- Traumatising content
What would you do if your entire life was suddenly changed at the drop of a hat?
The entire population of the world that you were born into suddenly transported to another planet along with the rest of the intelligent inhabitants of the Milky Way Galaxy.
A strange System talking to you about abilities and levels without a care for your opinions.
Thousands of monster spawning dungeons placed around the new world without a care for the new inhabitants.
And if those weren't bad enough, a forced invitation for one thousand random individuals to compete in a livestreamed competition within a dungeon with the rank of Administrator as the prize.
You don’t know?
Well, it’s actually pretty simple.
Our story follows Wolf Adler as he, along with every other human on Earth, are faced with a strange blue box filling up their vision, warning them about an upcoming reappropriation of every being of sufficient intelligence to a new planet for the initialization of some sort of System.
Will he perish in this new world? Or will he thrive?
Except for the first 4 chapters, Book 1 has been moved to Amazon Kindle Unlimited.
Except for the first 4 chapters, Book 2 has been moved to Amazon Kindle Unlimited.
Except for the first 5 chapters, Book 3 has been moved to Amazon Kindle Unlimited.
If you do not have the financial means to purchase the books, then you may DM me on discord through my discord channel for a pdf version of the book.
There is only one main protagonist, but the story does have more than one perspective that it is told from. It's mostly first person from the main protagonist and third person perspective for the livestreams.
The beginning of the story has also been massively rewritten since most of the reviews as of 1/23/2022.
I do not write sexual content or harem stuff. I also do not write much if any romance.
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Style - a lot of awkward phrasings, dialogue feels somewhat robotic and sometimes either lacking or, on the contrary, unnecessary, slowing down the flow of the story. Character perspectives split the relatively short chapters into multiple segments each, sometimes commentating on something relatively mundane that the main character did. In general, there's too big of a focus on creating a false sense of scale for each and every action the main character does.
Grammar - grammar is fine, excepting some of the aforementioned awkward phrasings. Nothing major though. In terms of how proficient the author is in English, the main problem is with the style.
Story - it's a reverse-isekai system apocalypse with an overpowered main character (or at least, the main character seems to be building up towards that). Nothing groundbreaking. The system seems solid, the abilities seem cool, and the world's a bit rudimentary. I might update this section once book 1 is done, since there really hasn't been enough time to tell.
Characters - the characters seem somewhat edgy and two dimensional. This has a lot to do with the dialogue being junky and the way the chapter segmentation is done.
Overall - It's not a masterpiece, not that great even, and certainly not something worth getting emotionally invested in. But it is fun as a turn-your-brain-off LitRPG fantasy so far. It's above average for RR in that department. I think that if what the author is aiming for is fun literary junk food, they've done a good job.
There is potential in this story but that makes it even more painful to read.
The good parts: pacing is okey, monsters are fairly interesting, system is different enough to be enjoyable, worldbuilding is quite good if fairly limited, grammar is good and you can understand what the author tries to communicate.
The general idea has it's merits and is uncommon enough to pick your interest. The story starts with an extremely fast initiation to the system where lucky or quick thinking people get the advantage equal to the usefulness of the items in their possession. It's a very good introduction to the story but the chapter suffers from mediocre writing - character interactions fall flat
She raises an eyebrow and says, “Because I needed to ask you something.”
I pause before turning to her in surprise.
Did she really sit at the front door waiting for me to show up just to ask me something?
“What did you want to ask?” I ask her, deciding to ignore her strange behavior like I always do.
Katie has always been a little strange in that she can’t focus on anything if she has something on her mind.
“First things first,” she says before looking me up and down, from my black pants to my black jacket. “You should really add some new colors to your wardrobe.”
I look at her for a second through half closed eyes before turning around and walking further into the house.
“Wait, Wolf! Stop! That wasn’t what I wanted to ask!” she shouts after me as she hurries to catch up. “I was actually wanting to ask you if you have any plans to see Aidan over the break!”
I thought she had gotten over her feelings for him over a year ago?
“Seriously?” I ask her as we pass by the living room, catching the attention of our parents who are sitting on one of the couches near the fireplace.
“Yeah! He’s still your best friend, right?”
It almost seems like all beings in the universe suffer from communication problem (even if they're a host of a very popular show). It's hard to articulate what exactly is wrong with the dialogue, it's just feels off. Maybe part of it is that the characters never actually find out anything from each other (which would be the whole point of having a conversation),
I'm still amazed how MC's family doesn't provide him with crucial information. When he gets stuck in the dungeon they prefer to message him about their jealousy over his breakfast instead of reporting to him who he should watch out for (one of the other dwellers is a cold-blooded murderer but I guess they don't think he should know that - even though his parents are ASSASSINS who should know the value of a good intel from trusted source)
or that they don't have an engaging answer to each other questions (you don't have to always answer with the most literal, laconic thing that comes to mind),
When the host asks MC "Where you always this laid-back?" instead of "yes, i think so" he should answer with something that could make him more sympathetic or give us insight into his thought process/emotional control or provide some background information like "It may seem like I was cool but, truthfully, I was terrified. But I knew that by panicking I would reduce my chances of survival and I couldn't just give up, not for the world. I have a little sister to get back to. I have parents, friends. Panic was not an option. So I gathered myself and fought. Fought like I was trained to fight. When that skeleton was down I was surprised how easy it was. I should have had more faith in myself. To be honest the hardest part of fighting right now is reminding myself not to be overconfident". I feel like if you had a response like that then you can have the host ask multiple questions and continue the conversation fluidly instead of needing to change the subject. The dialogue is a fantastic tool for exposition and I feel like it's just wasting away in this story.
or that the conversation never has any bearing on the story - it's one and done, we don't have any established inside jokes - hell, we don't even have a single reference to the past conversation, like "he told me he didn't have any feeling for her but I could see his eyes finding their way over to hers" or "well, he told her about the whole SP problem so it's now her turn to explore the system a little".
What hurts me the most in this story is the whole livestream/commentary/interview thing. That was the part that made me pick up this story but it's so badly written that the story would be better off without it.
It has no bearing on the story. What do we find out from these scenes? The names of his competitors? Occasional breadcrumb about monsters? This is it? I'd like to see a discussion about best strategy to pass the floor, comparisons to the successful players/floors/monsters/strategy in the past runs, maybe some statistics to really show us how the MC is doing, a charismatic host swaying the crowd to support/not support a character based on some political plays, crowd reaction to the events beyond applause.
Who do we get as a host (or rather hosts but it doesn't matter because they all act the same anyway)? An idiot that is surprised every second sentence, who doesn't remember what happened to the players a few days before, who just narrates instead of commenting (why does he need to narrate what is happening? THERE'S A SCREEN RIGHT NEXT TO HIM! THAT EVERYBODY SEES!)
There's a lot of other issues, mainly having to do with character development (or lack of thereof). All beings in the world seem pretty stupid and fight obsessed - that about sums it up. The MC get an additional description of being an introvert and liking cold. That's it. We don't even know what he studies despite his despair over unmarked finals being mentioned twice. And don't get me started on his family that doesn't seem to care for him at all (doesn't provide crucial information inspite of having the means to do so) and was created as a means to message MC about pizza. His sister is immature and his parents are ASSASSINS of all things (if the author wants to have an assassin parents in the modern setting he should explain it somehow instead of treating it like a normal carrier choice. Why couldn't they be FBI agents? Or material artists? Still a little bit too convinient but at least believe.) And what ASSASSIN USES A SWORD! IT'S RIDICULOUS! The author explaination for the sword is "yeah, it's a bit weird not to mention unpractical but let's move on and be grateful for the convinient sword master at hand".
The last big problem this story has is a lack of direction. The MC is overpowered from the start and is nearly flawless. The point of the story seems to be gaining power for power sake. MC doesn't have any motivation or ambition beyond surviving (which he doesn't struggle with since he's overpowered). There's no tension here.
What we do have is a subplot as to why the system initiation even begun but it's not interesting - it seems far removed from the MC's life and whatever the answer is the reader knows it won't have a huge impact on the story.
Plus the aforementioned lack of tension negatively impacts the quality of fighting scenes. They're entertaining enough but they will never be capable of influencing the reader emotionally.
This story isn't bad but it's definitely not good either. I'm tired and frustrated after reading it and will not continue.
This story has a lot of potential, but is pretty monotonous. I also don't get the idea of 1000 floors with the pace that is currently set. Could be turned into a really good series with changes to the story. I would recommend a pause after this book is finished and maybe a rewrite since it is not super far along. Just my personal opinion but I appreciate the hard work and it shows great promise
The story is rather unique in the way it is going. I have read past chapter 25, and had to stop reading overall. But it is due to my preference as I don't like multiple leads or when it switches chacter point of view every couple of paragraphs which leads to confusion in the story. Especially when they don't put the tag in to warn the readers.
I know the Author is trying their best, and you can tell. But the story is lacking color in the way of character development and background knowledge. As the reader does not know how powerful or background of a creature at times. Which throws the reader out of the loop as for some reason the main character knows the background just by hearing the name of said creature.
I would say good story to read if you don't like info dumps and are fine with character point of view changing couple times per chapter.
The story takes place after all sapient life in our galaxy is whisked off to a different world (where standard monsters and system shenanigans ensue) and 1000 people among them have been selected as participants of a dungeon tower where the first one to compleat the dungeon becomes an administrator of the system. The other people can watch the participants of the administrator dungeon and there are even entire arenas with commentators where people can watch together.
The style of the story may be one of the most annoying ones that I have ever read.
A huge chunk of the story is just commentators of an arena commenting on things that have already happened. This repetition and the seamless mesh of the view points of the characters that are being viewed in the arena makes parts (almost 1/3) of the story illegible.
Additionally alot of the story takes like Wolf did this and that.
Overall the style of this story needs alot of work.
The story has some potential but most of what me get to see is just endless grinding and inane commentary about the same grinding. The is very little variety to the chapters.
Characters and entire plot points fall to the wayside just to be replaced by more grinding and commentary.
Additionally instead of slowly expanding the lore and building the world, we are (not shown but) literally told about these things either by the commentators or helpful messaging administrators.
There is no sense of danger, excitement or adventure. The story is bland and boring.
The grammar is fine. There are no glaring mistakes yet.
Most characters (including our protagonist) don't seem real. They can be split into four categories.
The dungeon clearing, constant grinding players.
The oddly free and weird watchers of the arena.
The info dumping system bureaucrat.
And the few interesting characters who are waylaid in favour of more redundant commentary.
The main protagonist is specially bland and uninteresting. All he does is grind, grind and grind some more with some naps in between. He is the standard too OP cold, laid-back killer whose every breath causes everyone else to exalt his coolness.
Overall this premise shows some promise but the execution needs alot of work.
(as of book 3, chapter 21)
It's a System Apocalypse, where people get magic skills and levels, with monsters roaming around. And if that wasn't bad enough, the MC is additionally selected for a tower-climb-style competition which is streamed to those species who were already in the system. The MC fights monsters and grows stronger, while collecting useful information and getting famous on alien TV. There's also a special treat waiting for him at the end, whether he wants it or not...
Just from these few sentences you can see that this story combines a few standard premises for stories on RoyalRoad. In addition to the usual LitRPG apocalypse and dungeon diving – here in the form of a tower trial – there is the more uncommon "you are here for the entertainment of the aliens" as well. I think I don't have to explain any details about the former to anybody who has been reading here for more than 3 days. The livestream part is a rather big part of the story though. In many chapters there is a scene where a show host or another person comments on the MC's or his competitors' actions. The "outside viewers" are even a very important part of the storyline, as they have an impact on the MC. In my personal opinion, there's too much of it, the multiple points of view bog the story down. Especially when events are shown multiple times, up to once for each POV group (MC, viewers, and "the special fan"). Then the pacing takes a hit.
Now on to the technical parts: The story has multiple points of view. The most important one is the MC, who is shown in first-person internal style, while all the others are in third-person style. The prose feels rather simple and overly direct. There is world building, but it is restricted to the important stuff. Almost everything that is shown is directly relevant to the story or will be important later in a straight, Chekhov-like way; there is barely anything that's just there to set the ambience. Thought - bam - action - bam - result - bam - reaction - bam - idea - bam - reaction - and so on. Dialogues are similarly lifeless, they feel very transactional without much interpersonal aspects, even those between family members. Another thing that might lead to this impression of plainness is that almost every sentence is in its own paragraph. I know that this might help people with reading problems, but just this kind of visual formatting feels like a string of interruptions in my reading flow.
The LitRPG system is mostly standard, neither great nor bad. There's levels (no stats though) and skills and magic items, and getting better is the main part of the story. There are also some other LitRPG features that are very video-game-like, e.g. a messaging system. Grammar is (apart from the issue I described above) okay, with few typos in the later chapters.
Characterization is another of the "rather lifeless" things. For the MC, there are interactions and we readers can see how he changes over time from his abilities, but he still feels mostly bland. He has an agenda because else he would just lie down, and he acts sensible, but all in all his personality is a bit robot-like. Many of the side characters share this problem of having a very simple personality. They have a clear role but are mostly faceless, I can only keep them apart because there aren't many of them.
Don't get me wrong, this is not a bad story. Even though this review lists a few things that could be better, I'm still reading this. It's just not a piece of outstanding literature, but not everything needs to be. This is like junk food, we consume it regardless. Give it a try, and you might stay, like me.
I think I need to spend more time digesting this story a bit better before I leave a full review, but I'm honestly really impressed. The story is almost addicting; you're curious about what other adventures of Shane's immersive world will bring us. I spent two days reading all four books, and unable to hold my anticipation any longer, I subscribed to his Patreon because I have no patience, haha. So if you're looking for a book to keep you entertained or even a comfort series to follow, I think this is a great choice.
If you like grinding levels, skills and gear you'll probably love this but the thought of possibly 2000 more chapters before the dungeon ends fills me with dread. What happens outside the dungeon is much more interesting to me then the drudgery that is the admninistrator dungeon. If the dungeon was 100 floors I'd probably stick around but at this stage there isn't enough story to compensate for the grind.
This story is very well written and has minimal spelling errors. The power system is well-thought-out and has consideration for future power scaling. The main character is not overpowered and likable not an overpowered idiot or weak crybaby. Overall a very enjoyable read and would recommend it. Saw that this did not have five stars and thought I should help
I originally gave this book a 2.5 but the author reached out to me and I gave him some tips to fix the first few chapters and they actually fixed it, if you can get around the dialogue which isn't the best as it feels so robotic and the pretty 2-D characters it's not bad, it's a reverse isekai a bit edgy but it's worth a try, it gets better later on I would recommend powering through