Now on Book Two! Check the Volumes selector to make sure you start at the right place!
Book One: Paranoid Mage
Callum had seen things all his life. There are monsters and beasts living among people, but he learned very early not to admit such things, not if he didn’t want people to think him crazy.
It turns out that the supernatural is real, but at thirty Callum has no desire to be part of that secret. Not that he has a choice when it turns out he is a mage, albeit one that hasn’t cast any spells in all his life. There are requirements, duties, and education that the powers that be insist he be subject to.
To hell with that.
Book Two: Renegade Mage
After escaping from the Guild of Arcane Regulation and the Bureau of Secret Enforcement, Callum has lost his greatest protection: his obscurity. Now the powers that be know who he is, and hiding is harder than ever. Nor is hiding a plan, just a reaction.
Now Callum is forced to decide how he wants to approach the supernatural world, and how he’s going to keep himself secure when the apparatus of government is arrayed against him. Even if he wanted to live as a mage, that bridge has been thoroughly burned, and even if he wanted to live as a normal person, he is far too deep to close his eyes to what he’s seen.
He has to make his own terms.
Book Three: Heretic Mage
Callum is at war with the Guild of Arcane Regulation, the organization that governs mages on Earth. He’s spent most of his time lying low and hiding out, trying to understand what he can do and how he can remain free from their meddling. What he’s learned is that he can’t.
It’s time to move from reaction to action, and take on GAR and its evils directly.
Paranoid Mage is an urban fantasy but it goes rather sideways from the normal stuff fairly quickly.
Chapters are Fridays, 5PM EST, with approximately 5,000 words per chapter.
Humanity is dying, hunted to extinction by creatures of legend. One boy was born to save them all.
That boy just got knifed in the back. He looked a bit too much like Aaron, you see.
Now it’s Aaron’s job to step up, lest his Death correct that little mix-up. But Aaron’s skills as a street rat run more towards stealing and stabbing than towards saving. And the more he learns of what brought dear dead Markus to that fatal alleyway, the more he has to wonder just what the world’s savior was really up to the night the wrong boy died.
Cover art by the incredible Lakatos Csenge (@art-emisz)
This is a story of vampires as I believe they should be, with their strengths and weaknesses, with their remnants of humanity and the beast inside. Updates every Friday. Mind the tags.
Cover by Antti Hakosaari: https://www.artstation.com/haco
Special thanks to Svensonsen for getting me started, as well as Omi Nya, Hesketh, Rhaegar, Yaksher, Selkie and Raven for proofreading my stuff. Thanks to my patrons and you dear readers, for the support. I could not do it without you.
Journey is on Amazon, both in ebooks and audio. here is a link to the first one:
The story probably exists in your local marketplace as well of I can tempt you.
Through all of Linaria, no dungeon holds such a grip on the dreams of men as the Eternal Depths. Hundreds throw themselves against its trials each day. Dozens survive, walking away with power and wealth beyond their wildest dreams… until they go back for more. One way or another, they all eventually feed the Depths.
Edmund Montgomery Ahab has sworn to destroy it.
Underleveled, undertrained, and underprepared, Edmund steps into the maw of the world’s greatest predator, a sword in his hand and vengeance on his mind. At first his task seems impossible, but with every level he earns, every piece of loot that drops, every secret he uncovers, and especially every bit of power he can squeeze from his mysterious connection to the Aspect of Madness, Edmund crawls closer to accomplishing that insurmountable feat.
With nothing else to lose, Edmund has already given the Depths his life. All that remains to be seen is whether he takes the dungeon’s right back.
Dungeon Devotee is an episodic serial. It will never be taken down for KU. Each chapter details a single floor of Edmund’s journey through the vast Eternal Depths, with all the levels and loot and lack of cliffhangers that entails. New chapters come out on the first of each month.
Perry Z has a Magical Destiny.
Born to a Magical Fantasy Princess and a nine-to-five Supervillain, Perry's never felt...adequate. He's completely magically dull, and without a scrap of superpowers.
When The System boots, he's forced to follow in his father's footsteps, but he'd rather take after his mother.
Maybe there's a way he can do both...
This is Macronomicon's take on a lighthearted slice-of-life superhero story. It is one of mine, though. So...you should know what you're getting into =P
The Worldbuilding is primarily inspired by Superminion, which was in turn inspired by Worm.
The explicit content tags are so if I decide to dip a little dark later down the line, you can't say I didn't warn ya. Except the cussing. That's there from the beginning. I tried to tone it down but a little just slipped in there.
In the year 2045, an MRI mishap transmits Tabitha Moore's mind back into her body in the past. Now it's 1998, she's thirteen years old, and she has to confront her long, miserable lifetime of failures—and once again being trailer trash—all over again.
...Or, does she?
/// A re-do story, everyone's guilty pleasure. Updates every month.
The world of Nyil, with its monsters, its knights and its mildly sociopathic gods. Come and see! A soul flees and a soul arrives, blessed by luck. Will she survive? Will she thrive? Will she become a calamity?
After all, luck is such a fickle thing.
Temporary note: I am trying to publish this web serial on Amazon under the pen name Alex Gilbert.
An irritated Pokemon might tell you to stop what you're doing. An irritated animal will probably just attack you. Pokemon, for all their power, would be open books and a breeze to care for to any competent animal handler on Earth. After a fiery death, a professional zookeeper who never outgrew Pokemon games ends up in the world of Pokemon. The entire world is thrown onto its side.
A man given a new lease on life finds himself amongst pokemon. From his memories of pokemon as a whole, he assumes the power of pokemon and the world around him runs on convenient fate, rule of cool, and cheesy friendship just like any other anime. Unfortunately for everyone else, he's 100% right.
NOTE: If Borne of Caution is an attempt at a coherent and realistic look at pokemon, then, Borne of Desire is the opposite. It's all the mindless indulgence I DONT want in a serious story. It's a very seat-of-my-pants for-fun project and is written with no storyboard. Updates will be inconsistent and quality cannot be assured. Not to be taken too seriously.
Rare classes and powerful skills are helpful. Too bad the system doesn't seem built to handle them. What even are all these errors?
Our team of outcasts and adventurers will have to rely on their trust - and the bane of all stories, healthy communication - just to survive, let alone understand what the system is doing. Because they're quickly realizing that not all is as it seems, and it's doing something to people, to monsters, and maybe even to the gods themselves.
And their goal isn't just to survive; it's to make things better. It's a good thing they're not doing it alone.
Edge Cases is an attempt to take the LitRPG genre and the overpowered MCs trope and write a story where numbers aren't everything. Sometimes it takes trust, support, and just a touch of being very, very clever.
Expect a mix of action, slice-of-life, friendship, and ominous worldbuilding.
Updates M-W-F at 6pm EST.
The saying goes that when a man is born the Fates weave his destiny and swaddle him in it. Then one day the man dies, and the swaddle becomes a shroud. Heaven moves on.
It is audacity to question the Fates. Olympus is Olympus. The land of men is the land of men. To transgress that, to cross the line of divinity and scale Olympus Mons? To defy the Fates and cast off their threads?
That is hubris. It’s a mark that every philosopher bears plainly on their soul.
[Virtuous Sons updates every Sunday, Tuesday, and Thursday at 8pm EST.]
As the cheerful childhood NPC companion who helps the [Player] learn the world during the start of the game, it was only natural that the big bad would kill her at the end of the tutorial, kick-starting the Player on a quest for vengeance.
https://www.patreon.com/Tevagah - many chapters ahead!
https://ko-fi.com/tevagah - also many chapters ahead!
Discord: https://discord.gg/XGr5DTN - many friendships made!
This is essentially a first draft, so I welcome grammatical corrections etc.
She became a dungeon core.
Everything pointed Delta to murdering her way to success. People were just mana farms, right?
No, that was wrong. Delta refused. Then everything became odd.
Hello. I am a sunflower.
Are you a sunflower too?
Well, it doesn't really matter. Today is a calm day. The wind is warm. I do not know why I am alive, but do you want to look at the sun together with me?
- I am a sunflower.
The royal bastard of House Vasquer, Argrave, changed after his stay studying magic at the Tower of the Gray Owl. The sickly man's awkward posture and cruel behavior have been replaced with a neat dignity and acerbic wit. Though once listless, he now strives towards his goals with a life-or-death tenacity. Most come away thinking he seems to know too many details about too much. Few can claim to know his motives or his goals.
Yet behind that confident appearance, the primary contributor for an open-world RPG's wiki battles existential dread and things far beyond his ken as he struggles to adapt to a grim, gothic fantasy world mirroring his favorite game. The prospect of fighting against a world-ending calamity loses all of its appeal when it transitions from entertainment to reality. Argrave is spurred towards unwanted heroism to preserve his life as he struggles desperately to keep this sinking ship afloat.
Releases 4x a week: Tuesday, Thursday, Saturday, and Sunday!
Cover by Mitchell Kirby: mdkultra.com
In a world where all magical spells have been captured into cards, those who can build a deck have the most power.
The most Arthur could ever hope for was to someday earn a trash-tier spell card. When fate grants him a legendary Master of Skills card, he's thrust into a world of opportunity and danger.
To survive and grow strong, Arthur must learn skills. All the skills.
Once, the sun shone brightly on Azlant. Until came the Whitemoon, to steal mankind's light and condemn it to eternal darkness.
Valdemar Verney is a sorcerer with a dream: to find a new world for his people to settle, one where the sky isn't a ceiling made of stone. But in the underground empire of Azlant, dissent is never tolerated. Brought before one of the undead Dark Lords, Valdemar is offered a choice he cannot refuse. Meanwhile, the swordswoman Marianne Reynard is given a mission: to investigate a dead cult with a few mysteries left to unravel.
Both are looking for the truth, though they might regret finding it; for many cultists, monsters, and cosmic horrors stand in their way. They'll just have to kill them all.
Cover by Vitaly S. Alexius.
In the wake of the Battle of Katze Plains, the banner of Ainz Ooal Gown flies proudly over the city of E-Rantel. The Sorcerous Kingdom has entered the world’s stage to the clamour of death and devastation; the surrounding nations fearfully prepare even as they reel from its calamitous debut. Within the borders of the newly annexed realm, its Human subjects cower in their homes as the Undead openly walk the streets and stalk the lands. Yet, when a destitute noble finds herself under the auspices of an unlikely benefactor, events are set into motion that will resound over the world for ages to come.
A kingdom builder based on the events and setting of Kugane Maruyama’s Overlord. In a fantasy world where beings of matchless power are transmigrated from the arbitrary existence of a game, Valkyrie’s Shadow chronicles the lives of the natives whose reality has been turned upside down by their advent. It is the tale of a nation created by the whims of a supreme sovereign, and his unstoppable servants who each have their own, often twisted, interpretations of their Master’s Will.
There is no victory in strength; no miracles wrought from magic that will save them: only the inexorable advance of a new world order where those who secure a place of service within will find themselves turned against the world that they once knew.
[Slow buildup. Methodical storytelling with a focus on well-rounded kingdom building and character development.]
The world is in ruins.
Extreme sub-zero temperatures suffocate the surface, making even simple survival an ordeal. Frozen derelicts of bygone eras span across massive ice wastes. And the elite few hoard any technology rediscovered within.
The only escape from the deadly climate is beneath the surface. But it’s another disaster underground. Monstrous machines lurk in the depths. Unhinged demigods war against them, dying over and over, treating it all like a game. The land itself shifts over time, more contraption than rock. And an ominous prophecy states that the key to everything waits at the last level - but nobody’s ever reached that far.
When an expedition into the far uncharted north goes terribly wrong, Keith Winterscar and his father get trapped together in a desperate fight for survival. Stumbling upon an ancient power struggle of titanic scale; the two will need to set their differences aside while they struggle against Gods, legends, and the grand secrets of the realm that lies below.
Updating Monday and Thursdays.
Discord can be found here (This is a shared discord server with other books.)
WARNING: This series is ridiculously filled with spoilers, every book has multiple reveals. Discord was made for up-to-date readers since there's no way to really police spoilers.
Don't join until you're current!!
The Mystic Turtle.
They stand with the Elder Dragons and the Spirit Dryads as creatures of legend. Timeless. Immortal. They live solitary lives, drawing power from their own soul. They are the hermits of the sea, their power unmatched in the ocean. Yet, this power is not attained easily, for as Thera will learn, the life of a baby Mystic Turtle is full of trials and tribulations...
She will scour ancient sunken ruins, face the dangers lurking in the depths of the sea, and, perhaps one day, grow to become a Mystic Turtle that surpasses even legend.