Re: Fantasy with no Game elements

Hi! You might like my story ☺️!
Title: The Wings of Storm
Genre: Portal fantasy adventure
Tahro Akagi shouldn’t live in two worlds at once.

Yet forced to spend his days studying by a no-nonsense mother, he longs for adventure. At a moment of desperation, Tahro finds himself in Saishuu Riku, the lands of his favourite book. Engrossed in this world more than he ever thought possible, Tahro saves a character’s life.
But if a butterfly’s wings can bring thunderstorms, then his every breath is another flap as it flies, his every heartbeat a danger to those around him.
Unwittingly, he plunges too deep into the conspiracy of a witch biding her time against the continent. When tensions rise between the ministers of Saishuu Riku, and children are kidnapped by a man with butterfly-patterned knives, Tahro knows he’s changed the plot too much. Events that should happen don’t, and his new friends are caught in a crossfire he wants no part in.
And when his friend is kidnapped, saving her could put everyone else in danger. Yet Tahro can’t stand by and watch.
If you like portal fantasy adventures, come check my story out!

Re: Fantasy with no Game elements

You know what, you miss 100% of the shots you don't take. I've seen this thread pop up a couple of times, but I've hesitated to throw my story into the mix for one reason or another, but with the most recent chapters having a lot of action involved, I feel it's more suited now than before.

An attempt to make a classic fantasy story. Knights, guilds, orcs, elves, wolf men, interspecies relationships, and an entire race subject to slavery because everyone else thinks they're stupid little critters barely more intelligent than a goblin. And goblins. They come up once or twice.

Re: Fantasy with no Game elements

Title: Days of Blood and Roses

Genre: Dreampunk portal fantasy with a dash of ecchi (I hope I didn't jinx myself with the ecchi part, but oh well.)

Blurb: Promises are meant to be kept, but a promise to save a beloved sister leads a group of magical girls into a dream of many literary landscapes. Out of this dream of Carroll’s wonderlands and Poe’s nightmares comes a monster that threatens to invade the waking world. Their promise forms the opening act of a play they can’t stop, so to stop this monster’s debut into their world, they must play their parts, but for one unlucky player, death is only the beginning. If you love fight scenes, quirky magical girls, twisty plot lines, Gothic settings, the possibility of dreams, and the uncertainty of nightmares, this story is for you.


Re: Fantasy with no Game elements

Escaping alone from the Mine Prison where he had been living since he was adopted by Master Lu, Lin Xun knew nothing about his identity but the little information his adopter, Master Lu, had told him. With two ancient spiritual tools Master Lu gave to him before the destruction of the Mine Prison, Lin Xun started his journey to Ziyao Empire, where he is supposed to find out the truth of his lost Spiritual Vessel and the person who slaughtered his family, leaving him orphaned.

Will he be able to unlock the mysteries of the two magic treasures, unveil the secrets of his identity and create a legend of his own?