Greetings, 

My name is White, rather known through a myriad of sources as WhiteSamurai. 

No, just call me white, saves typing space and time. 



See? You almost clicked off of this post because it didn't catch your attention right off the bat, don't worry though, that's really just how the human mind works. I'll be making separate posts regarding my various self-discoveries and techniques. If I were to put everything in one place, or rather even try, then almost nothing would actually get to those who need to learn from it. 

My guides simply aren't beautiful works of art using all of the various font and layout options available, they only serve to provide the necessary resources to that one person who would benefit from them. Nothing more, nor less. 



Now, onto the purpose of this guide, The Adviser.

A rather popular style of character many authors, mostly newer in experience, create are characters with a great deal of complications to them. This is for a number of reasons, such as wanting to relive the experience of a character one has read or seen, or having great literary ambition. There are also characters who simply have flaws or otherwise lack certain skills or abilities that would lead to better outcomes. 

Both of these rather extensive topics can lead to incredibly popular works if done right, but the fact of the matter is that handling high character development stories is a higher level work than many beginner writers are capable of handling. Not to say that only beginners fall into this category, as managing character development can be a challenge to any writer given the circumstance. Further detail on the previous subjects, however, are for other guides at a later date.

For now, we shall investigate a useful literary tool to aid character development and otherwise turn the momentum of a flawed character in the right direction. That is, of course, The Adviser. The Adviser is a tool to be used at varying points in the storyline depending on the author's intent and story progression. The main purpose of The Adviser is to invoke change, either subtly over time, or rapidly by unwilling force. 

Say a character has an unwavering allure towards greed, a rather popular character vice to have as many readers can relate to avarice in general. But say that you wished for this character to truly be viceful, but at the same time you created a structure around this character that made character development obviously difficult. After all, not every character can easily be changed through their own force of will, and individuals who can drop their vices at the drop of a hat should be countable on one hand within a story, if one exists at all. Instead of attempting to spawn ever more ridiculous scenarios in order to try and weave a masterwork around the character, sometimes it is better to implant an Adviser into the storyline in order to invoke the change, or forge the path to change, for the character desired. Continuing with our prior example, this greedy character is innately selfish due to prior suffering on their part. After a period of time, this character has finally begun showing the subtle signs of reform, but after so much time has passed in the story, it is obvious that change shouldn't be easy. So, instead of allowing the character get the easy way out, pass them down the path of redemption with the Adviser as their compass. For this narrative, the Adviser is an older man who had been kind to the MC early on who turned out to be quite wise over his several encounters with the MC. The Old Adviser was then used to impart a sense of belonging with the MC and checked his greed for food and wealth in front of the other villagers to allow himself to develop a rapport with the village. This wasn't a selfless act, but rather one taught by the Old Adviser to the MC, as the MC gains more wealth through his interactions with the village than he ever could have before. The lesson didn't destroy the precious vice the MC had, as challenges, adversity, and vices are crucial to a character, but rather improved the character's wisdom such that his faults were no longer hampering him as much.

In similar ways, The Adviser can be used to impart various lessons for a short period, a right hand over the course of a story, a partner, a single encounter, a future rival, a future enemy, anything in between or anything that wasn't listed. 

The key purpose of The Adviser is to allow a writer the leeway to invoke the change upon a character that they wish without risking the damage to the story's credibility or, more importantly, the crucial flaws of the characters in question. A character is only as good as their flaws as a perfect character in and of itself is a flaw, a flaw that no reader will enjoy reading about more than once or twice. That once or twice being random self-insert novels instead of the quality works produced by skillful writers. In reality, humanity hosts many flaws, it's a core fact of life. In fact, the reason why most leaders had, have, and will have many individuals capable of offering them advise is a crucial part of leadership. We humans can more easily relate to the idea of a teacher, comrade, or even enemy imparting lessons because that is just how the social species of humanity is. Even if it is fun to allow a character to overcome obstacles through their own merit, try eating your favorite food over and over again four times a day for three weeks and see how your opinion of it changes. The same can and is said about reading materials as many readers are voracious consumers of content. One method of improvement just does not cut it if you aren't writing a posh simplistic style of story.

That is why The Adviser is a useful literary tool when crafting characters. These entities rarely play the same critical role as The Honored Teacher, ie Yoda, but nonetheless invoke necessary character development when it is needed most. Sometimes, in the hands of able writers, The Adviser can invoke more change in the progression of the story than the MC braining the fiftieth bandit.


The world of imagination is endless, what could you come up with, the aged warrior who reduces arrogance, the generous old man who hampers wrath, the young and spry companion who quashes the introvert's loneliness? Leave your ideas down below, and keep on writing~!~





For help on other aspects of writing, see other Guides made by WhiteSamurai or other fellow writers who are more than willing to help you.

If you ever see someone needing advice and this helped you, feel free to link, reproduce, or share this material. If you are willing, a friendly reference is always appreciated, but as long as these words continue to help others, then that is truly all that matters.

If you have something you need help with, or want an opinion on your work, feel free to drop White a PM on RoyalRoadl and he will get back to you often within a few days.




For more, view each release of "White's Course on-":

The Guide to "White's Course-" [Link]




Join the Course For Hands-on Guidance Here [Link]





~White