Briizy

Briizy

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Fictions
Fictions
The Mark of Oblivion

The Mark of Oblivion
HIATUS
3 pages

The end times was reality to Nexrin, a rigger by trade and hopeless cynic by choice. His home planet was on its last leg, and just when things couldn't get worse, he was saved. 


The Trinity Arms, an intergalactic militia who landed on Nexrin's home planet after a bad streak of storms, offered him a way off the big rock in exchange for one thing: his service as a Discover Agent of the Trinity Arms. Without much choice, he leaves his one and only friend with the promise to return once their mission was done. 

As he explores unknown planets and galaxies with this militia, he discovers more than just possible sanctuaries for people who suffered from the Wraith storm that devoured so many planets just as it threatened his own. But, after a betrayal that was so dire it could mean the end of all galaxies, he took whatever evidence he could find and deserted his contract with Trinity. 

With the help of some unassuming citizens of a planet far away from his home, his goal is to seek out the Stone of Oblivion so he can defeat the Wraith, all while escaping the manhunt led by Trinity. He has to find this stone first, because if it got into the wrong hands, everything he had done would be without cause.

 Nexrin must choose his fate. To be forgotten was a choice, but to lose was inexcusable.

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Book One: Blood Moon Rising [DROPPED]

Book One: Blood Moon Rising [DROPPED]
DROPPED
290 pages

NOTE: THIS STORY IS DROPPED BUT YOU ARE ABLE TO READ IT ON MY WRITING WEBSITE, LINKED ON PROFILE. ALL CHAPTERS WILL REMAIN ON RR UNTIL I AM REQUIRED TO TAKE THEM DOWN.


As the inhibitor rises and the eternal flame is quenched, our lands shall be freed, and only then will the Princess be set to flee.


It began with ice. 

A relentless, bone-chilling tickle of frost that stretched across the lands of Axulran, crawling over the mountain crests and freezing the grassy meadows. Frozen in time, the kingdom fought for political control all across the region of Ellixus, paying no mind to the death and torment they may cause along the way. 

Cateline Bennett, a princess consumed with ice, found herself lost in a foreign kingdom with nothing but her wits to survive. As she explores this unknown land, she unravels her past and discovers that the magic she had concealed for so long could unleash chaos so intense, it could destroy the world as she knew it. 

With her untapped magic and new friends, Cateline must vanquish the enemies that threatened the world of Denzethea as they knew it, else they, and all they knew, would crumble to ruin.


NOTE: A review on this fiction has indicated that certain themes were traumatizing. While I believe this to be exagerated, I have added the appropriate tag for those who may be sensitive to those themes (fever dreams, delusions, and trials and tribulations).

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The Last Prophet - A LitRPG

The Last Prophet - A LitRPG
DROPPED
28 pages

How am I to go against my prophecy and slay the Gods who blessed me from my first breath?


Jayce Wolfenshine , a for-hire mercenary by choice and prophet by force, spends his days traveling between the kingdoms who curse his name. A man who some believe cursed must fulfill his prophecy and please his Gods. 

With the world against him, he must traverse across forgotten lands and dungeons to best monsters—of supernatural and humane origins—to find the Key of Mythos and use it to access The Core. Such a gift will grant him immortality and power.

With this burden on his shoulders, it is no wonder that he struggles to make allies along his journey.

After one of his Gods warns him of trouble brewing, he finds himself at a crossroads. He must fulfill his prophecy at the risk of his own life, or go against the words of his Prophecy and destroy the entities that created him.

"To become immortal, or to destroy a God. That is my fate—a path set for grim tidings."

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Vagrant — CYBERPUNK / SCI-FI

Vagrant — CYBERPUNK / SCI-FI
HIATUS
124 pages

The Year is 2150, Chicago is ruled by the elite, upper class, and everybody is monitored by government surveillance. 

Desirae Abernathy is the daughter of a rich congressman who wants all personal and extracurricular augmentations outlawed. In a world of technology, this type of ideology can taint a family name and put hit markers on anybody who wears it proudly. Luckily for Desirae, that type of respect is not in her blood.

After a streak of rebellious involvement with minor illegal activities, Desirae finds herself involved with a notorious gangbanger that wants to use her for her father's database of sensitive intel. What was once a relatively innocent exchange turns into a life of stealing, murder, and personal advancements that will turn Desirae’s life on its side. 

When she dives into the infamous gang, WiredSec, and explores her options as a street criminal, she finds issues within politics, within herself, and war hidden beyond the artificial neural network that could mean the end of her and everything she has ever known. 

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The Cursed Witch (Book One)

The Cursed Witch (Book One)
COMPLETED
272 pages

PREVIOUSLY KNOWN AS "THE FORBIDDEN PRINCESS"

Book One Synopsis

Updates weekly 

In a world of magic, there are those that embrace it and those that vilify it. Cateline Bennett, a princess from the Kingdom of Axulran who has concealed her magic her entire life, is thrust into the world her lineage has spent centuries slandering. Forced to adapt to a new reality far from the royal palace, she must learn how to cooperate with peasants, how to survive a world full of magic, and how to fight in order to live.

As she traverses the Kingdom of Traburg, her newfound friends dig up a darker secret resting beneath their feet that threatens the world as they knew it. Together, they must discover a way to counter these threats; lest they, and all they know, will crumble to ruin.

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