Original COMPLETED Fantasy Sci-fi Tragedy Cyberpunk Grimdark Magic Male Lead Multiple Lead Characters Non-Human lead Portal Fantasy / Isekai School Life Secret Identity Strong Lead Supernatural
Warning This fiction contains:
  • Gore
  • Profanity
  • Traumatising content

All things are.

We once dreamed of a sky filled with possibilities. Of neverending knowledge. But those were conceited times, filled with quibbling. Now we look up and fear the vastness. We fear that there’s no edge to infinity.

Humanity pulled itself together. Not like you’d expect, not like you’d approve of, but the results are spectacular. We call ourselves Utopians now, to make it simple for our kin in the cosmos. We’ve moved out into the Omniverse, to unlimited resources, and to dominance over the weak. Not for gain, but to the ends of permanence and peace. The cessation of their suffering.

At the apex, looking down on those confined, those unenlightened, we felt safe. So few stand shoulder to shoulder with us. Fewer yet of them are so united as we.

Porter, a godkiller for the Eidolons, is out of the job. Christopher, a Magus in the Guild, has him a new one, but with motives questionable. Kendall, a failing student at the Monastery, has to deal with secrets he never wanted. Anna, her entire life just fell apart, leaving her bereft. And Doran, he awakens. Each of these people, connected as members of the Omniversal Utopian Commonwealth, are helpless to the dark truth closing in. Not even the artificial intelligence, Aku, keeper of all Utopian power, can stop the Ouroboros.

It’s not a new dawn. The light is dying. Hold your breath and go gently.

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Table of Contents
Chapter Name Release Date
Prelude I ago
Prelude II ago
Prelude III ago
Prelude IV ago
Prelude V ago
Motley 1.01 ago
Motley 1.02-1 ago
Motley 1.02-2 ago
Motley 1.03-1 ago
Motley 1.03-2 ago
Motley 1.04-1 ago
Motley 1.04-2 ago
Motley 1.05-1 ago
Motley 1.05-2 ago
Motley 1.06 ago
Motley 1.07 ago
Motley 1.08-1 ago
Motley 1.08-2 ago
Motley 1.09 ago
Motley 1.10-1 ago
Motley 1.10-2 ago
Motley 1.11-1 ago
Motley 1.11-2 ago
Motley 1.12 ago
Motley 1.13-1 ago
Motley 1.13-2 ago
Motley 1.14 ago
Motley 1.15 ago
Interlude I ago
Interlude II ago
Damned 2.01 ago
Damned 2.02 ago
Damned 2.03 ago
Damned 2.04 ago
Damned 2.05 ago
Damned 2.06 ago
Damned 2.07 ago
Damned 2.08 ago
Damned 2.09 ago
Damned 2.10 ago
Damned 2.11 ago
Damned 2.12 ago
Damned 2.13 ago
Damned 2.14 ago
Damned 2.15 ago
Machina 3.01 ago
Machina 3.02 ago
Machina 3.03 ago
Machina 3.04 ago
Machina 3.05 ago
Machina 3.06 ago
Machina 3.07 ago
Machina 3.08 ago
Machina 3.09 ago
Machina 3.10 ago
Machina 3.11 ago
Machina 3.12 ago
Machina 3.13 ago
Machina 3.14 ago
Machina 3.15 ago
Interlude III ago
Interlude IV ago
Armageddon - 4.01 ago
Armageddon - 4.02 ago
Armageddon - 4.03 ago
Armageddon - 4.04 ago
Armageddon - 4.05 ago
Armageddon - 4.06 ago
Armageddon - 4.07 ago
Armageddon - 4.08 ago
Armageddon - 4.09 ago
Armageddon - 4.10 ago
Armageddon - 4.11 ago
Armageddon - 4.12 ago
Armageddon - 4.13 ago
Armageddon - 4.14 ago
Armageddon - 4.15 ago
The End ago

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Splintered Reflections of Infinity

Summation: A reality-bending glimpse into flawed, realistic personalities living within a society stuck at the nexus of all possibility. A fun ride with worthwhile characters and a lot of promise both in plot and in setting.

First Impressions: Throw The Sandman graphic novels by Neil Gaiman into a blender with Snow Crash by Neal Stephenson. Add a dash of the attitudes of Monte Cook and Bruce Cordell. Mix heavily with the world-building and sense of modernistic wonder from Christopher Nolan. Then cap it all off with the deep and poignant character types and interactions from Joss Whedon's Firefly.

Content: Dirge tries to bite off more than it can chew, but despite its best efforts, it manages to devour the limitless possibility of cosmological mega-reality rather wonderfully.

The writing style relies on hinting and showing without any forceful descriptions or extraneous exposition. It's all done in a fast-paced style that lets the character elements and the actual events of the plot shine through.

The world-building is strong and efficient, giving you just the right sense of depth without overwhelming the reader with too much heavy-handed lore-keeping. There is a lot going on in this story with magic, ultra-tech, politics, character friction and a dose of Lovecraftian Things-from-Beyond. The slick writing done by Shaeor keeps it all manageable and engaging, so you don't realize just how other-worldly or Way-Out-There you're really going.

The motley crew of characters starts off with separate introductions in the prologues of the story. Yes, multiple prologues. This helps give us as readers a full introduction to the personality, events and a teaser of history about each of the separate and deep personalities that will be unified in the later chapters.

The grammar is solid and the author strives to better their writing as they go along. Already, since I started reading the story for this review, Shaeor has revised sections of the prologues to tighten them up.

One more thing worth mentioning is that the author is open to building a community around shared story-telling. Given that there is an entire multiverse of possibility in this setting, that leaves a lot of territory to explore. The author has pages that are devoted to collaborative stories and fan-fictions. I highly recommend that other authors and fans of this work take up this call and deluge Shaeor with their ideas.

In all, there is a lot of promise with Dirge and I will continue to keep up-to-date with story as it progresses. I highly recommend this fiction to others, readers and fellow authors alike. Regnum omnium mundi. 4.5 out of 5 stars.

Lonesome Mariner
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Adventures in the Existential

Dirge is best viewed as a philosophical allegory set in a dark but fantastic world of magic, technology, and existential horror, told through the eyes of a clever and questioning protagonist alongside a strange and appealing side-cast, all of whom have a part to play in the grand scheme of things.

My strongest praise goes to the writing of the cast, which is as lovable as it is diverse. There are no flat characters to be found, and no black/white morality. The author also has an amazing knack for doing a lot with very little. Everyone, down to the 3-liners in the side-cast, is given a life of their own, and some of them are as lovable as protagonists in other works. This is very much a character-driven story, and the beliefs, feelings, and actions of these characters ultimately end up affecting everything in a very grand sense.

The story those characters are dropped into is a deeply thought-out one. The questions Dirge poses, and which it's heroes (and villains) attempt to answer, are large ones, and the plot handles them well. If you're looking for lighthearted fantasy this is the wrong place. The story can be dark at times, but it does so without ever feeling oppressively pessimistic. Everyone has their motives and their beliefs, and Dirge is nothing if not a written example of how powerful a thing a clash of beliefs can be.

The plot itself is a bit of a puzzler, which is a plus in my opinion, but may not be for everyone. The concepts explored are embedded deeply into the story, so there's no avoiding them. It can feel confusing at points until things start to click, and for full enjoyment, some readers may want to have a tab open to a wiki page for existentialism/metaphysics while reading.

I have personally read through Dirge twice, and I'll tell you now that while I enjoyed it both times, I understood it notably better the second.

STRENGTHS: Very well written. Dirge skirts the edge of purple masterfully when it comes to scenery, while the action is quick and tightly written. The setting is well built, the magic interesting, and the characters are compelling. The scale of the story flows beautifully from start to end, ranging from interpersonal conflicts within a small team, smoothly up to planetary battles. The story itself is incredibly philosophically minded, and it's clear the author put a lot of thought, heart, and research into it.

WEAKNESSES: The story was written over the course of two years, and while the writing is solid throughout, you can feel a touch of inexperience in some of the earlier arcs. There's are a few moments where events are explained instead of shown, and a few Chekhov's guns which are shown but never used. The storyline meanders a bit at points through the second arc. That said, it picks up with vigor as it draws closer to the end.

CONCLUSION: All in all, Dirge is a well written and thought-provoking tale which takes some work on the reader's part to keep up with. It is currently finished, and takes about a solid day of devoted reading to get through. I'd recommend it to anyone looking for great story that keeps the noggin' joggin' while still providing a healthy dose of action, adventure, tragedy, space-magic, and epic battles of the human spirit, giant AI's, abyssal horrors, and conceptual god-beings.

8.5/10 on the first read, 9/10 on the second.

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This is my judgement after reading the first chapter.


You have successfully trumped every writer on RoyalRoad.  Unfortunately your story when compared to other narratives. Is boring as all hell.

The main character seems to be high on testosterone, judging from how he acts and talks. Nothing about Porters  character intrigued me. He doesn't feel like a human,  he feels like an archetype. There isn't anything wrong with writing masculine characters, and judging from this chapter he isn't too nauseating. But I see hints littered throughout your chapter of a massive possibility that you will fail at this character. This all has to do with how you present your story and world. 

The beginning part of the chapter was completely predictable, and uninteresting. From the way you created the cliche idea of the "All political people are bad", to "Only the amazing masculine main character can point it out", is incredibly boring. It would have done you more justice if you had just written him to be interpretative. What I mean is to make his actions  actually questionable. To make the political figure to have accurate and valid reasoning to detain this guy. Hell you could have also just written the scene where he gets several people killed by the eidolon. 

Also this is tip,  keep your world and character realistic in how they are portrayed.  Otherwise your story will hit the shitter really fast. And no I will not continue your story because it is so boring and predictable. If your characters are less uninteresting, and your setting less stupid in its politics, and how it presents those politics. Another you should do is research the justice system if you do not know what the rules are.