Zorian is a teenage mage of humble birth and slightly above-average skill, attending his third year of education at Cyoria's magical academy. He is a driven and irritable young man, consumed by a desire to ensure his own future and free himself of the influence of his family, whom he resents for favoring his brothers over him. Consequently, he has no time for pointless distractions or paying attention to other people's problems. As it happens, time is something he is about to get plenty of. On the eve of the Cyoria's annual summer festival, he is killed and brought back to the beginning of the month, just before he was about to take a train to Cyoria. Suddenly trapped in a time loop with no clear end or exit, Zorian will have to look both within and without to unravel the mystery before him. And he does have to unravel it, for the time loop hadn't been made for his sake and dangers lurk everywhere... Repetition is the mother of learning, but Zorian will have to first make sure he survives to try again - in a world of magic, even a time traveler isn't safe from those who wish him ill.
Mother of Learning is now avilable for pre-order on Amazon at the following link. The story will remain avilable in full here on Royal Road and on Fictionpress, but if you're more interested to read the story as a Kindle Edition e-book you now have a way to do that.
An audiobook and a physical edition of the book are coming as well. I will keep you all updated on that as things develop.
If anyone is interested, I have a story-related worldbuilding site that can be found here. I don't update it as often as I should, but there is a fair amount of content there already. It also contains a page with all the fanart, fan translations, audio books and the like - you can reach it directly by clicking this link.
I have a patreon account for those kind people that want to give me money. It also contains info for those who want to donate via paypal.
The story was originally posted on fictionpress, back in 2011. When I reached chapter 91, I started uploading the story to RoyalRoad, one chapter per day. The Fictionpress version of the story can be reached by clicking on this link if somebody is interested, though at this point there is nothing there that isn't also on RoyalRoad.
Jin Rou wanted to be a cultivator who defied the heavens, and surpassed all limits.
Unfortunately for him, he died, and now I’m stuck here. Arrogant young masters? Heavenly tribulations? Cultivating for days on end, then getting into life or death battles?
Yeah, no thanks. I'm getting out of here.
In which a transmigrator decides that the only winning move is not to play.
Beware of Chicken will be updated Monday, Wednesday, and Friday
According to prophecy, the ninth-born child of Lord Orellen will have the sort of power that changes the world. But in a land ruled by magical families, no one welcomes the possibility of a dangerous new player. Fearful even of their allies, the Orellens come up with an extraordinary and deadly scheme to protect themselves.
If the most powerful people in the world wish to kill the ninth-born, they will have to find him or her first. And that's not going to be easy when the Orellens have called upon dark magic to create hundreds of heirs. The boys and girls are given new bodies, new names, and even new magical talents before they are scattered across the continent. Only one among them is the real ninth, but all of them will have to grow up in a world where they are fugitives.
Kalen, once fated to die, is now an Orellen heir in hiding. And he is determined to survive, even if he has to master his strange new powers to do it.
The Last Orellen is a long, character-focused epic fantasy with progression. It's set in a vast universe, and it's about a boy's journey to become a powerful magical practitioner. Reviews are deeply appreciated. Please do not repost my work elsewhere without my written permission.
What type of reader is this book for? You might enjoy The Last Orellen if you like...
Clever and resourceful protagonists.
Big fantasy worlds. Multiple cultures, lots of characters, many different types of magic--this story is expansive rather than closely focused on a narrow storyline.
Old-school epic fantasy.
Progression fantasy that takes its time. Our main character will be progressing through magical ranks, but this is going to be a lengthy story. If you're more about the journey than the destination, this might be the book for you.
[participant in the Royal Road Writathon challenge]
The Perfect Run is now available on Audible!
Ryan "Quicksave" Romano is an eccentric adventurer with a strange power: he can create a save-point in time and redo his life whenever he dies. Arriving in New Rome, the glitzy capital of sin of a rebuilding Europe, he finds the city torn between mega-corporations, sponsored heroes, superpowered criminals, and true monsters. It's a time of chaos, where potions can grant the power to rule the world and dangers lurk everywhere.
Ryan only sees different routes; and from Hero to Villain, he has to try them all. Only then will he achieve his perfect ending... no matter how many loops it takes.
The Perfect Run updates on Tuesday and Saturday. Cover by Vitaly S. Alexius.
Fortress City has Super Villains, who have evil lairs, and in them they make super weapons. But when a bioweapon is granted super powers of its own, will Fortress City be able to handle the Super Minion?
Once, the sun shone brightly on Azlant. Until came the Whitemoon, to steal mankind's light and condemn it to eternal darkness.
Valdemar Verney is a sorcerer with a dream: to find a new world for his people to settle, one where the sky isn't a ceiling made of stone. But in the underground empire of Azlant, dissent is never tolerated. Brought before one of the undead Dark Lords, Valdemar is offered a choice he cannot refuse. Meanwhile, the swordswoman Marianne Reynard is given a mission: to investigate a dead cult with a few mysteries left to unravel.
Both are looking for the truth, though they might regret finding it; for many cultists, monsters, and cosmic horrors stand in their way. They'll just have to kill them all.
Cover by Vitaly S. Alexius.
This is a story of vampires as I believe they should be, with their strengths and weaknesses, with their remnants of humanity and the beast inside. Updates every Friday. Mind the tags.
Cover by Antti Hakosaari: https://www.artstation.com/haco
Special thanks to Svensonsen for getting me started, as well as Omi Nya, Jemima, my patrons and you dear readers, for the support.
The world of Nyil, with its monsters, its knights and its mildly sociopathic gods. Come and see! A soul flees and a soul arrives, blessed by luck. Will she survive? Will she thrive? Will she become a calamity?
After all, luck is such a fickle thing.
The saying goes that when a man is born the Fates weave his destiny and swaddle him in it. Then one day the man dies, and the swaddle becomes a shroud. Heaven moves on.
It is audacity to question the Fates. Olympus is Olympus. The land of men is the land of men. To transgress that, to cross the line of divinity and scale Olympus Mons? To defy the Fates and cast off their threads?
That is hubris. It’s a mark that every philosopher bears plainly on their soul.
[participant in the Royal Road Writathon challenge]
Ownership of the last functioning piece of orbital infrastructure kind of puts you in a position of responsibility. The fact that there's a lack of thumbs in the process makes it a challenge. But challenge is, as far as anyone can prove, my middle name.
Vainqueur Knightsbane is your average dragon: a giant, fire-breathing lizard who loves to take naps on his golden hoard, kidnap princesses for fun, and make the life of adventurers miserable. Vainqueur's only pleasure in life is to watch his treasure get bigger, one coin at a time.
So when a would-be thief turned unwilling minion tells him about "classes," "levels," and "quests," Vainqueur wonders if maybe, just maybe, he should consider a career change.
After all, why bother hunting monsters for free when you can get paid for it?
An irritated Pokemon might tell you to stop what you're doing. An irritated animal will probably just attack you. Pokemon, for all their power, would be open books and a breeze to care for to any competent animal handler on Earth. After a fiery death, a professional zookeeper who never outgrew Pokemon games ends up in the world of Pokemon. The entire world is thrown onto its side.
The last thing 40-year-old project manager Tori Felix remembered was scrolling through a wiki article about a dating sim game franchise while on the shinkansen. Then she was hurled forward to the sound of metal creaking, the smell of smoke, and was knocked out.
When Tori woke, she was in a lavish four poster bed with a splitting headache and in the bruised teenage body of a Marquis' arrogant daughter from the popular dating sim "The Romance of Soleil".
Problem #1: There is a possibility she's dead in her world. This meant she couldn't meet up with her friends. Also, her tickets to Universal Studios were useless now.
Problem #2: This body may be young, but weaker than her original. And where were her boobs?
Lastly, Problem #3: She now inhabited the body of Victoria de Guevera; the villainess of "The Romance of Soleil" whose final ending, according to the wiki article, was a violent death at the hands of sex slavers.
With just a few weeks before the heroine and the villainess collide, there is no time for an existential crisis. Tori took a deep breath, closed her eyes, and whispered her personal mantra:
"Assess the situation, then make a plan of action. You don't want to die like a b-tch."
In the year 2045, an MRI mishap transmits Tabitha Moore's mind back into her body in the past. Now it's 1998, she's thirteen years old, and she has to confront her long, miserable lifetime of failures—and once again being trailer trash—all over again.
...Or, does she?
/// A re-do story, everyone's guilty pleasure. Updates every month.
After experiencing five years of an adventurer's life, Arcanist Sylar Wershin now spends his days catching up on developments in Essence Studies and teasing apart the functions of arcane trinkets and artifacts discovered by him and his companions throughout their time travelling the realms of Resham. An unexpected accident during the study of his latest subject of intrigue, however, displaces him across the Planes beyond what any known spell is capable of achieving.
Now finding himself lost in a realm rich in previously-limited Transcendental Essences, however, does he truly even want to return back to his old world? If nothing else, plagiarising - ahem, learning new spell structures by observing the local mages should prove entertaining. Sure, there were new dangers in this foreign world, but they wouldn't be anything a fancy bit of spellwork couldn't solve.
Though, he would appreciate it greatly if someone could explain to him just what this 'cultivation' business was, why the local Mages were all muscle-brained freaks obsessed with immortality, and why they all seemed to lack any appreciation for the finer details of Essence manipulation. That would be nice.
Matt Callaghan is in trouble. In a world where everyone has superpowers, he's got squat, and has spent the last five years faking being clairvoyant just to avoid getting caught. Unfortunately, Matt's lies have started to catch up to him, and when a desperate bluff backfires he'll need every ounce of cunning, conning and juvenile delinquency to stay undetected and alive.
Jane Walker is trouble. In a world where everyone is powerful, Jane stands alone and apart, hated for her ability to copy abilities and atrocities far beyond her control. But fate is a fickle friend, and a chance encounter soon finds Jane hurtling towards her lifelong dream - or prejudice, humiliation and a violent, painful death.
Unbeknownst to them, Matt and Jane’s paths are inextricably intertwined, and as each struggles to find their place an unseen force will draw them ever forward – closer and closer to a secret whose existence threatens not just their lives, but the fate of the entire world.
A loving homage to and twist on the superhero genre, Superworld is a fun, subversive story about identity, empathy, connection and courage which has been called “very entertaining and creative” and “an absolute pleasure” by readers, and "completely unreadable" by the author's blind grandfather.
Qube is an NPC in an AI-driven VR-RPG who avoids her scripted death and blithely continues following the Player, trying to make sense of the normalised nonsense of Fantasy RPGs and accidentally glitching out the world in stranger and stranger ways as she seeks to be the very best Childhood Companion ever.
It’s a loving parody of old school RPGs, high fantasy, and every gamer who has ever thought “what happens if I do this...”
BOOK ONE COMPLETE. BOOK TWO ONGOING!
Updates Tuesdays and Fridays.
This is essentially a first draft, so I welcome grammatical corrections etc.
Cover by: https://www.instagram.com/pengwen.l/
She became a dungeon core.
Everything pointed Delta to murdering her way to success. People were just mana farms, right?
No, that was wrong. Delta refused. Then everything became odd.
Twice Completed the Royal Road Writathon challenge!
Successor Book to Power of Ten Book One: Sama Rantha, and Book Two: The Far Future. Chapters began 9/5/2020. Chapters are around 2000 words (4 Word Pages) updated daily since Dec. 26, 2018.
Closing in on three years of daily updates!
A shard severed from a soul, full of Karma, but needing a body and life of its own.
The first true Rantha Hagbloods.
A Shrouded Earth invaded by magic, struggling to once again see the sky.
Three souls with the full knowledge of Power of Ten are on a world in need of something to break the stalemate and suppression of the Shroud of Undeath.
It's going to take gold, and Gear, and Levels, but the undead aren't the only enemies that they'll be facing as they strive to liberate a world, and guide it towards the Light of Heaven.
Power of Ten has a Patreon for anyone who wants to read advance chapters (up to 35 ahead, and you can even pay annually!). We use a Google Docs system, sending out access emails to our Patrons once Patreon confirms things to our Patrons' gmail accounts. Help support PoT today! :)
For those who would like to support me, my Patreon Link is at: Contribute Goldweight to Save the World!
The Original Power of Ten/Sama, the Tip of the Spear, is being posted at:
Books One and Two for Sama Rantha are at: Rantha Hags Forever!
The permanent Discord Link is: Your Friendly Allegiance LInk is active!
I always have Discord up if I'm online, although I may be busy writing and not see it right away...
The world is in ruins.
Extreme sub-zero temperatures suffocate the surface, making even simple survival an ordeal. Frozen derelicts of bygone eras span across massive ice wastes. And the elite few hoard any technology rediscovered within.
The only escape from the deadly climate is beneath the surface. But it’s another disaster underground. Monstrous machines lurk in the depths. Unhinged demigods war against them, dying over and over, treating it all like a game. The land itself shifts over time, more contraption than rock. And an ominous prophecy states that the key to everything waits at the last level - but nobody’s ever reached that far.
When an expedition into the far uncharted north goes terribly wrong, Keith Winterscar and his father get trapped together in a desperate fight for survival. Stumbling upon an ancient power struggle of titanic scale; the two will need to set their differences aside while they struggle against Gods, legends, and the grand secrets of the realm that lies below.
Author's note: Updating Monday and Thursdays.
This is a long planned out fic. If you're looking for a power fantasy where the MC gets everything right all the time, this ain't it. Fights get hairy, people get greedy. Bad decisions happen on incomplete information - and I don't write fake-failures where those mistakes don't matter. When the whammy moments come, they'll be earned.
[Dungeon-lite and gamelit-lite, though both start being relevant much later.]