I'm not entirely sure why I read this, it isn't really a kink I am into but I was curious what could have gotten four stars with a title and summary like this one. It is a lot less smutty than you'd think, and funnily enough, I think that detracts from it. I'd call it an average action/adventure with incest elements rather an incest smut fiction with some action/adventure, and honestly, I think it should be one or the other.
Admittedly, I struggle to verbalise why. As I am not really into "wincest" that certainly does not help me, but I am not really against it either (in the fictional sense) so I don't feel my odd feelings are related to that specifically. I guess that the opening puts the smut forward as the main theme, and that there is a disconnect between that and the other themes of the story.
Or perhaps I am just thinking way too hard.
Less smut than you might think, and a lot of fourth wall breaking. Perhaps the best way to describe this story is, "female Deadpool meets low fantasy and sci fi." It is actually pretty good, though certainly not for everyone.
Well written fantasy that has an intriguing beginning, but nothing else as of yet. It desperately needs more chapters, but it is also definitely going in my bookmarks just in case more are released.
I don't know whether I'm more disappointed in myself for reading this, or in you for reading a review of a smut fiction. Honestly, for what it is it is not badly written so far, albeit that there isn't much yet. I'd say the chapters are a bit short, but I know how hard it can be to write long chapters and I'm not sure it will matter much given that most people will come here looking to exercise their right hand.
With a finely crafted setting that is like a hybrid of DnD and the modern world, the author has created a vast and interesting background with detailed historical, political, and cultural depth rarely seen in novels, web novels or otherwise. The rich and detailed magic system does not feel like a grafted on addition, but a integral part of a living, breathing, world where humanity struggles to advance into the great wildernesses that surround the fortress shield cities. Monsters, demihumans, and magical oddities push back in a constant battle for survival on the frontier as the magical elite, safe in first tier megacities, play politics and backstab one another for power and glory.
Instead of the technological wonderland that we live in today, the world of the early 2000's described by Wutosama is a magical one. Where levitating platforms have replaced the elevator, enchanted devices use divination magic to talk over distances and send messages, and the wealthy or powerful have access to spatial rings and teleportation for storage and travel. Under the watchful gaze of the floating Towers, ruled by their Magisters, humans flourish in cities shielded from the monsters outside by gigantic barriers spanning hundreds of kilometers.
Or rather, a small portion of them flourish. The vast majority of the human multitudes are NoM's, Non-Magical Human Beings. Bereft of technology and living in a world where monsters are not just real, but an existential threat to all humanity, they live in slums on the fringes of society. Centuries, if not millenia of domination by, and dependence on, the ruling class of mages has left most in worshipful awe and terror of their "betters," but not everyone is happy with the status quo. Crime and unrest lurk out of sight, barely surpressed by the mages, who mostly ignore the impoverished masses, or in some cases look at their non magical brethern as less than human, mere fodder holding back the ascension of the more powerful mages.
Even mages themselves are not free from discrimination. Power is everything, with law and order often being thin pretenses before the true elite who, by virtue of inheritance, sheer material resources, or, in rare cases, incredible talent, rise above the lesser mages and ascend to the heights of respected magus, the ruling lord magisters, or the near-godlike magi. In the shadows of the slums and poverty, powerful criminal organisations trade in flesh, blood, and dark magic. Young mages, espcially those with rare backgrounds, who wander off the beaten path may find themselves sold as cattel, mere breeding stock for more powerful mages whose desire for power has long eclipsed their humanity and morality.
Meanwhile, even in the light of law and reason, there are clashes in the internal factions of countries and between the world powers as nations struggle for advantage against each other as well as the hordes of monsters and ideologies are debated between magisters of great power. Whether it is the ancient British Mageocracy with their venerable colleges of magic and ties to the Fey, the relative newcomer United States with their armies of war golems and powerhouse magitech industry, or the Chinese, restructured under Chairman Mao, where the ancient and mysterious magics of the Clans wrestles for a place in a world where Western Spellcraft has become the norm, the world is rife with chaos and poltics fueled by magic both new and old.
But even aside from the impressive setting, Wutosama has crafted interesting characters who have depth to both their virtues and their flaws. Whether they be loveable or hated, hero or villain or neutral, the characters are not only complex and fascinating, but reflect the culture they have grown in. Each character has a personality that stems from their enviorment and upbringing, and that character is developed and explored in surprising, but very welcome, detail. Readers will experience both familiarity and culture shock as each character is faced with problems that test their morality and contrast with the values we, having grown up in a non magical, technological, world free of monsters have grown and developed.
With well developed and deep characters and settings, the plot is driven forward with wonderful pacing. The author has both fast and slow moments, periods of chaos and excitement balanced by calm and introspection as we explore the world through the eyes of one and only Gwen Song.
Born in our world, Gwen lived her life well. Her home life was unstable, her father an incorrigble womanizer and her mother emotionally abusive. Gwen had a fair relationship with her little brother, who she cared for for many years as they were mostly ignored by their parents- but their mother's side of the family in some way poisoned the two against each other, and at the tender age of sixteen, she left her father's house to go her own way. A decade and a half later, a wealthy businesswoman with her own up and coming company, she is celebrating her success and toasting to a bright future.
The next morning she awakens in her teenage self's bedroom, not only thrown back in time, but into another world of mystery and magic. With the eyes, and values, of a modern woman, Gwen now has to navigate this world that appears much like ours on the surface, but is radically different in temperment and intensity.
Awakening to two rare elements, perhaps compliments of her unique soul which is a fusion of the soul of both the Gwen from our world and this new one, Gwen is marked for greatness. But the machinations and power plays and shadow games of the magical elite Gwen is destined to join are dangerous, and no amount of care can spare her from that danger with both its oppurtunites and pitfalls.
Wielding rare and little seen magic, Gwen must balance her modern morality and sensibilites with the need for survival in this new world. Failure is death for those she loves and cares for, success is power and growth for her and, perhaps, the downtrodden NoM's Gwen identifies with and, to the chagrin of her magical friends, sees as just as valuable as anyone else.
Along the way, Gwen is given a second chance to know her family and expends every effort to get along with her father and brother, while throwing off the emotional chains her mother bound her with before. Meeting her Opa on her mother's side, and learning the secrets her father Hai has been hiding for all his life about his family, all the while meeting new friends and exploring both an alternate Sydney, Australia, and a bevy of other locations brought to life by the combination of real experience by the well-traveled author and the aforementioned incredible setting for this web novel.
Every arc, every next step on the story, and every new plot point fully revealed or mysteriously hidden and hinted at, is better than the last. The story is, as a whole, phenomenal and exceptional. Not merely a stand out among Royal Road fictions, or even among the field of web novels, but an excellent piece of literature when compared to nearly anything you might find on a store shelf.
When I find myself looking for something to compare Metaworld Chronicles to, my mind wanders to great writers like Brandon Sanderson or Orson Scott Card. J.R.R. Tolkien or George Martin spring to mind as well, though I have to say I believe this web novel is actually superior to both Lord of the Rings and Game of Thrones! It certainly has a better pace than the former and a deeper world than the latter.
A must read for fantasy enthusiasts with the single downside being that no matter how much of this story is released, I will always be left wanting more.
Absolutely wonderful. I should be writing my own story but I keep reading this one!
That said, the mc is so overpowered it is kind of crazy. I mean, I don't think about it until I step back... But with what he author is foreshadowing....
I could cry because I read faster than it is released! Truly a fun read, even if the grammar is a bit rough in places, that is more than made up for by the pacifish dungeon core Delta and her growing band of odd creatures.