Ryan "Quicksave" Romano is an eccentric adventurer with a strange power: he can create a save-point in time and redo his life whenever he dies. Arriving in New Rome, the glitzy capital of sin of a rebuilding Europe, he finds the city torn between mega-corporations, sponsored heroes, superpowered criminals, and true monsters. It's a time of chaos, where potions can grant the power to rule the world and dangers lurk everywhere.
Ryan only sees different routes; and from Hero to Villain, he has to try them all. Only then will he achieve his perfect ending... no matter how many loops it takes.
The Perfect Run updates on Tuesday and Saturday. Cover by Vitaly S. Alexius.
What is my 1000-year-old monster self to do when I’ve failed my immortal ascension? Time travel — accidentally — and wind up back in my 9-year-old body, needing to re-cultivate, of course. But after that? Get REVENGE! Muahahahaha!
But the idiot who killed me — also accidentally — was the main character of the dumb harem Xianxia I transmigrated into. But wait. Wasn’t he only 7 or 8 at this point in time? Well, since I can’t harm a child or the main character without suffering in some way, then I’ll just have to raise him better, faster, stronger, and loyal! Muahahahaha!
This is a Xianxia comedy and satire by the author of Cold Steel Dig and Tome of Stealth. But it is also a series of interconnected and chronological short stories (featuring the same main characters). For example, it’s similar to the structure of Fred the Vampire Accountant series by the wonderful Drew Hayes.
Updates Every Friday (2:15PM PST).
Find it on Top Web Fiction!
An anthology and companion piece of The Perfect Run, covering the question you've all asked once... what if?
What if Quicksave had become a Psycho? What if Len Sabino had taken the Violet Elixir rather than the Blue? What if Jasmine had remembered? What if Ryan had gained a different power or fallen in love with someone else? Follow the Ultimate One as it guides you through these roads not taken.
Updates on special occasions.
Cairn is a prince who is already tired of ruling. Faced with an imminent coronation and an overbearing father, he wants nothing more than to drown his responsibilities in cheap liquor and poor decisions. With the help of his sister, he hatches a plan to escape the clutches of the throne once and for all. It all goes terribly wrong, and Cairn finds his priorities shifting in the face of unimaginable tragedy. The change of heart comes too late, however, and Cairn dies. He reawakens to find himself transported ten years in the past. He immediately begins to plan for the future, only to discover his killer has somehow followed him. To succeed, Cairn must unite the kingdom and discover the motivation of his killer, using as many tries as it takes.
I exhausted pretty much every time loop story ever written and decided to write my own. You'll see a few similarities here between this story and some existing stories, at least initially. There's a lot of inspiration drawn from both MoL and Re:Zero, though in terms of pathos and darkness, this story leans more towards the latter. Be warned, it is something of a slow burn. The main character will grow and become powerful, but a theme of this story is that power comes slowly and often at great cost.
Developmental Editing by the all seeing Irock4691
If you're one to travel the roads, you may have heard of me. You may have heard my Names in the stories, the songs, and the whispers of the road. Perhaps you've even seen me during my travels, speaking to a bird of blue light, or on a city street, performing small acts for coin and repute. Or perhaps you may know me as the Skystrider, who walked with the wind. Or the Voiceless, a man of song without speech. You may know me as the Tutor, who taught the Lion of Summer how to fight, or the Traveler, who has walked all the roads of the earth. I am all of these things.
And people have branded me a myth.
But people don't understand what a myth is. They haven't heard the songs lost to our tongues, nor have they seen the things I've seen. They haven't gone to the places I've gone.
My feet have walked the plains, the seas, and the clouds. I have spoken languages unspoken; tongues lost to time. I have sung to the earth, held the moon in my arms, and walked the roads that your heroes hesitate to even mention. I have outwitted Demons. I have danced with the Fae. My songs have been heard by lords of wind and ash, and my steps have echoed in the bellies of gargantuan beasts the likes of which you have never seen.
These are what real myths are. And me?
I'm no legend.
I'm just the bard stupid enough to poke the real ones with a stick.
Discord link here.
Charles Snippy finds himself lost and alone at the end of the world. He makes a wish for a friend and meets Zee Captain, an eccentric lunatic luminary, who drags him on an adventure through the eldritch, deadly, questionable and limitless post-apocalyptic world of tomorrow, a place where Goodness makes the rules and everything has purpose and passion.
~A post-apocalyptic, dark comedy webcomic that I've been working on since 2005 by myself at first and then with friends from all around the world.
Formerly titled Transmigrating Into the Main Character's Political Rival
Kayla is a burned-out college graduate who's neck-deep in student debt, stuck in a minimum-wage job, and about to be evicted from her apartment. One morning, she abruptly wakes up in the body of a short-lived villain from a web novel set in Ancient China. Now, Kayla has to deal with living in the body of a man while trying to survive as the doomed political rival of the Seventh Prince. She'd rather roll over and play dead than take on a fight, but fate and the Imperial family seem to have different plans for her. Caught in a web of political intrigue and backstabbing amidst a succession struggle between the Imperial Princes, it will take Kayla every ounce of wit she has to stay alive.
A political fantasy set in Ancient Chinese with elements of magic, transmigration, and time travel. This story will be updated every four days.
For millennia the demon lords known as the Goetia enslaved the human race, until a group of mortals known as the Archons received divine blessings of power and overthrew them. Under their dominion mankind flourished, though the war in the shadows never ended. A thousand years later, sixteen-year-old Leones' family is executed for the crime of heresy. Burned to death for questioning whether the Archon of Flames is a divine being, and whether any of the Archons truly are.
After manifesting the power to control time, Leones survives and embarks on an uncertain journey for power and revenge. But if he is to overcome a god, he may need some help. Along the way he will discover the truth behind the demon lords, time, and reality itself, as he walks along the razor path.
Artwork is used with permission from the creator, @chinfongart.
Updated on Tuesdays and Saturdays
It wasn't climate change that killed us. Nor was it the blue boxes that suddenly appeared in front of us one day.
No, it was what we did with said boxes. All it took was a little nudging from the wrong dark deity and the world spiraled into the abyss.
Twelve years later, only a mere handful of humans remain, fighting against an endless horde, fully aware of the futility of their actions.
A demon lord gets torn to shreds by the last of humanity, determined to go out in a blaze of glory.
In the end, only Isaac Thoma remains to reap the reward for this victory. Another chance. A new go at things from that fateful day the world became quantified.
NOTE: This story has a patreon. It has not been linked into the fiction page due to some issues. You can find the Patreon at this link
Previously titled Truth Seeker.
In a trial of gods, where eight Marks would compete to find treasures unseen and vast, a ninth one appears with the ability to revert time.
Jennifer was ready to enter Lienmont's Mage Academy, the place she'd been aspiring to reach for years now, in hopes of learning the many secrets of magic. What she hadn’t expected was to be dragged into the city's dungeon.
Her journey found her in a trial of life and death that left a Mark seared on not just her body, but her very soul. And if that wasn’t enough, when she escaped the dungeon, she found her city in flames, burning as monstrous invaders slaughtered everyone they came across, including her.
When Jennifer closed her eyes, she was certain her life had taken an unfair and tragic turn. But then she opened them, only to find that none of it had ever happened.
The only proof she hadn’t gone mad was the Mark on her hand, burning with an inner fire.
In a world of villains and heroes, the Kilborne family moved to the small town of Saint Mary. Their new neighbors, living in the 1888 Saint Mary cathedral, turned out to be a family of supervillains. Martin Kilborne would find school perfectly mundane if it wasn't for Alexa Terranova who is: constantly bothering him with a pocket raygun, demanding he become her minion and threatening to blow up the principal's office in a series of unnecessarily complicated, wacky plots.
The more Martin learns about Alexa, the more dangerous and insane his life becomes as he is dragged into terrible, misfortunate, no good adventures of doom.
A wholesome, slice of life, superhero / supervillain sci-fi comedy, sprinkled with elements of horror.
Participant in the Royal Road Writathon challenge - 55'555 words in 35 days!
Dedicated to my daugher who has an unbendable stubborn spirit and my friends at the Silver Pen server who motivated me to write new things!
They asked Amber to become a magical girl three times.
That only made her more interesting.
The fourth time, she asked them.
It is an age of wisdom and prosperity. The world has been at peace for two centuries, all things are available in abundance, and the human lifespan has been extended further than ever before, with many living for five centuries or longer. In this strange era, a class of gifted young arcanists are invited to attend a conclave that pursues the secret of eternal life, but one of the guests, Utsushikome of Fusai, has an ulterior motive for attending. Soon, however, a dark truth is unveiled, and a tragedy unfolds at their hidden refuge.
And all of them must ask: What can be found in the world, that is truly eternal?
The curtain rises on this, mankind's final battle with entropy, and the outcomes are death, and a slightly later, more complicated form of death. Please try to enjoy yourself.
This story is a time loop murder mystery with a slow pace and a focus on psychological elements.
Live. Study. Repeat.
Tal never saw himself as an adventurer, but the call to adventure never much cared for his opinion. Despite his best efforts, his search for answers on the murder of his parents ever draws him into danger. Accompanied by a group of seasoned warriors, thus far Tal has gotten by on his own meager magical talents, but when one day he wakes up to find himself back in his bed of the night before, he is faced with a challenge he must conquer alone.
What to expect:
This story was born of an attempt to create in world lore reasons for many of the mechanics and tropes of D&D, but you do not need to know of them to enjoy the story.
It's a single POV time loop story with slow paced progression fantasy elements. The story is not one of fast-paced power ups and non-stop action, but as it progresses, the action picks up. There is a lot of magic system exploration on a system built to unify the diverse magic of D&D into one cohesive magic system. The setting is an original world with familiar races and monsters but with new unique origins and motivations.
The average chapter will be 2-5k words long, most being around 3k but there are a few less than 1k, due to the nature of the story telling device I used.
Book 1 is complete. Posting is on hold until I finish book 2.
Book 2 progress: The rough draft is done at 141656 words as of 7/9/2022. I need to reread and edit it but I'm aiming for resuming chapters in September.
Twenty years of fighting, an endless struggle for a better tomorrow. Years of bloodshed to buy humanity just one more day. Decades spent forging himself into a juggernaut of steel and bone. One night that all changed.
Suddenly finding himself back at the start, Jack must answer the question, what would you do with a second chance? Would you tread the same path to power, no matter the cost? Would you walk a new path, one full of the unknown? Most important of all, what do you do when the world is set on a timer? Life as you know it will end, no matter what you do, do you let Fate have its way, or do you position yourself to pick up the shattered pieces of civilization?
Jack will grasp his chance at redemption, and protect humanity from that which slumbers, undisturbed for ages past. To do so he will have to be strong, and he will need help. Will he trust any with his dark past or will the burdens of a modern Prometheus prove too much to shoulder.
As the world changes humanity finds it no longer stands atop the food chain, how will it deal with myth and legend made real? A world of pure potential awaits those with the will to see it. While fates worse than death await those unlucky few that delve too deep into the secrets of the unknown. Six paths to infinite variety. Four days till everlasting fame. Welcome to the last game ever played.
Updates on Mondays
A rewrite of this story has been posted here:
Live. Study. Repeat.
Tal is a sorcerer in a world where they are killed on sight, traveling with a man charged with carrying out the task. Every night Tal must pretend to study his spellbook to maintain his disguise as a Wizard’s Apprentice. If his disguise slips and his charade is uncovered, it will be his death. Seeking answers to mysteries that arose after his parent’s murder, Tal must accept any allies, no matter the risks, to uncover his family’s secret. But when he wakes up one morning to find himself trapped repeating the same day, he has to overcome his challenges all on his own.
This story is an adaptation of a D&D campaign I ran but never was able to complete. I tried to capture the feel of a table-top RPG session —tropes and humor— without relying on the mechanics. This is not a litRPG or gamelit story and no D&D mechanics or system appear in the game. It follows one member of an adventuring party as he deals with the problems with that arise from being an adventurer. Namely, getting roped into adventures. The story has a time loop element, but will eventually move past that.
This story explores the magic systems, the history, and the lore of the world through the lens of Tal's entries in his Spellbook and interludes from other written works in the world.
New entries on Mondays
Credit to JackOfHearts for the cover.
Our story begins 20 odd years after the events of the animes, manga, and games. Now don't worry, we'll explore all the regions.
However, not everything translates so cleanly into a more realistic setting, while other things just get better. No convenient inventory systems. That Pidgy ain't flying anyone anywhere, and your Bagon can't call meteors from the sky. The realities of the food chain trumps any children's media restrictions. Nearly all the mythics and legendries, can't feasibly be one of a kind. Shinys come in all varieties.
Research has advanced in some areas, for good or ill. All the evil organizations that were yesterdays news have splintered apart, remnants lurk in shadow.
Your favorite characters have all grown older, some have had children, others may have even died. Towns prosper or fall, new gyms start up while others might close down. New Champions have been crowned, new Leagues have formed!
The Next Generation is starting their journey.
Now, Dimensional portal shenanigans are nothing new to the pokemon world, But... Kurt, is.
Sure, some folks might raise a brow at a 30ish year old man that should probably be in an action movie rather than the Hoenn Rookie League, but Kurt's ready for adventure. He might also wish he played more than the first two games... or remembered anything about himself.