Recommend me mind game stories
In no particular order!
"Amelia Grayheart is an ordinary human in an ordinary human world. That is, until a terrible thing happens: from one second to the other, every single other human disappears from existence, as if they had never been there in the first place. Having nothing left back home, she journeys into an empty world in search of answers. Who knows if she will like them?"
"Diagnosed with schizophrenia as a child after the loss of her twin – a sister who never really existed – now struggling with her mental health at university, Heather teeters on the verge of giving up on life. A chance meeting ends in a revelation: she is not crazy, her visions are all too real, and probably want to eat her soul.
Embroiled with a crippled, bad-tempered magician and her self-proclaimed ‘bodyguard’, Heather rapidly descends into a world of terrifying magic and otherworldly monsters, in an effort to stay sane, bring back the dead, and maybe, just maybe, make out with cool older girls."
"So here’s the deal: my name is Kihri Vyas, and I’m dead.
(That’s not really important, it happened ages ago, but it’s good to have the context.)
Anyway, me and my sister Zarah (the only person who can see or hear me) have basically been on our own since I kicked the bucket, surviving on the streets of Kaila and sort of just being miserable and bored and tired a lot. I mean, I haven’t, cause I’m dead, but she has. It sucks, but that’s business as usual for us.
What isn’t B-A-U is that a bunch of other homeless folks have been disappearing in the last few months, and some of them have been turning up with anatomically-improbable, but extraordinary fatal, injuries. Cops don’t give a shit, of course, and my sister’s a boneheaded bleeding heart, so we’ve been investigating them ourselves.
And, well, we’ve found a bunch of weird shit. Stuff made of solid light, ghost attack dogs, people glowing black, somehow, some kind of living robot…
Actually, you know what? It’s probably easier if you see for yourself."
"His name is Eight. Not really, but that’s what the System decided after a slip of the tongue. One moment, he was stepping out the office door on the way home, and the next waking up on a hillside below a town wall. Oh, and the gate guard drove him off, because he thought Eight was a monster.
Life’s tough when you’re trapped in an eight-year old body on another world."
"As a person who had always been fixated on her weekly routine, Nina felt stranded when she was dropped to the unfamiliar world below. With no other choice but to accept the help offered by a local courier business, she soon finds that the group of women she works with have a lot more to them than what meets the eye. Promised that she can return home after her contract is finished, Nina’s chaotic time at The Cloud Orchestra begins. But will she really want to leave when the time comes?"
Nora and the Search for Friendship
"Ellie is excited to go to university and finally make friends after a difficult time at high school. However, she’s a little worried when the book club has her read a really awful historical-fantasy story about what sixteen-year-old Eleanor gets up to at a “prep school” for the children of nobility. Still, she’s hopeful since the other girls seem nice, and they surely want to make fun of the story, so she’s in high spirits on her way to the meeting.
Then she dies.
Eleanor de Kent, beloved second daughter of a duke, slowly comes to terms with her memories of her past life as Ellie—including that she’s apparently the lead character from that book. Her childhood has its ups and downs, and loneliness seems to be inescapable. Now sixteen years old and attending the very school from the book Ellie had read, can she finally escape her fate and make friends?"
The Gilded Hero
"To be summoned to another world, arriving in plane of existence filled with magic and potential! Already, you've been given the great privilege of becoming a [Hero] and the honored task of defeating the demon king! Some people might call that the opportunity of a lifetime!
With the chance to learn to become a master of the sword, to grow more powerful than anyone on Earth could ever dream, what's not to love about being a hero? It's just like the King said: this is destiny calling! This is what you were born to become!
It turns out, people summoned from another world are easily charmed with the title of "Hero."
And they really shouldn't be."
I didn't ask to be the Demon Queen!
"After an accident involving a truck, Liz wakes up in a world she once thought existed only a video game, as the Evil Dragon Demon Queen no less. She no idea what to do, where she is, or what's going on. She's not the brightest, or the bravest, the coolest or the most cunning. But she cares, deeply, truly and powerfully, and she's not stopping until she's done everything she can for everyone who needs it."
Doing God's Work
"The gods are real and incorporated. Providence is a profitable global monopoly.
But its chief executive is a corrupt authoritarian, the combined might of the divine powers is ignoring humanity’s problems, and Helpdesk service is, frankly, terrible. In this corporate fantasy, it’s up to history’s most maligned immortals to step up and sort things out."
"Hundreds of meters beneath a turbulent, uninhabitable surface, where light barely reaches through the distortions of the water, the communist Labor Union of Ferris, Lyser and Solstice scratches out a living for its people in former penal colonies won in a revolution against the vast and mighty Nocht Empire. With the Nocht Empire and the Republic of Alaize locked into war, the Union bides its time and builds its strength, hoping to be ready to defend itself when the Empire returns.
Under this vast ocean, the actions of a few will ripple farther afield than anyone would imagine. When the Empire enters an era of internal chaos, the Union sees its chance to finally steer the tide of history in their favor. To connect the disparate resistance movements awakening in the Empire into a revolutionary front, a young crew aboard an experimental ship will embark on a journey across thousands of kilometers of ocean, discovering unlikely allies, dangerous foes and a myriad truths about life under the vast, brilliant blue water that surrounds their entire world."
The Solstice War
"istory would never forget the 18th of the Aster’s Gloom of the year 2030.
Twenty-three years after the fall of the Ayvartan Empire and the rise of the Socialist Dominances of Solstice, the great southern continent once more found itself at war. From far overseas, the Nocht Federation, the Kingdom of Lubon and the Empire of Hanwa declared war on the burgeoning Ayvartan nation, hoping to stifle its revolutionary ideals and restore what they see as its legitimate government. They prepared to do whatever it took to tear down the red flag flying over the ancient fortress city of Solstice.
To secure the gains of their revolution, the Ayvartans struggle to reorganize themselves for a total war that will drag the entire world into its bloodshed and madness. Unprepared, and overwhelmed, the communists must deal with the war within their own nation and their own hearts and minds, if they are to survive the war for the course of history itself."
A teenage gamer spends any free time he has in his bedroom on his console. Adrian revels in the character he has created and with whom he is becoming successful, in contrast to his real life. A mysterious package, containing an antique curio, arrives from China. This unexpectedly provides a means to escape the pursuit of an enemy, but plunges Adrian into a fantastical world resembling the game on his console.
Now he must not only defeat his enemy who follows him, but find a prince and princess to save an entire kingdom. Should he fail in any of these tasks, he risks never being able to return home, or worse, death. He is after all, a mortal doing battle with the gods.