After a drunken college ritual goes very wrong (or very right), Robin wakes up, naked, in a world of dark priests, angry kobolds, and Lost Gods. The priest wants to crush his will. The kobolds want to catch and eat him. The Lost God, well, it's not yet clear exactly what he wants. None of them care what Robin wants.
Robin would like to explore this new world without all the messy complications, thanks. He finally has a bit of real magic at his fingertips, but the monsters on every side won't let him relax long enough to enjoy it! The only tools he has to survive are his wits, the strange messages that keep flashing before his eyes, and a newly-discovered talent for illusions. It’s nothing game-breaking…or is it?
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This fiction features a bi male protagonist (think Kinsey 5 level).
Robin will progress through various levels of power at a steady pace. Progression will be at a moderate pace. The rise to power is far from meteoric.
Trickster's Song will update once a day through 31 October 2021. Schedule after that will depend on how much backlog I have left!
Expect Updates to usually post between 16.30 and 17.00 GMT (London Time)
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As I read more and more fictions in my review journey, I've learned one thing: the opening paragraph is really important. This one in particular is really dang good and I can tell right from the start that this'll be an interesting read.
After reading: okay that is some very colorful language my friend. I'm at a bit of a loss for words, WTF was that. I demand to know why there isn't a comedy tag, this had me bursting out laughing wayy to often. Dang
Okay now that I have complimented your insane and beautiful jokes, I need to be that person.
Needs. Blue. Tables.
Normally doesn't bother me much but this one got to me since the status messages were barely differenciated from the rest of the text.
Well... I certainly can't say I've read much that's like the opening chapter on this fiction. It might be because this fiction is wholly original on this front or I just don't read enough of the genre. Could be either I guess.
Story works out quickly, the reader getting a whole lot of information quickly, plot developments likewise being quick about coming to ears. Good enough on that front, though it wouldn't do the story too bad to have a few more chapters soon. 5/5 for now
Style: Very good prose, much better than the average you find on this site. It's descriptive enough that I'm able to see what's going on in my head, but not so descriptive that it feels slow paced. The only thing that I might say is I don't get a good sense of the character's appearances, especially the adventuring party he saves. But I think my preference on the matter is different from the average webnovel reader so take that with a grain of salt.
Grammar: Once again, nothing much to say. I didn't see any grammar issues. Much better than what you usually see in webnovels as a whole.
Story: I really like the mysterious quest system and how that relates to the world's Gods. The dynamic between the Orc, the kobolds and the priest was intriguing. Overall, the worldbuilding is brilliant. Also, the way the protagonist uses his trickster abilities to achieve his goals without even fighting was entertaining to see and quite unique in the genre.
Character: The protagonist feels quite inactive. The character's voice, the way they describe things and their own commentary was well done and makes them quite likeable, but he also feels somewhat empty of personality and I feel like that's the result of him being inactive. It feels like the quest system is the one making decisions for him and is the sole source of all of his motivation. Even after the protagonist saves the adventuring party, he kinda just follows their lead continuing to not make any decisions of his own .
An easy solution to that issue would be for the protagonist to make his decisions, either through narration or external action, before he's notified with the quest. You could have the protagonist decide to save the adventuring party before the quest pops up. You could have the protagonist make it a goal of his own to make the adventuring party like him before the quest pops up. etc.
Other than the protagonist, the adventuring party he encounters have shown quite colourful personalities that play off eachother quite well.
Overall this is a great story with a lot of potential. The only real issue I was able to come up with was the protagonist's inactivity, but even that's probably only a minor issue that'll probably be rectified later on. It is only the earlier stages after all. Great job!
Overall, I felt that this story was very well done. Although I'm not very experienced in the genre of LitRPGs, I could appreciate it for the writing itself and the adventure it's taking me on. The worldbuilding was also neatly snug into the story.
Stylistically the story is very conversational, following Robin's inner thoughts and actions as he deals with the peculiarities of the new world. Style and Grammar I had no problems with as I read. It was very well edited.
I gave the story 4.5/5 because although we do very clearly know the quests and the direction for the immediate future, I'm not sure yet the bigger picture of the story - aside from the mysterious god Rhyth that Robin encounters in chapter 1 being important to it. That being said, we get many small quests, and there is always an immediate conflict and plenty happening. The biggest question we have at this stage is whether his god has his best interests. However, it's also very early on, so I'm assuming in this score that the larger story will become clear as things move along.
That brings me to character as well. I really enjoy the character of Robin and the dialogue between his new companions. However, I find myself getting a bit mixed up between them occassionally. I also feel like Robin accepts being Isekai'd very quickly, but we'll have to see whether that is something for or against his character, depending on how his previous life turns out to have been. Robin himself though is great, and I will definitely enjoy him totally becoming a bard, whether he likes it or not.
But seriously? Those are all nitpicks. The whole thing in general was a fun read. Whether Robin ever thinks about his life before isn't really that relevant in this particular genre where the focus is generally on the new world rather than trying to return to the old. And this new world has a lot of depth to be discovered.
Every way the Author describes the setting and characters makes my pulse quicken. The grammar is fabulous and the v-game system works well with the story! This story is also very funny in my opinion and I am looking forward to seeing more. Read with me as the MC explores this new world with no strength, but cunning and very harsh words.
There are many stories on this sitewith heroes who pregress with strength of arm or with the power of their magic. Even more stories have been written that go the opposite direction, detailing the tales of innkeepers or farmers or craftsmen. It is the raretale that has a main character who advances through social interaction, whose abilities are not those of sword or spell but of saucy wit. Trickster's Song revolves around a wonderful rogue who does his best to think his way around problems, and it makes for a refreshing read.
The world of Trickster's Song is easy to fall into. Pulling heavily from Dungeons and Dragons lore and abilities allows the author to present a system that is familiar and easy to understand, for anyone who has ever played a tabletop campaign. While some details might be different, the combination of ability scores, skills, and spells or feats quickly sets an expectation of what the characters and their opposition are capable of. The races and monsters are seemingly pulled straight from a D&D beastiary,and what points the author loses in originality he more than makes up for in accessibility. It's far easier to visualize a fight between goblins and dwarves than it is to figure out how svarthalians would manage to repel a pack of flooznaks.
While there is still much more of this story to be written, twhat we have already seen of the characters is promising. The protagonists all have strong and weak points and solidly fleshed out identities. At times it feels like the characterization might be pushed a little too hard, leading to some abrupt tonal shifts, but it isn't a common occurrence.
The sotry moves quickly and easily,with a constant stream of encounters that allow for Robin to grow and power while progressing the plot. It's a story that I could easily see playing outoveran evening roleplaying session, with the game master carefully providing a variety of problems to the party that allow everyone a chance to use their unique abilitiesto shine. It's not simply combat either, as the system rewardssolving problems in ways that aren't simply killing the enemies dead.All in all, an excellent start toa wonderful story. I look forwardto seeing what happens next!
Grammar is great, haven't noticed any problems while binging. The main character is fun, he isekais after attempting ritual magic while drunk on homebrewed mead, and he knows something about Norse mythology, which seems to have no use in this new world. The other characters, allies and villains, mostly have one flaw that makes them not a cardboard cutout, but it's still early. Give it a try.
I like it overall. Everyone who's here knows the genre pretty well, but you keeping it fresh. I like whole "rogue-ish" vibe with illusions and deceptions. If I had one suggestion that would be give him a knife or something. Maybe a tonfa or somesuch. If you need inspiration then google "copper-back Musso bowie". Anywho, I haven't seen last chapter yet, but please, if he is the only one with the "system" don't push a lot on "I need to hide it or I'll be tortured".
Overall, it's cool.
We're only 10 chapters into the story, so I cannot give a real review. But I am enjoying this very much. The story is interally consistent, the character interactions are interesting and realistic so far, and I've already been a bit surprised.
I will update this review once the story progresses.