to do

to do

Lost In Translation

So far, quite good.

Not at all what I expected from the summary though, it starts out with the main character being a kid and is about his growth into adulthood and how his life changes drastically because of his choices and happenstance.

I was more expecting a story about a more experienced character who had already had some adventures, from the way the synopsis was written.

The Sorcerer

Feels disjointed.

The first few chapters focus on worldbuilding, and they do this through conversation, but it comes of as shoehorned into the story and just isn't very interesting to read. The conversations just don't come off as ones that normal human beings would have with each other.

The MC, as a muggle-born, is somehow completely oblivious to even the most basic information about wizards, which is explained away as being due to him having been born in a time where wizards existing is the norm and because schools are limited in what they can teach on the subject, which on a surface level seems to make sense but falls apart when you think about it for more than 3 seconds. The idea that a subject that undermines the very understanding of the universe that modern scientific thought relies upon to exist would be ignored in schools or by anyone who isn't an idiot is kinda baffling. Especially since the MC is supposed to be a nice, technically minded guy.

The worst thing is that when he's being introduced to magical items he's amazed and all, but apparently had no interest in them before now? I mean the internet exists, unless he lives in a dystopia where all information is monitored and censored by some AI there's no way to stop information about magic from spreading. Not to mention that while technology doesn't work near magic, magic still works fine near technology, with the whole world that knows about magic the idea that magical items and knowledge about them wouldn't diffuse to the wider public is laughable.

Enlightened Empire

Decent story, well written and some interesting ideas. Kinda fell flat in that early on it was established that there was some kinda magic and then it was immediately forgotten and sudenly months later the MC had a military with muskets and cannons.

They are Smol

This story is crack. 

It's interesting worldbuilding, and has some good humour, but is nowhere near the level of seriousness some other reviews seem to indicate. Misunderstandings and hijinks are abundant and everything is a setup for a joke.

Where it falls flat for me is that that's all that it is. The author is writing jokes and jumps around to different characters to be able to make those jokes and characters are then dropped once those jokes become stale.

Enjoyed reading it but not really any sort of plot and seems to be devolving even further into being just incomprehensibly crackish. 

Good for a laugh.

Knight and Smith

Writing is great, prose is on point(if a mite overly flowery at times), grammar and spelling is perfect.

The setting is vivid and easy to picture and the world-building seems to have some depth

The plot progresses at a natural pace and never gets too dull or too quick.

The magic system is unique and interesting.

With all that said though, the reason for the meh rating is that I just can't bring myself to enjoy reading about the main plot point of the entire story, the "Bond".

To me personally reading about the development of a relationship whose entire foundation is predicated on mind control is just not compelling.

It's obvious that the author put some effort into establishing that the MC still has some self-control and that he can somewhat separate his own feelings from the psychic shenanigans but when it colours every major interaction that occurs between the MC and the female lead it's just too much to ignore.

I don't like having to question every word out of a characters mouth and wonder whether an action is taken just because of magical mind buggery.

Obviously given the prevalence of this sort of thing in romantic fiction and the amazing ratings this has it's not a popular opinion, but that's just me, and I rate based on enjoyment more than anything.

First Contact

It's good if you can withstand the cringe to get to the story underneath.

The story meanders but generally speaking it's surprisingly internally consistent.

You get the sense that there's a lot to the world that you don't see and that helps to build a sense of scale.

Some viewpoints, sidestories and characters are frankly boring to me, and skipping them made this more enjoyable.

The Primordial Tower

This one started off weak to me, the prologue is honestly better skipped and the summary serves better as a prelude than it does as a summary, since it's pretty important to understanding the story.

The story does pick up from there once the action starts and the real plot kicks into action.

Some of the dialogue is a bit clunky but overall the writing is pretty good quality, the characters are consistent(insofar as they exist this early on in the story) and the setting seems to leave a lot of room for future expansion.

Gonna keep an eye on this one.

Returning to No Applause, Only More of the Same

This is not a fantasy story, or an action story, or an adventure story, or even a litrpg story really.

It's a story about a severely autistic man painting and hugging people and feeling bad and being treated like trash by the government, while also being really powerful.

Nothing really happens, the interesting bits(to me at least) are only used as framing for basic hurt/comfort stuff.

Essentially if this story was written about a farmer who returned from the otherworld it would be just as interesting to me, maybe more since it wouldn't be relying on the MC's overpowering strength as a tool to create forced tension, which personally comes off as bland to me.

Not my cup of tea at all, but if that sounds interesting to you then give it a try, you may enjoy it.

Long War

It's pretty decent, worldbuilding is nice, and the focus on technology and transhumanism is interesting.

Religion and Sociology are a big thing in this story too, although the MC doesn't seem to be particularly interested in either, though the way the story is progressing they make become important factors to him later on.

Biggest issue is that only a relatively small portion of the story is focused on the main character, and even most of that is just him playing video games and talking to his team. The author instead prefers to focus on expositing about the higher ranking crew members, who all come off as a bit too "Super speshul OC donut steel" for my taste, and most of the story so far has been told from their perspective, since the MC has had very little actual agency so far and is mostly just being carted along while things happen around him.

Dungeon Mage

The writing and worldbuilding is quite good, well though out and competent.

From the summary I was somewhat expecting the main character to have more agency. This was not the case, he went from slavery to more slavery and there hasn't been more than a hint of idependent action so far.

Honestly the way it's going so far this seems more like a set up for a romance story than anything else.