Clandestina is a realm of secrets, fairies, and dark magics. Among the nobles there is talk of a goddess of death, and a forbidden magic she grants to those that follow her-- cræft that can heal injuries that should be fatal or even bring back the dead. But she asks for much in return; blood and sometimes even life itself.
Pierre Salvador has just returned to court after finishing his studies and becoming a surgeon. But as he flirts with his childhood friend Elizabeth Anne, Mora, The Lady of Death, waits for him.
Candle Enys is a lost cause; at least that's what her parents tell her. Her blue eyes are abnormal, proof she doesn't have a soul. But when she becomes the target of a demon's wrath, it's her eyes that save her life.
Twilight Kingdom is a dark fantasy with magic, guns, and dragons. Yes, this is Metal and Magic I changed the name XD
Many thanks to Mecanimus, T K Marfether, S P Harris, Savane and Ivactheseeker for all the support, emotionally and gramatically!
If anyone wants to talk about Twilight Kingdom, Night Nation or anything really, come and chat on Discord.
My website and mailing list (if you want to know when I publish the properly edited version of arc 1 on Amazon): https://www.moonseedcollective.com
[Before you read - the story is officially dead. The reasons behind it are posted in the last chapter.]
In a magic world on the verge of an industrial revolution, Ari Ragnarsson must uncover the truth behind his parents' disappearance. They were part of an organization known as the Order, which protects mankind from various threats - both human and supernatural.
Now, after Ari's brands finally manifest, he leaves the safety of his village and travels to the continent. Strength is all that matters in this world and he must learn how to control his powers.
There, he meets a man from another world, who's being hunted for merely existing. Their fates become intertwined, but not in a way either of them would appreciate.
Author's note (contains minor non-story related spoilers about the MC and setting)
This is a progression fantasy with LITRPG elements sprinkled on top. The main character is not a spellsword, but a summoner/support mage hybrid. Since he wasn't ambushed by a random god, there's no cheat item/spell and he has to rely on his skills and wits to survive in a world full of monsters.
The story tries to show the moment when the old starts to be replaced by the new, with a healthy dose of magic and a little steampunk in the background. Also, it revolves around a party dynamic akin to RPG sessions.
No health/mana bars. Numbers are secondary and the LITRPG elements focus more on classes/spells/runes and their evolutions. Tables are sparse at the beginning, but from chapter 7 onwards they appear more often. Still, I won't be copy-pasting the whole character sheet dozens of times per chapter.
35 years ago, the Greene wave swept across the world, baffling scientists as to its purpose and origin. Now, that purpose is finally revealed.
Victoria Gale was bored with the world.
Stuck looking for work just to get by, she was ready for things to change. Just as she gains hope for the future, the world decided to take her plans and put them through the wringer.
Experiencing changes to her body and mind, Vic is forced headfirst into conflict with a changing world, as supers, monsters, mad scientists, and perhaps worst of all, terrible Japanese/wuxia/isekai tropes begin to become reality.
Join her and many others as they begin an adventure in a new world, that no one is ready for.
Please leave reviews and votes so that i know how good or bad i am doing and what i can change ---------------------------------------------------------------------- This is a story about a normal high schooler who was framed and sent to jail on fake charges. Becoming depressed he was further thrown into dispair when the culprit caused his family harm and took his sisters ability to walk. Finally reaching the end he experienced a mental breakdown and lost his speaking ability to everyone and only reacts to his family. Follow him as he remakes his life with his little sister in the world of Etheria as a form of rehabilitation. Will he talk again or never again. Will he trust others or will he lived a closed life. Only time will tell P.S. Mature tag is mostly for language and gore that might happen in the future. I WILL NOT MAKE EROTIC STUFF IN THIS ON LIKE DEMON AND ANGEL OR ROMANCE AT ALL
Greg never really wanted to become a werewolf hunter. He just wanted to prove to his father that he could do the job his family was famous for, maybe earn some money while he’s at it.
He certainly never wanted to become a werewolf, or run away from home, or fight the inquisition.
Unfortunately, as his brothers would say, fate has a shitty sense of humour.
Updates on Mondays.
"I feel like this story perfectly represents how you can't judge a book by its cover (or, in this case, concept). Edgy badboy werewolf teen romance? Yeet that concept out the window and get ready for an action-packed fantasy with an incredibly built world and logical, realistic characters."
"This is a great story, probably better than any werewolf novel I've read. It's certainly not a typical werewolf story (but don't let that stop you from reading it, the werewolves are still amazing.)"
"A werewolf story where people aren't constantly meeting gruesome ends that still maintains a gritty atmosphere. Realistic worldbuilding and character design make this a must read!"
- RR reviews
The first chapter is also on DeviantArt, more may follow.
Ozzy was a man of the wild. Raised in a remote village atop the world's mightiest mountain, he'd been taught to respect and revere the natural world. The realm he was born into had been there long before him, and it would remain there long after him. Sure, there was the occasional madman who threatened to destroy it, but such boasts were always empty. No one individual was actually capable of demolishing this beautiful blue-and-green ball Ozzy called home. No matter what terrible magics these villains wielded, they were incapable of causing permanent harm to the environment. Even if the planet was completely devastated, it would recover. Life would find a way to flourish, same as it always had. That was what Ozzy believed from the bottom of his heart, so he never once felt the need to save the world he loved. After all, it was never truly in danger. The world would be fine no matter what. The people were a wee bit endangered, but that was another story altogether.
However, what would happen if Ozzy suddenly found himself devoid of his beloved wilds? What would the man do if the realm he knew - one of wonder, magic, and chaos - was replaced with a man-made environment of concrete, industry, and steam? Ozzy could never imagine such a thing happening, and yet that was his new reality. After losing a fateful confrontation with a mad wizard, he and his friends found themselves transported to a strange world so thoroughly alien that every waking moment feels like a fever dream. Separated and scattered to the four corners of this land, each of these adventurers will need to adapt, survive, and overcome if they hope to reunite. They would also need to do so quickly. The sooner they are able to find one another, the sooner they can figure out a way back home and have another crack at putting an end to the villain's plans. Whether such a thing was actually possible in a world with barely any magic in it was a valid concern, but Ozzy had more immediate things to worry about. For instance, why did the air smell like a perpetual forest fire? How did ships sail through the sky as if it were water? And most importantly, was the pavement he was hurtling towards at high speed much softer than it looked?
Probably not, but a man could hope.
(Book 1 "Shanghaied", 2 "Shortcuts" & 3 "Secrets" now complete - Final Book 4 "Sanction" scheduled to begin early next year)
Georgian Era Steampunk alternate history meets litRPG!
For Jonas Sims, apprentice leatherworker, this is a great day in the spring of 1818, when he can spend the day watching the coming and goings of the Professionals, those blessed ones who are able to travel the Zones of the Infinite Labyrinth, along with his best friend.
For Jacques Deschanel, tier seven Professional, it is a good day, when the plans of his master Napoleon Bonaparte are coming to fruition, and a decisive blow is struck by the French Dominion against the British Empire.
For Amanda Cowen, Imposing Knight of the British Scouts, it is a terrible day where she finds that winning a fight does not win a battle, let alone a war that she was not supposed to get involved in.
For nearly twenty years since they've opened, the Gilded Gates of the Infinite Labyrinth have brought power and wonders to the subjects of King George III. Fueled by the resources from the place beyond the Gates, the modern age is in full swing across the British Empire. Crystal marvels adorn the streets of London while Aether-powered Skyships patrol the skies. But today, the Gate slams closed, and the Empire tetters on the brink of destruction.
For six people who were fleeing death and destruction in London, their lives are irrevocably changed when they find themselves stranded in the strange universe of the Infinite Labyrinth. With little more than half-remembered rumours, they have to figure out the rules which are now their lot. They have to improve their very being, to find out how to escape the trap in which they found themselves. They have to become Professionals on their own and rejoin the Empire.
For the French will not wait forever, and unless the way opens back, their victory is all but assured. And if the British Professionals don't come together, they may fall, and the six may find nothing awaiting them when they find their way back.
The Infinite Labyrinth is a litRPG that explores different takes of some themes from my main series, Silvergates. It's a hard, crunchy litrpg. Expect blue boxes everywhere, and the system itself is very mathy and ripe for optimization (I use a spreadsheet and a wiki to give me the details - warning, spoilers if you haven't caught up to the current story chapter).
It started life as a serial. I prepared some proper worldbuilding, with enough details and background for lots of different potential story arcs, but as I wrote, I realized the main story needs to have a definitive end. So, there are four books scheduled in total, for a bit under 1500 pages.
The publication is going to be slightly irregular, as I'm writing part-time. I'll try to have at least one chapter a week.
The Gore tag was added because there are a few scenes with some light gore.
Ognevika, the almighty Red Dragon, solved all her problems with naps and fire. Now she is as an outcast kobold facing down a legion of murderous adventurers with only her wit and an unlikely friend. At least the world isn't ending in 25 years, right?
-------[currently on hiatus due to comission work]-------
A whimsical, dark comedy. A fantasy sprinkled with post-apocalyptic elements. This is the light novel version, which explores the world of Athalon. Comic book coming out in the future!
Street cred and much love for participation in the 5 months-long Athalon rp campaign and making the world come to life goes to: Snow, Madalyn.O.G., ErinRedFen, Aura, JustMadDog, Pax Rozebar.
Earth: An advanced inhabitable world in the ideal colonizable range. Moderate temperatures and consistent weather patterns make this planet an incredible resource, along with a wealth of animals and wildlife beyond most worlds. Inhabited by the sentient species designated “Humans,” Earth would likely have joined the galactic community of its own accord. Levels of technology in local populace indicate a sharp trend towards interstellar travel, but still needs to make the last push to acquire reasonable interstellar technologies. Up until quite recently, Earth has not been a fully classified planet and was largely unknown. Due to biotic activity in the quadrant, however, attention has been drawn to Earth and many other possibly habitable planets in the regions, primarily for quarantine and control tactics.
Matthew Todd was not a particularly unique human being before the meteors struck the earth. Average athletics, above average intelligence, but somewhat gifted in marksmanship, the post-apocalyptic earth has been a trial by fire for him and many others. Creatures that resemble bastardized wolves roam the land in packs numbering in the thousands. With entire cities decimated, those that remain are left with the harsh reality that they may be witnessing the end of humanity.
And yet, there is a chance. Humanity knows they are not alone in the universe - the wolves are case enough for that - but what they do not know is that they are not alone in their plight. They are not without aid. Obelisks descend from the sky, giving the people a means to fight back. With tools ranging from guns to advanced mechanical apparatus and more bizarre tools, the people must cull the Biotics. Or, be consumed by the ever growing and mutating threat.
Join Matthew in the fight to exterminate the Biotic threat, and to ensure the survival of human kind!
The Omnipocalypse was every apocalypse humans ever imagined all happening at once, zombies, plagues, nukes, EMPs, Robot uprisings. Not just the earth either, It happened to every World ever dreamed up by men too: heaven, hell, and every other afterlife or spirit world ended, plus the worlds of books and stories bled into reality. It all broke apart and either; became new places on the chaotic Earth or part of the even messier spirit world. Magic beasts mutated by radiation, Robots mastering Magic, the mixture of everything made the horrors... well, more horrible.
Omega; A young Woman with few memories wakes to find she has spent 2500 years in stasis, in a basement of scientific horrors. Creatures and Things that could supposedly destroy the world if ever let free. Horrors of which she was the last to get free. Rather then Quest for world domination or destruction; Omega keeps getting drawn into a protective role over other orphans, lost monsters, and broken AIs. So she decides to build something to help all her little monster family be safe.
This story is meant to be a behind the scenes look at stories about kids solving problems that should be beyond them. I always wanted to see a story about Professor Oak, Dumbledore, or any other mentor who trains the main characters. I like the idea of someone looking at the apocalyptic world and deciding to make it safe enough that a small child can wander off and make some monster their pet. The pokemon games have fun systems to consider the behind the scenes workings of, like what training a team rocket member goes through to become a villain cut out for children to defeat. how they prevent a deific pokemon from accidentally murdering some little rat with its immense psionic power.
However, the story itself is not really meant to be a pokemon parody, I draw inspiration from every genre of fiction, any type of game, this story is the only one I plan of ever writing without a clear cut ending planned, I love the infinite storytelling capacity of things like Doctor who's TARDIS, the Stargate or Rick's portal gun. In this case, I wanted the setting itself to be one where any and every story might happen.
Cover Image by kalli gruen from Pixabay
This is a description.
Waking up naked, alone, and confused, Vincent finds himself on an alien planet with an environment and rules he does not understand. Join him in his process of discovery and mastery of the inscrutable and ill-understood laws and principles that will come to govern his new life.
Right now (Aug. 2019), each chapter is an average of ~3.5k words, and I update two or three times a week.
NOTE: Cover art is a Creative Commons image, from https://www.photosforclass.com/search/insect/1
EDIT: I am not Kate Banner. I did not publish this work under the title "Advancing in a Legendary World".
When Owen Westward dies in a bank robbery, he is given a second chance at life in a new world filled with magic, adventure, and mystery. Although he is out of his element, he will use his knowledge of the old world in combination with the magic of this new world to become The Traveling Technomancer.
Story is aiming for PG-13 levels of content. Tagged with Profanity & Gore just to be safe.
This tale is an offshoot of my Misplaced Dungeon story. Rich Burton is Mary Silvestre’s agent on the heavily polluted world of Tarifax.
The self styled New Gods had been entrusted with five worlds by three of the more adventurous minded Greater Gods. There had originally been five worlds, maybe not the most verdant or prosperous of worlds, but they had been perfectly adequate. Now only three remained and all three were suffering under the mismanagement of the New Gods.
The Gods War, long prophesised had started on Parthia and the local single planet gods there had had some striking successes. Mary Silvestre one of the dungeons seeded by Azurea at the behest of the New Gods had Allied with Ocidon the local god of the seas and managed to ascend to demi-godhood.
Now she has managed to gain access to Tarifax and they are in the process of expanding their power over other worlds. And the Gods War has come to Tarifax with them.
Rich Burton, knight of the consort is Mary’s agent on Tarifax. She has given him a body both strong and hard to damage, skills equipment and money. Lots of money.
Five years, five years spent in hell in the endless toil of a Kurtz labor camp. It had broken most men, it would have broken him as well, if not for her…
When the opportunity to escape appeared they took it, and she followed him home, home to Helheim. Home to a nation of industry, a nation wishing to leave behind the sorcery of the past and embrace the machines of the future.
None of that matters to him, he only wants a safe place for her, a place where neither of them has to worry about the Kurtz empire or anyone else ever again. In order to achieve this goal, he is willing to wade through rivers of blood, gunpowder, and sorcery if needs be.
For not all homecomings are joyous...
"The War of Fog is over. Now the true period of strife begins."
- Unknown Soldier
The world's great heroes have slaughtered one another for the ideals of their countries. Amidst the post-war struggle for survival, a towering figure emerges from the Exclusion Zone. She aids a trio of disgraced soldiers in crossing the border to their homeland, and soon takes up the mantle of a beast-slayer in one of the last sovereign city-states remaining. But tensions from the war remain, and soon trouble comes knocking at the gates...
Nine-to-five. The daily grind. Life. Painful years of school. Working as a slave for some undeserving corporate big-wig. The monotonous life of unemployment. We all experience this in one way or another, and we can all conclude one thing: it's dull.
Such a fact rings true even for the fabled Lone Immortus, a powerful nine-tailed Golden Foxkin. However, what would you do if your monotony was suddenly ground to a halt and you were thrown out of your comfort zone along with a young girl forgotten by time?
Perhaps you might have done things differently, been more organised, immediately died, gained control of the world in a matter of days, but this is Lone's tale, not yours.
Watching two insecure people struggle to survive and find their place in an unfamiliar land just might be enjoyable to witness. Who knows? One thing's for certain: it won't be an easy path for them to tread, and what could possibly be more entertaining than watching people endure hardships and grow?
I know of at least eight gods that would answer with, 'Absolutely nothing.'
I wonder, after seeing this journey from start to finish, how would you answer?
[Goal of 2 chapters per week, the only exceptions being announced breaks or emergencies]
A/N: This story is in the middle of a rewrite, so please forgive any noticeable plot holes and wonky chapter numbers. I am working on it every day, so understanding would be greatly appreciated.
The new cover art is a courtesy of the very kind and talented ssddx.
This novel is a participant in The Writer's Pledge
Victoria Blythe wanted adventure. She wanted to explore the world and escape from the strict etiquette of British nobility. With her father fighting in India, the governess assigned to raise her controlled every aspect of her life.
The financial downturn of a friend of the family would lead to her sister's longtime engagement turning into an immediate marriage.
Victoria's thirst for adventure and tomboy ways would not prepare her for the sudden advent of the apocalypse.
Can Victoria and her friends survive this new world of Classes and Skills?
Completed and available on Amazon.