LambentTyto

LambentTyto

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Fictions
Aevalin and The Age of Readventure

Aevalin and The Age of Readventure
ONGOING
566 pages

Below you can find the blurbs for each arc of Aevalin and The Age of Readventure.

Aevalin: Klause Schuar the Grand Bastard (Aevalin and the Age of Readventure, #1)

Klause Schuar, the Grand Bastard who destroyed the world in his pursuit of magical power, believed to be a only legend by some, is a horror of the distance past. Though seven-hundred years after the Age of Darkness, the world is birthing itself anew—the dark magicks have receded and the festering plague that extinguished entire kingdoms is no more. The roads have been opened and regular travel between nations is now possible. The newly formed guilds are active. Where monster hunting and dungeon diving are lucrative trades, long dead kingdoms are being rebuilt in this glorious age of rediscovery.

This is the story of Arlian Brennovo, lord and commander of the City Watch during the last days before the Age of Darkness—before the Age of Readventure! 

*

Glorious New Age (Aevalin and The Age of Readventure, #2)

Yoreno Brendara, a relatively sheltered noble, has joined his father in the mythical kingdom of Aevalin with his mother and sister. His father has arranged for him to train under Dantera Brennovo, a descendant of the legendary Arlian Brennovo who fought in the Grand Bastard’s war against King Balthazar and his High Mage to save the world. Now Yoreno will become an adventurer, fighting alongside  a successful lady in arms—and a rich one at that. It is a grand opportunity for Yoreno to become a knight of Aevalin and to participate in the glorious new Age or Readventure!

*

Knight of Aevalin (Aevalin and The Age of Readventure, #3)

After being conferred with a knighthood, Yoreno plans to enjoy the Age of Readventure festival with his friends and mentor. During the festivities Yoreno witnesses a plot to assassinate king Branlin. Dantera Brennovo, top-tier adventurer, knight of Aevalin and lady of rank, is charged by the king to quietly uncover the plot. As her newly knighted protégé, Yoreno must assist Dantera in her efforts to keep the king and his new Age of Readventure alive.

*

Errant Adventurer (Aevalin and the Age of Readventure, #4)

Having unexpectedly received Dantera’s lands and titles after her banishment, Yoreno places Yorinius in command of the Roaming Lions. Together with his friends, Yoreno and the members of the Emblazoned Party set out in search of Dantera as she pursues King Branlin’s assassin far outside of the safety found within the borders of Aevalin.

*

Kingdom of the Blue Dragon (Aevalin and the Age of Readventure, #5)
Having survived capture and escape from the barbarous tribal stronghold in the hills, Yoreno and his friends set forth with Dantera to scout out the assassin clan responsible for King Branlin’s death. Weather they have the necessary strength to challenge the assassins, they do not know. Meanwhile Yoreno’s close proximity to Dantera continues to distract him from their quest at hand.

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The Jinni and The Isekai

The Jinni and The Isekai
ONGOING
568 pages

Jinni babes, isekai samurai, dungeons and quests! What's not to like?

Below you can find the individual blurbs for each of the books/arcs in the series. Please don't forget to follow, rate, and if you're feeling like a true adventurer, to write a review!

The Jinni and The Isekai (The Jinni and The Isekai, #1)

Shiro Takeda, a samurai deep in debt and forced into a swashbuckler’s life, wanders in search of dungeons to raid so he can pay back his loans. Unfortunately, his lenders have already sent headsmen after him. His fortunes change when he finds a piece of legendary loot—a jinni lamp. But before the insolent spirit can bestow her gifts upon him, Shiro must find and kill the Jinni’s current master; a sultan of vast wealth, power and harems.

Perhaps with the help of his newfound companion, Shiro can discover who isekaied him into this strange land.

* * *

The Black Cobra of Mar’a Thul (The Jinni and The Isekai, #2)

With his new companion, Jessamine, Shiro finds himself in Darshunn, the shining jewel of the Abassir Empire on a quest to find a way to sever Jessamine’s bond with her master Darius. With her full powers, surely they can work together to discover the mystery behind who isekaid Shiro into these lands, but all goes awry when the samurai is confronted by the Black Cobra of Mar’a Thul, a top-tier adventurer working for the vizier Faridoon al Rashik.

* * *

Coil and Strike (The Jinni and The Isekai, #3)

After arriving in Darshuun and losing Jessamine to the Sultan Darius, things couldn’t be worse. Jessamine was unresponsive when Shiro last saw the lamp. But he can’t go back to save her. Not yet. Because first Shiro must set out with a top-tier adventurer known as the Black Cobra of Mar’a Thul in a desperate effort to rescue Ali before he’s tortured and executed.

***

The Sultan of Darshuun (The Jinni and the Isekai, #4)

With the help of Ali and Debaku, Shiro has found the top-tier adventurer, Razul in the dungeon of Azurbadan. Now with the strength to fight Darius and his Scorpion Guard, it is time for the group to come up with a plan to get into the Sultan’s Palace to find the lamp and rescue Jessamine.

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TERRA: Follow or Die!!! (A TERRARIA FAN FICTION!)

TERRA: Follow or Die!!! (A TERRARIA FAN FICTION!)
ONGOING
7 pages

Another day in paradise. Another new beginning! What glorious adventures and riches await!

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Jeanbleau the Evil Adventurer

Jeanbleau the Evil Adventurer
ONGOING
109 pages

After being stripped of his lordship, his lands and his honor for his evil deeds, Jeanbleau de Parise has the choice of either execution or exile to the nation of Ōkina Basho, where he must become an adventurer and give the majority of his loot and earning to the government of his homeland.

Of course, he chooses the option that allows him to keep his head.

As a green adventurer at lvl 3 and trash equipment in his possession, he goes against the strong warning of his guild attendant and sets out to rescue the Pumpkin Princess of Ilth.

Being a lower level than the quest ticket suggests should be no matter when the life of a princess is at stake, surely?

“It is the honorable thing to do!”

“But honor alone doesn’t win battles, you fool!”

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House of Gates

House of Gates
ONGOING
103 pages

Lucia and Florencia, two halves of an empire, split down the center in a war that has raged for centuries. In the recent decades of the hostilities, the two sides have been particularly egregious towards one another.

With the Battle of the Dead Emperors, the rulers and their immediate heirs on both sides of the conflict have been killed, leaving Lucia and Florencia with rulers not expected to be within the immediate line of succession.

Together, Empress Caelestinius of Lucia and Albion Justin of Florencia have met in secret to discuss a plan to end the war once and for all.

Nothing is certain as a plan to force the respective nobilities together to resolve their differences is enacted in the form of a trap.

The houses will unite in marriage—or they will drown in blood.

Maximilian Silvanus, lord of Lucia, is one such man of the nobility. He has fought and bled for Lucia. He has endured the childish taunts of his nemesis, Lady Gabriela Farreli on the field of defeat on several occasions.

And now he must end hostilities?

A letter from the Empress reaches him, commanding that he do so in order for him to make all due hast with the rest of his noble countrymen for the ancient and mysterious House of Gates.

Max does not believe the ‘parley’ with the Florencians will go well.

And if he sees Lady Farreli at the House of Gates? Why, he may just snap her neck before running her through.

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Icon of Paradise

Icon of Paradise
HIATUS
74 pages

With the people of his district hungry and no sign of the military lockdowns ending, Ichiro Kasai, an ex-Imperial Ninja, attacks a convoy of food trucks with his new acquaintance, John Dawson, a resistance member. Dawson wants Ichiro to join the conflict against Empress Akamine, who began her mysterious reign of tyranny inexplicably and without remorse with the aid of her six gluttonous and sociopathic governors. But Ichiro’s only concern is the well-being of his friends—many of which have come to be the only family he has.

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Anarcho: A Cyberpunk Fantasy

Anarcho: A Cyberpunk Fantasy
HIATUS
325 pages

Below you can find blurbs for each arc in Anaracho.

Fracture Rating (Anarcho, #1)

Theeeey’ve done it again! Max and Staxx have just hit the Tower Plaaaza just minutes ago, breaking CEO Tanaka Koji’s safe and baling with what’s estimated to be at least two point three biiiiillion in cash—not to mention the prrrriceless personal relics worth at least a second veritable fortune on the blaaack maarkeeet!

Hooowwww do we know it was theeem? They left us clues! “Take it to the max” and “Staxx of cash” left behind, written atop a priceless Remvira painting in lipstiiiick from Koji’s bathroooom no doubt!

“I don’t know…” Tanaka says as he scratches his head in evident disbelief while he nurses a broken lip. “One moment I was looking over the quarterly reports and then next thing I know I’m—I’m face down—eating tile and forced by two men at knife and gunpoint to open my safe!

It’s quiiiite a shocker for us over here, too! In case you don’t know, Tanaka Koji is the billionair heir and infamous playboy of the Tanaka Dynastyyy. They say his family’s worth at least four-hundred biiiillioooon and theyyy donnn’t skimp on SEEEECUUURITYYY!

Soooo….. what does daad think about allll this?

“I want them stopped!” Tanaka senior comments as he shakes a fist. “I am putting up a five-hundred million dollar reward for anyone who supplies information leading to the capture or death of those two thugs!”

Weeell, there you have it, folks! Straight from the uuunicorn’s mouth! Again! that’s a whopping five-hundred million dollar reward for any tips that lead to the capture or death of those pesky thieves, Maaax and Staaaaxx!

Any tips of information can be sent via public or in-home holo net devices by going to the page displayed—and don’t forget to—

Staxx shut off the holo screen. “May called. She wants us to do another job. Tonight.”

“You know we can’t. We got another one of our high and mighty overlords to visit at his luxury penthouse.”

“That’s what I told her, too.”

“Then stop yapping and let’s kick some ass!”

“You know, Max, for such a small guy, you’re really intense. Don’t you wanna have some fun?”

“Oh… we’re gonna have some fun, Staxx. We’re gonna have some fun...

* * *

Hussy (Anarcho, #2)

Max and Staxx board the ultrafine space cruiser Chylaxium in an effort to kidnap Kelly Hess, the daughter of the rich—but not a douche—Hess, who wants his daughter returned to him after she ran off with Laiwyn Scorr, a known smuggler and murderer whose evidently using her for her magical abilities to get to her father. Unfortunately it remains to be seen whether the little hussy will come easily.

“Max, are you sure about this one?”

“You know it’s a favor to May, after what she had to pull to get us outta that Yates thing.”

“I know, but… just because you like her doesn’t mean we have to say ‘yes.’”

“Come on, Staxx, it’ll be fun.”

“Do we get to shoot stuff?”

“Definitely!”

“What happened to us robbing banks on the six o’clock news?”

“Don’t worry—we’ll get to that after we do this thing real quick.”

“All right, I’m down.”

“Sweet.”

*

The Landfill Lich (Anarcho, #3)

With independent, though highly discredited, news sources siting a dangerous creature killing people on the edges of Life City, Max and Staxx—in their boredom, decide to take up the investigation. They quickly discover that they may be in way over their heads, and that the source of this “terrible monster” or whatever, is in fact due to the carelessness of a mega corp—of course—and headed by—you guessed it—the mages.

“Man, I’m so bored! Sure this thing’s even real?”

“The bodies are real.”

“If the overlords are responsible for whatever’s goin’ on, then somebody’s getting tossed out another window.”

“That’s what you always say.”

“’Cause it’s the truth, Staxx”

“Well let’s check it out and see what we find.”

“Takin’ guns.”

“Hells yes, Max.”

 *

Rescue Operation (Anarcho, #4)

After taking out a Strogaus science mage and the monster he had created, Max and Staxx attempt to contact May—their ally and handler. But for the first time ever, a different person answers their call, indicating an irregularity that bodes ill for not only May, but for them all.

“Damn! I wanted to meet May, but…”

“Not like this?”

“Do you think she’s still alive?”

“One way to find out, Max.”

“Listen, if this has something to do with Strogaus and that science mage we fed to his own monster, we’re puttin’ these guys in the ground, Staxx.”

“Then let’s lock and load.”

*

Dreams of Forever (Anarcho #5)

Max, Staxx and May—three Anarchos—set out to find Lexa a body so that she too can fully become part of the team. But what begins as an innocent shopping trip, soon turns into a storm of bullets after the team realizes what Invera-Tech is really up to.

“No way can we let this stand, guys.”

“Not like we can’t end the overlord’s dreams of forever with a few bullets.”

“Then let’s drop some hot lead on these wannabe gods.”

“Hells yes!”

“But what about my body?”

“Don’t you worry your pretty little head about that, Lexa.”

“Oh—okay!”

“Now let’s tear shit up!”

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The Wind Steppe Princess and The Amalfi Magician: A Fantasy Romance (Female lead!)

The Wind Steppe Princess and The Amalfi Magician: A Fantasy Romance (Female lead!)
HIATUS
111 pages

Anara, a princess of the Wind Steppe Khanate Iizuhlia is betrothed to Duke Korr, a foreigner of the world below. But before her nightmare can come to fruition, the Duke’s ship is attacked by Amalfi pirates and Anara is taken captive by the powerful Captain Dante Campione.

She must find a way to escape, but something inside Anara yearns for this dangerous man. Certainly becoming the concubine of a pirate is better than the alternative—the avaricious lecher, Duke Korr?

This story is approximately 30,000 words, or 120 pages. It needs an edit, and I'll try to upload a chapter a day until its completion.

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Skydrift: A Steampunk Fantasy (edited version)

Skydrift: A Steampunk Fantasy (edited version)
HIATUS
219 pages

Life has adapted to meet the demands of a world in resurgence. Niles Wentworth, captain of the airship water hauler Dusty Maiden and his crew, are on their way to the desert capital Dara City with a large shipment. During their journey, they come upon a Guardian airship under attack by pirates. Soon after the down to earth captain learns the world isn't what he thought it was—and only he and his crew, along with their new Guardian friends, can do anything to stop the coming threat.

This novel is complete and is approximately 180 pages. As of posting, I'm approximately 25% finished with the edits and will be uploading a new chapter every day. Once this novel finishes, feel free to search for it online if you want a digital copy. I'm going to indie publish it and put it up on goodreads. Don't forget to check out my other novels and stories here on Royal Road, Goodreads, and on platforms like Smashwords, Apple Books, Kobo, etc. Everything I have is free!

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Blackwood Company (A novel of grimdark sword and sorcery)

Blackwood Company (A novel of grimdark sword and sorcery)
HIATUS
171 pages

Sorela, a frustrated court wizard, is tasked with finding her High Lord’s son who went missing in a border skirmish near the cursed forest known as the Blackwood, or else he will go to war with his perceived enemies. As a mage, Sorela must support a higher ideal, and prevent this war from happening. To confound her troubles, Sorela's wool-brained handmaiden, Leisa, has insisted she come along as part of her trials, so that she may prove she deserves admittance to the Mage Academy and tutelage under Sorela in the immediate future. Against the mage's better judgment, she allows the girl to accompany her on this most important quest, as she and her lord's Captain Commander set out in secrecy with a band of barely trained boys.

What’s missing from Sorela’s company are swords with experience. That’s where the questionable travelers come into the fold…

 

Blackwood Company is a completed short novel of approximately 42,000 words/168 pages. I will be releasing a chapter daily.

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Littlehand Hakuria

Littlehand Hakuria
HIATUS
17 pages

Hakuria and her mech Littlehand, set out to escape Deadworld so she can find her brother Shiro.

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THE TWIN CITIES

THE TWIN CITIES
HIATUS
35 pages

Knight Captain Lowe of the Order of the Purging Flame with his faithful company and friend, Cuwin, set out to kill the leader of the Necrophiliad, a necromancer king whispered about by the title of Lord Summoner.

“For the world—and the Order of the Purging Flame!”

* * *

I'll write on it when I get around to writing on it! :p

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