Beyond Average [LitRPG + Dice]
Check out Discord!
Join Patreon for advanced drafts and the chance to affect the story!
“I suppose I’ve died then?”
Adam had been a fairly average British guy who had lived a fairly average British life. Now he is dead and speaking to a god.
Join Adam as he navigates a new world with his powers, a world filled with magic, beasts, intrigue, adventure and so much more in this brand new and totally never seen before LitRPG.
(TW: There will be quite a bit of British slang, so if you don't recognise a word that's probably why, like nibbitybit.)
- Overall Score
- Style Score
- Story Score
- Grammar Score
- Character Score
- Total Views :
- Average Views :
- Followers :
- Favorites :
- Ratings :
- Pages :
Leave a review
What an amazing story. The author stays true to the dice and allows for the characters to truly live like players in a DnD game which I feel has a lot of beauty to it. The story flows so much more naturally and allows for the author to bring the reader into the eyes of Adam.
Style: The style of the story is complex. We get to see the world as a story from the eyes of oursleves the reader but also as Adam, may he RIP. The dialouge feels real. Like the author went out to his mates from campaigns and asked them to respond. They speak like a real human being and not some 2.5D character.
Grammar: Nothing much to complain about, I haven't noticed many mistakes and the author is quick to fix those that are found.
Story: The plot takes some dark turns as we move into the story and see Adam both suceed and fail. He loses friends and gains new ones. Bonds are torn and reforged stronger and stronger. Adam is able to shape the world in his own British way. The DnD here allows for the world to really become lifelike with the building of a campaign around a world.
Character: Adam is an awesome person who does awesome things. While sometimes he is very polite I'll chalk that up to the author's free interpretation of his life story and how he was raised. While there is a minimal amount of information on his past and personality, he can still shine with his deep emotions that allow us to really feel the beauty in the story.
TLDR: A great story that brings into focus the simplicty of characters, the flow of the dice, and sometimes the RIPing of Adam. These elements can make a great story into an even better one.
Beyond Average has been a rising star for the past weeks, and for good reason. It pictures Adam’s life, a young British man who
dies and is given the opportunity to... fill in a D&D character sheet and be reincarnated as his described avatar.
Style: The author uses a very peculiar but highly entertaining and easy to read style, which engages readers since the first second the MC is reincarnated. It’s dynamic, has a very special flow to it, and feels... like a tale. Somewhat. Just try.
Grammar: Nothing to say about that, perfect almost 100% of times, corrected whenever there’s a minor mistake.
Story: The plot has some comfortable elements that classically represent the genre, just enough for you to feel at home. But, it has a unique and most relevant particularity: it’s a dice-driven D&D campaign. Like, all of it. Throws, saves, damage calculation and odds, it is discretely interlinked and weaved into the story, and it has a refreshing appeal.
Character: As far as Adam is concerned, no complaints so far, besides the (most likely intentional) little amount of information we get on his backstory and personality. Because he is a British lad, he may sometimes appear as overly polite, but that is only to be expected, is it not? Absolute fan of the lectures on tea culture, but that’s a story for another day.
All in all, Beyond Average is rising in ranks because it should, because it deserves so, and because it’s a sign that you should probably give it a try. Now stop reading this and get started with the first chapter!
I stumbled upon this story from the trending page some time ago and I have to say that I've been plesantly surprised. The premise of the story is quite unique and one of its stand out features is the DnD style dice rolls (unsure if this is based off of 3e or 4e DnD bc of the unique classes showcased) that influence a large portion of Adam's (our MC) choices/actions. The randomness the dice rolls brings to the story adds a layer of unknown that brings an interesting layer to the story that I haven't seen in other LITRPGs novels.
Style/Character: Like I said before, the premise of the DnD dice rolls affecting the character dynamically makes this story all the more interesting and Adam never FEELS invincible (even tho he's a pretty buff boi in DnD standards). This is great bc OP characters without depth makes the story boring, which fortunately, isn't the case. One thing I will say, is that the author has managed to make dialouge feel like something actual people would say. The conversations are fluid and catch emotions through not only the words, but how characters react. This is shown by character's actions, a smirk here, a slight chuckle there, another acknowledging glance here, really makes chactaers seem fleshed out and REAL. Even if I as a reader don't get attached to a character, the way they act and the way Adam reacts, shows how interations effect Adam as a character; further defining his personality (like how Jurot and Adam only briefly met, but bc of their interactions, Adam reacts a certain way bc of *spoiler* and is still affected by the events that happen).
Grammer: The author makes like 1 or 2 mistakes ever other chapter....MAYBE. The mistakes are so negligible and far between each other that the experience is not diminished in any way, shape, or form. Congrats to the author for having a strong grasp on the English language :)
Story: I've decided to give this section a 3.5/5 purely based off of the fact that as of RIGHT NOW (30ish chapters in), relatively speaking, not much has happened. Adam kinda just hunts 12 rats, fights some dudes, and visits his friends mom. There doesn't seem to be a conventionally established PLOT. For example, some stories might dedicate its entire novel in order to accomplish a single goal, like a hero whose soul purpose is to kill the demon king...or something to that affect idk, but what im trying to say, is that the PLOT is not cut and dried :) Right now, there seems to be instances where there MIGHT be hints of forshadowing (especially with the whole Belle Godliness mumbojumbo) , but I'm not the author so I don't know if he has things planned out that far. But as of now, Adam is just vibin in this cool world that the author has built and I'm enjoying the vibes.
World Building: The world building is fantastic. Again, the characters make for an interesting and seemingly lived in story. However, the rare Wisdom checks seamlessly implemented into the story add more information to the reader without treating the information as in your face, boring, lazily explained, exposition/info dump, which helps "build" the world.
The best part about this fantasy story is the author's dice rolls. I love that the story has already not followed the author's original plan.
I had a very low expectation for this story because of the description and title, but my favorite type of slice-of-life action story was hidden within.
This story so far could easily be told without Isekai elements because of the background story for Adam, the protagonist.
First of all, Adam has a connection in this new magical world with the god of chaos, Belle (who might also be Belle, the god of order). All Adam needs to do is tell others this fact.
Also, Adam's dead parents on this new world have quite the story: his mother was an elf and his father was a human who smithed with dwarves.
Therefore, all the main character's bonus points can easily be explained to others because of Adam's connections.
Adam has joined the adventure guild and uses both sword and magic to fight monsters that are un-Bear-able to others.
In conclusion, I am happily surprised with this story.
The writing so far reminds me of the late Douglas Adams: Something of a biscuit packaged in crinkly foil which promises a vague, but satisfying experience to the buyer. The biscuit, upon examination is rather plain; there are no grand swoops emblazoned on the surface, nor are there and colourful sprinkly bits that distract from the biscuit proper.
It is, thus far, a proper English biscuit. It is not overly sweet like one of those horrible German cordials, nor does it cling to the palate like an ill-advised snogging with a cheap Manchester tart.
In fact, the biscuit is just a bit dry. Not quite to the point of being crumbly, but definitely not so firm you would venture to dunk it in your tea like an American grockle.
This, in my opinion, is the perfect consistency of a biscuit which allows for maximum enjoyment with a proper cup of tea.
Please sir, can I have more?
I tryed to enjoy this story, and I was I had a few uncertainties with the fact that every thing is decided on real rolls of a dice, but everything was going well so I was very pleased with the story until
The Author killed off the mcs frist friend on there second quest. This is after he set up the background information for this character, I was really enjoying this getting to know him but he was killed because he got -bad rolls-. The author says in the comments of chapter 15 " I really wish he hadn't died I had so much I wanted to do with his character" if this is true and you feel bad about his death why not let him live but be injured I see no reason he had to be killed. This is why I feel that the whole real roll dice decides the outcome of the story is flawed. I can see this being a part of a DND quest with friends at home But for a story this Feels like there's no reason to get attached to any of the characters because they might die two seconds after you meet them in a fight because they have bad rolls.
The style of story telling for me was off but might be something some people who enjoy quest like story's or DND campaigns.
Story was just not my cup of tea but in no way is it bad, I my self just could not get into it.
Grammer score was very good takes what is pointed out in the comments and fixes any errors he has in the structure of the chapters.
Character score was amazing if not a little to good for myself. I really enjoyed the characters a bit to much for what happens.
now with this review I want anyone who reads this to give the story a try and come up with your own opinion. Do not let my words sway you from giving it a try.
this novel is about a guy who died for an accident is granted a 2 life through reincarnation, the fighting seems to be written in a novel way and regulated by a literal dice (or methaporical??) . still pretty interesting.
the lore is prob dungeon and dragon inspired, which is cool.
author seems to go for an explorer route (mc wants adventure), which is quite welcome i noticed that lately there a trend about mc turning into a lead fuck.ing figure,
the beauty of isekai should be to explore a new world, no to get settled down by becoming a f .ckifn duke, king etc...
the only thing i could complain so far, it's about mc always blushing, for bs.
i have yet to meet a dude like that in rl, but they probably exist??? no idea.