Kitty Cat Kill Sat

No Thumbs? No Problem… most of the time.

I've been reading Argus's work for quite a while, so I'm a little bit biased. But so far this seems to be another genius creation straight out of the toaster of eternal floof that will become a staple of my binge reading rotation. Argus has managed to combine several of my favorite things, mainly cats and death rays, into one so far fascinating package that keeps me constantly wondering what thumbless shenanigans will happen next.

Restart Again

With a volume behind me I can say a watched a promising story become an EXTREME DISAPPOINTMENT.

as best described by a comment on the last chapter of volume one characters develop by learning from their actions. Here the MC just broods on them. He makes the same mistake 3 times in the first volume just to push the plot. Not to mention that he shouldn't be making ANY of those mistakes in the first place cause he has 3 lifetimes of experience behind him. He literally says that he knows what not to do in a new world in an early chapter, but he clearly has no clue because the first thing he does is admit he has no idea of what his strangely stamped coins (currency from his previous world) are worth to some random stranger. 

this is made worse by subtle plot holes, for example a big part of an early chapter is testing if his old gear from a previous world still works, we are introduced to a belt with "orbs" on it there. As of the end of volume one we still have no idea what those "orbs" really do, hell we haven't even SEEN the belt since

like chapter 5. What happened too it?

all in all I feel like I just wasted an hour of my time reading volume one, no character development, lackluster world building (still don't even know what the world is called), and a faceslap cliffhanger. No wonder the amazon reviews are so angry.

Secret of the Old Ones

It’s been years since I read this story.

I read this story on Amazon wayyyy back around the time it first released and ever since that day I have been waiting for a sequel. If you have not yet read SOO1 read it. And when SOO2 gets here, I'll update my review to reflect my thoughts about it. 

It's really really hard to describe why SOO1 is so good, something about it makes it intrinsically unique. Not to mention that while it was certainly not the first of its kind, when it was released it had some very original ideas for a VR novel. Nowadays some of those ideas have become synonymous with the genre. But just remember, its not following the tropes if it was released before they were tropes lol. Overall, very excited to see this great story getting a sequel.

This Used to be About Dungeons

This was supposed to be a slice of life

Thus far the story does not deliver at all on the synopsis. If the synopsis had said that this would be a slightly gritty fantasy novel about dungeons with a little slice of life, then I would have no big complaints. It's well written, no major spelling or grammar mistakes, but it's not slice of life as the synopsis says it is. 

As of me reviewing the synopsis currently says: 

"This Used to be About Dungeons is a comfy slice-of-life adventuring story that occasionally features dungeons. Updates Tuesdays, Thursdays, and Saturdays.

Mostly it's about walking in the woods with a friend, looking for mushrooms to put in your soup, or haggling with the guy selling squash, or taking care of a neglected garden. It's putting some jam on shortbread biscuits. And yes, sometimes you go down into the dungeons with your friends, and you kill monsters there, or disarm traps, but when you come out, you realize you've found the perfect magic item to give to one of the local kids that helped you out when your cat was sick. Look, the dungeons are always going to be there, and sometimes you need to make a journey to one of the Spirit Gates, or make a pilgrimage with the local Cleric of Symmetry to a holy shrine. Your tour through the local dungeons can wait. You'll have rivalries with other groups, and find some dungeon eggs that need to be carefully incubated in case they turn out to be something valuable, and help a friend to build a fishing weir. There's a big world out there, a mostly tame place with lots of magic, and even more to do and see. Join me, won't you?"

That synopsis does not represent the story thus far, or what it seems to be building into. The synopsis should say that it's a dungeon fantasy with occasional comfy slice of life.

Without getting too spoilery: Two characters continuously reference their home city, which is seemingly political war central (no way that becomes a plot point later), the main character is only focused on dungeons (more slice of life from other characters than the MC who seems like a soulless "must conquer dungeon" bot), extremely limited interaction with everyone but merchants they are selling their dungeon loot to. All of the world building thus far screams conflict, everything from the MCs background/

Betrayal by his former super party.

To the bard who has her own "ran away from thing parents wanted me to do" story. The world is built and explained in such a way to create mystery, same with the power system which will likely lead to even more not slice of life in the future. 

There are several other things I could list, but they all have the same conclusion. Not slice of life. 

To be perfectly clear, for someone who enjoys dungeon diving fantasy, this is probably a great story. But when you say it's a slice of life, and attract slice of life readers (like me) then it's not even close to slice of life: we get frustrated.

It could also be that I'm reviewing too early, the slice of life could come in later. But the plot gives no signs of slowing down, in fact, if anything it's speeding up with the party buying supplies for their next dungeon run. And even then it seems counterproductive to start a story as not slice of life, then transition to slice of life.

This was a bit disorganized as I'm on mobile currently, but overall I'm just disappointed. The synopsis describes something that sounds like a great slice of life, but the story does not deliver.

The Pen Is Mightier

The story reads really well for something rushed out for the writeathon, however there are some small grammatical errors that reduce readablilty. But my biggest gripe is with the inconsistency the author displays in terms of plot pacing. The synopsis claims the plot will be slow which it is for the most part, but mixed in are these giant forced plot points that don't belong in a slow paced novel. Without getting too spoilerly the main plot device for the entire story thus far feels so forced I almost dropped the story when I read it. It just doesn't make sense, all evidence counteracts the decision made that drives the plot.

Absurd Mage in Another World

Priceless entertainment...

I don't even know what else to say lol it's just such a weird book. But ... the humor is so bad that it's good ... and bad ... but also good. I just don't know ... it's a rollercoaster. One of the weirdest story's that I have ever read.


The Many Lives of Cadence Lee

Nice! But you might want to change the title.

Really interesting story so far, it feels like what another book (has acendant in it don't remember the full name though) could have been. I would however recommend changing the title, it took probably hundreds of redditors to find it when it was posted to one of those "what is this books title" subreddits.

The Daily Grind

Derp Derp Derp Derp Derp, Living Staplers.

Its top quality. There is nothing else to say. It's unique, well written. Has no grammar issues. The Author is really interactive, and the discord is a blast with all the theoretical possibilities this universe has to offer. The characters are well built and the universe feels ever-expanding. All in all its a fun unending read. the chapters are infrequent but huge so each release is satisfying. Read It.

Overpowered Magus

I often stalk a certain raccoons reviews/favorites and I am quite pleased to have discovered this gem while doing it. It's quite impeccable, no grammer errors nice world building a dash of mystique and intrigue makes this a fine read. In fact why are you still reading this review?? get to the story!!!

What a Creator Does

This story is definitely not for everyone, the MC has almost no personal power of her own so far (getting some hints at this chapter but nothing concrete) and needs to rely pretty heavily on others. Grammer has a few mistakes here and there but nothing dealbreaking, I also find the main character a little naive for someone of her implied intelligence. I'll keep reading and update this review if anything changes.