![[Psychokinetic] Eyeball Pulling - A Post-Apocalyptic LitRPG](https://www.royalroadcdn.com/public/covers-large/57422-psychokinetic-eyeball-pulling-a-post-apocalyptic.jpg?time=1672531860)
[Psychokinetic] Eyeball Pulling - A Post-Apocalyptic LitRPG
by SilencetheHunger
- Gore
- Profanity
Astrid, a mischievous noble teen, long dreamed of exploring the ancient cities preserved beneath the waves, left behind from a time before the ocean swallowed the world.
When an ancient monster long thought dead assaults humanity's last bastion, a floating ship-city, she awakens her System early–only, she's not a warrior as expected, but forced to walk the path of a [Psychokinetic].
With Spawn infested oceans, pirates looking to plunder, and mysterious monsters that lurk within Bubbled-Cites at the bottom of the ocean. Safety is anything but guaranteed.
She’ll learn to trip; levitate, throw objects, eyeball pulling, all the way to the apex of psychic powers.
But, what happens when she discovers that her world was a lot larger than she–and the rest of humanity, once thought?
[Psychokinetic] Eyeball Pulling is a laid back story about a young girl who has a craving for adventure and fighting. She wasn't expecting to awaken as a mage class, but that won't stop her from having fun—no—It only makes it better! No longer will she need to resort to laborious activities, including, but not limited to; picking up stuff, carrying stuff, or even throwing stuff! Everything can be done with her mind!
This is the first serious litRPG I am writing, and I am considered a new author. So please be kind!
What to expect from this story:
- LitRPG elements with blue boxes
- A mischievous, powerful female protagonist
- Gore, eyeball pulling, and limb pulling.
- Slice of life elements with a party of (hopefully) interesting and fun characters
- Average chapter length 1800-2200 with a release of Mon-Fri
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- Overall Score
- Style Score
- Story Score
- Grammar Score
- Character Score
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Amazing
Reviewed at: Chapter 58 - Experimentation
A brilliant story. It is really engaging, and I read the first 30 or so chapters in one sitting because I just could not put it down. The text boxes are some of the best ive seen on royal road. The characters all are likable, and for the most part have distinct personalities and abilities.
The only issue I have found with the story is that it takes a while to get into really what the description promises. It says it is exploration and discovering the secrets of the world, but it does take a while to start getting into that. However, this is a very minor issue as the first part of the story was still absolutely amazing and very engaging, it is just more of a dungeon crawl before getting into the main story, which is also amazing.

It's really quite good.
Reviewed at: Chapter 67 - Domination
Eyeball Pulling is a fun litRPG, leaning towards the comic side of the genre somewhat, but never at the expense of the story or setting. Definitely worth a look if you like good LitRPGs.
The main character is a lot of the draw for me: a brash young noblewoman from a very martial noble subculture, who fits poorly into her own social class, has an extremely strong sense of her obligation towards the lower classes, and twin yens for adventure and ultraviolence.
Style: I like the style, and the author does comedy, tension and drama well.
Story: The lore of this setting is quite interesting, and is mostly revealed in a well-paced manner. Astrid's personal journey is also quite well-paced and interesting.
Grammar: Honestly, it's let down by the grammar a little. The occasional wrong word, misplaced apostrophe, and so on. It's a bit grating at times, but I have become somewhat oversensitive to such since I became a beta reader, and they aren't higely common.
Character: The main character both entertaining for her manic-seeming behaviour sheer lack of regard for what enyone else thinks of her, but there are also some interesting tensions bubbling away beneath her surface that make her a lot more than just a comedy character. The supporting cast for the most part are quite well-written, and all feel like their own people.

Put your eyeballs on this!
Reviewed at: Chapter 59 - A Dream and Rebuilding
This is a fun story. It is just the right amount of lighthearted and serious with a rather unique MC. The system has some hints at a greater metaplot behind it but for now, it is still a really fun LitRPG Romp. If you wanted to see Telekinetics used to rip out monster's eyeballs, or if you never knew you wanted to laugh at it, this is the story for you!
The blue boxes exist but they are not omnipresent, the system works well enough to be believable, it is a strange cross between near sci-fi and post-apocalyptic fantasy rolled into a Waterworld Aesthetic. A wonderful read that is thoroughly enjoyable.
9/10, do recomend.

Needs more visceral Eyeball Yanking
Reviewed at: Chapter 40 - Colosseum
Took about two days to binge up to current chapter, solid read.
Style score is a 5 out of 5, the story flows following only the perspective of the main character.
Story Score is a Tentative 5 out of 5, there is history that is established in the world and while it isn't explicitly dove into it would be nice to read a blurb about the world Astrid runs around in more than just putting together a jigsaw puzzle.
Grammar Score is a 4.5 out of 5, I'm glad to say I didn't see any errant apostrophes. I did however see one use of the word "Learnt" where taught, instructed or tutored would fit better. Alternatively learned would fine as well. Another big bonus here is no confusing gender mistypes.
Character score is a 4 out of 5 much like the world building we get new characters without much backstory and are left to hunt through Astrids' internal monologue to find the pieces of their puzzle. There is nothing wrong with this style of writing it's just something I am personally not a fan of.
Overall score here would be 4.75 - 4.88 providing a range because if the grammar from that one specific instance gets corrected it still wouldn't change my totals by much. Additional thoughts in the spoiler below.
Give up on the daggers and run around with flying swords instead. Stand on top of a sheathe and surf the skies. More eyeball yanking damnit.

Amazing? But ends up disappointing.
Reviewed at: Chapter 44 - Survival, Levels, and Skills!
Story started off strong, lots of fun and interesting characters, great dialogue.
Then the negatives start for a Litrpg i would expect abilities that are well thought out and not for the sake of convenience that we see in a normal fantasy.
Astrid's abilities should of damaged her brain beyond repair at this point, it just feels bad to read when there is no explanation to why she is fine.
Only once so far has she received proper healing to her brain. She has no healing ability of her own.
Then she gained an emotion triggered skill which only actives at the perfect time for the situation. It doesn't feel very litrpg like when the mc ends up relying on a variable skill to win critical situations each time.
Then the plot itself is just forcing her into bad situations constantly.
I am more disappointed than anything because the story started so well and i hoped it would keep going strong.

Good, but feels choppy
Reviewed at: Chapter 66 - An Invading Nightmare
Style: It's pretty decent. The story is written in a way that shows that goes from Astrid's first-person perspective, and you can feel her sass through the writing.
Grammar: Not much to say, it's fine.
Story: Okay, this is where is gets painful. The overall plot is great, the foreshadowing is feeding us little bits and pieces so that it all pieces together during the final reveal. Good stuff. But the problem is that it feels a bit too big-picture. We jump around from team to team, one fight to another. There's basically no transitions between different chapters, and I literally cannot piece together the story in one long timeline because the transitions are missing and it hurts my brain.
Character: Everyone is pretty loveable. Astrid is chaos, Daniel is the big dude, Rob is the silent and protective, so solid, distinctive personalities. There's also the royal kids, who blend together. I literally only know Gloria. Who is Josh? No fking clue. There's a lot of good character-building for the main characters but the side characters all mesh together because there are so many of them. I read multiple webnovels, at least 10 at a time, and I cannot remember everyone, not to mention the 30+ manhuas/manhwas/mangas I read. I can't remember all these 12 or so people, man. I literally just cannot.

Psychokineticly addicting
Reviewed at: Chapter 9 - The Sight Of Fear
I've been trying to review this book forever but each time I finish a chapter with the intention of starting, it draws me right back in and I gotta read more! I swear, the author must have psychokentic abilities himself cause my eyes are stuck to this story.
Story: The book kicks into high gear immediately, something I've never seen any story on here do as well as this one, not even the top dogs. In the very first chapter we are introduced to Astrid, the LitRPG elements, some world building, AND some exciting action. And the book does not let up after that, leading us on a fun romp as Astrid slowly levels her powers and expands her horizons. There are quite a few plot threads developing that make it seem like there's more under the surface (much like the flooded planet where the story takes place) and I can't wait to see what is coming next for Astrid and friends.
Style: The story is very well written, I havent seen a tale quite so fine tuned as this one, it has a breathless pace, really gets you into the action. It really does feel like the author is directing my eyes with his words, he has crafted one heck of a page turner.
Grammar: I saw very little mistakes. I actually can't think of any of the top of my head, they were so minor and didn't detract at all.
Character: Oh man, this story has got characters in spades. There's a scene early on where Astrid sits with her family and we are introduced to like three or four new characters. All of them were immediately interesting and fun, with great banter that showed their history with each other, hinting at deeper family disdain. Was beautifully written and I cant wait to learn more about them. And that carries through with every character that Astrid meets. Even characters that can be trope like (such as a battle maid) are extremely endearing, done so well that they transcend the trope. There are so many characters and I cant wait to see how they are developed further and used as the story keeps going.
[Psychokinetic] Eyeball Pulling is a heck of a story. It seems expertly crafted to be fun and endearing. Just be aware that as soon as you start it, your eyeballs will be pulled along to every next chapter until you're like me and reading it at 4am. Who needs sleep when there are so many eyes to pull?

4.9/5
Reviewed at: Chapter 34 - Monsters in the Mist
Until the ch where I am, I really liked this novel. The only thing that would basically improve is the system, which doesn't quite convince me, although it's perfectly passable and I've seen many worse things and the world, but nothing can be done about that since it's a litRPG apocalypse for a reason. I made the mistake of reading the ch when they were few and now I'm waiting for them to accumulate so I can read more often but I recommend reading the novel 100%

Neat concept, faceroll through the intro
Reviewed at: Chapter 4 - The Leviathan's Retreat
There's a neat concept here, but the rapid resolve changes and personality flips in the intro give me whiplash
Hit in the face by a mystery something, instant legendary class, then immediately sent off by strict father (enough for a "my lord"), with full escort (and a packed lunch to immediately nip a "kicked out" plot), to the poor district for being a troublemaker.
Then we immediately jump through being compassionate, a first monster kill, more compassion, deftly stabbing monsters in the eye, and oneshotting something 3 times her level. Then she gets shot
Then poof, we're back, instantly healed, forgetting the "humbling" injury beyond resolving to wear armor before jabbing her maid for not diving in front of her. Father has jumped from strict to serious, and she instantly jumps into "dedicated training this instant"
Not a moment to pause and think, nor hit any amount of exposition for what the world is like
This feels a little harsh, as feel like the goal is to instantly dive into whatever the core plot of the story is and have fun with psychic powers

Action over deep storytelling.
Reviewed at: Chapter 33 - The Bubbled Swamp
This story is action heavy and light on wordbuilding. If this kind of story interests you, then welcome aboard the HMS Rebirth!
The System hits Astrid like a slap in the face, literally! It's not long before she's forced to use her new powers in battle, and rarely does more than a single chapter go by without Astrid being involved in some kind of fight. I think she's a battle junkie, at this point.
In the beginning I was getting One Punch Man Tornado of Terror vibes, but now I'm thinking this feels kid of like an action heavy Mob Psycho 100. I do not consider this a bad thing. The author has been dripping background slowly amongst the action, but go into this knowing you're getting 75% action and 25% story.