Kairos: A Greek Myth LitRPG
by Void Herald
- Sexual Content
- Traumatising content
Now Kairos must sail the endless sea, tame fearsome monsters, and conquer new lands. The challenges are many, but he will face them all. For Kairos is a cunning [Rogue] indeed...
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True to his namesake, Kairos, the MC is given a brief window of opportunity that he is compelled to take. In Kairos’ world, the ancient Gods have been overthrown, with men and demihumans striving to gain power and skill ranks through combat and slaughter. Tragedy has pushed young Kairos to the sea. Leveraging a unique ability to communicate with animals and fantastic beasts alike, he carves out a place for himself.
Chapter 1 has the precision of a short story in itself, a brief setting the scene, building up to high conflict midway and a teaser-yet-satisfactory resolution by its end. The language is succinct and mostly error-free.
You may want to put this on your follow list if you like:
- Ancient Greek Mythology
- Adventures on the high-seas
- Mythical creatures
I definitely will.
*Update: Read till chapter 12. Still good. The story is progressing well. I really like the characters that the author has introduced. The MC and those around him have sufficient depth and act consistently in line with their personalities and purpose. Expect more interesting ones as the MC continues to recruit his pirate crew. Chapter 9 delves deeper into the history of events that explains the significance of the sea in this world.
This is the latest tasty book from RR's prolific writer Voidhearld. I've done the cover art for this book, so I am ahead of the current chapter post curve, along with other readers on Void herald's patreon [which is now at 19 chapters].
In this book Void takes on an entirely new setting - a world where the Greek gods have been smitten from Olympus and where heroes rule the ocean, after the world has been flooded.
The Legend of Kairos holds much greek-pirate themed hijinks, along with fighting monsters and using monsters to fight, tied together with a Litrpg system.
The protagonist of this series simply wants to make his homeland a better place and he is willing to resort to piracy for this goal. Unlike other adventurers of the sea who rely on strength or speed he uses a rare class perk - talking to animals to his advantage. Using his wits, in a brain not brawns scenario, he befriends monsters and uses their skills to aid his own. He utilizes hydra's venom to poison arrows and spears [which allows him to defeat foes much stronger than himself] and has an adorable, smol pet griffin. The longer the series goes on, the deeper the interactions become between Kairos and his animals which is a wonderfully solid premise.
The spelling and grammar here is simply superb, as per usual for Voidherald and the narrative style is a delight, as void as a pro at sprinkling comedy and weaving tragedy into his tales of interest.
Can't wait for more!
A young man (Kairos) seeks to improve his homeland by growing stronger and gaining more resources. Even if it means using piracy. The main character is not above taking part in missions to kill people that he has no personal grudge against. But he is also not a bloodthirsty maniac or berserker who finds pleasure in the act of killing itself. He just has a goal in regards to his homeland and himself, a goal that he is willing to take the necessary steps to achieve. Not just solely through force of arms, but also cunning stratagems and other less violent means. For he is not a [Fighter], but a [Rogue] in a world where men have overthrown the old gods, monsters roam, and there is a system with abilities, skill points, classes, experience points. Where the ambitious are able to rise from [Commons] to become [Elites], [Heroes], [Demigods] or even [Gods] themselves. Kairos has animal companions, is part of a pirate crew, and has an ambition of his own coupled with the will and drive to make it a reality.
There are only 16 chapters so far, but even the side characters are interesting and include humans and creatures from Greek myths. The very first sentence introduces Kairos’ griffin companion, there is a Minotaur in the ship’s crew, and (as Kairos has the rare [Beast Tongue] skill) he interacts with a fair number of myth-inspired creatures. The writing style is clear and engaging and the plot pace does not feel slow or meandering but always steadily and quickly progressing. The spelling and grammar are also generally very good. There are very rarely a few minor errors, but most of them seem to have been found and mentioned in the comments and corrected by the author.
It is still very new, so I will update this review as more chapters come in. Though it only has a few chapters written so far, it is an excellent story for anyone wanting to start a new story by an author who has a track record of writing popular and enjoyable stories on this site. And for completing books that he starts.
TL:DR version – I highly recommend this story to anyone who does not hate fantasy stories. I would even recommend it to those who hate fantasy stories, as this one really is that good.
Review initially written when Chapter 3 was the latest chapter. Updated when Chapter 16 was the latest chapter.
He's back. The first chapter is missing some of his characteristic humour but is made up for with pretty good characterisation and worldbuilding for the pleasure of the reader. The world is pretty much using the LitRPG structure that he always uses in a demi-historical/mythological version of the Ancient Hellenic Isles; you see the use of some historical hellenic regions such as Thessaly and other places I've never heard of before such as Travia. Not sure what exact time period in ancient Greece it's based on but it's probably before Roman occupation. We'll have to wait until we see what state Athens or Sparta is in to determine if it's set around the period of the Peloponnesian War or the Athenian League.
4.5 stars for grammar because the first three sentences of the first chapter are a bit clunky and don't flow very smoothly. Didn't notice any problems outside of that.
Theme-wise, one aspect that is not discussed in the blurb is that the MC will be communicating and taming beasts in a setting in which this is uncommonly done. Mythological races such as minotaurs (and I assume satyrs and such) will exist in the normal world albeit being less common than humans (I'm making this assumption based on one character thus far.)
This review comes from chapter 15 (read ahead on Void's patreon).
Void has been on RoyalRoadl for a while. This time the story is set in what appears to be ancient greece. The vibe of the story is closer to his book Never Die Twice than Vainqueur the Dragon or The Perfect Run.
The story follows a young ambitious pirate called Kairos, who wants to change the pirate colony for the better and make them as strong as the other nations if not stronger.
There is a slight litrpg aspect to the story. A part of it is a questing system, which is nicely interwoven to the mythical setting.
It seems that almost every main character in the story is affected by the story's serious nature. A lot of the main characters have their own ambition, which drives them forward. Those that do not seem to hide a secret or two. It also seems that the story will not discard characters easily as Kairos has reasons to help them increase their powers.
Scroll up and click the start reading button. It's Void Herald, what do you think the quality is going to be? Author of multiple, MULTIPLE, top 10 best rated stories at the time of review. The number grows if you include top 100 stories. As far as I am aware, no incomplete stories. Very little risk of this story getting dropped. This story seems to keep the trend of great writing.
The system and characters are interesting. The first chapter already hinting at deeper character traits. I'm not sure how much of the lore and world is taken from ancient Greek mythology, I was never that interested in the subject. It includes things such as Olympus, Hydras, Griffins, hoplites, and more- if that gives you sense of the setting. Nevertheless, the author does a great job setting the world and tone of the story, assuming it continues as is.
I dropped a star on story score because the first scene that, arguably, feels like it should be emotional, just doesn't deliver for me. There wasn't enough build up to create an impactful moment. I understand the want for action in the first chapter, but I think a slower start could have helped. Something like starting before the boat instead of already on the boat. That is, however, personal preference.
Other than that, 5/5.
I just liked the first chapter..let's see where it goes. I have never read books from this author before but I have heard good things. It starts with little context before as we don't know info on the main character until he gets ranked up. I don't understand the ranks yet but they are regular litrpg ranks. I am looking forward to this being an interesting read
3.5 Stars. Worth reading if you are looking for something in the niches it fills. This could easily be a 4 and I expect the rating to go up as the story fills out.
Here's the issue: I get the sense that the author does not really love this story. The story is very well written, especially by the standards of RR. It contains an interesting world and characters, with an RPG system that is easy to handle and fairly interesting. But when I read it, I walk away with the feeling that the author could be doing much better. So much so, that I'm excited to read the author's other works, which I've heard of but never read. I'll probably revisit Kairos once it has more chapters, in the hopes that things have changed.
What you might not expect from the description: Team/community building, monster taming, politics
What you won't get: No zero to hero (MC starts off normal, not unusually weak), Greek gods in the traditional sense
Style: Great. Although the mythology has moved on from traditional Greek myth, Kairos slots right into the trickster hero Greek archetype. If you've read Emily Wilson's Odyssey translation, he reminds me a bit of Odysseus. More on that later. There is some magic, but the bulk of the story is taken up by big damn heros, and monsters. The characters inhabit a crapsack world recovering from a long past apocalypse.
Story: Fine, but nothing special. I feel as though the author has blocked out a generic litRPG story and is filling in the blocks. Kairos got a lucky break and is trying to make the best of it, but there's no driving element here beyond his own desire. I feel as though if Kairos did nothing, the world the story takes place in would stop moving. It makes the story feel stagnant, even when it moves forward.
Grammar Score: No problems here! The writing is clear and concise, the scenes are well laid out, and the dialogue flows.
Character Score: The characters are prototypical, but accomplished. Although none of them stand out, the author has a strong enough sense of characterization that they all have a distinct voice. Some authors on RoyalRoad can really struggle with this, so I considered rating the story higher here. Kairos does slot very neatly into that Odysseus-esque slot, taking daring risks for personal gain and then using his knowledge ruthlessly to accomplish his goals. Kairos, like Odysseus is not especially smart. But he is cunning and ruthless.
An amazing beginning.
He is a servant of a Hydra, has tamed a mini Griffin and a baby cerebus, and now has a Scylla for a ship mate. Awesome.
My one nitpick with the story so far was the Scylla fight scene. While she was only a 'Hero' class monster, she was hyped up as a legendary being, and yet, she was defeated far too easily, even with Hydra Venom, a skill to pierce magical defences and a Satyr with a good eye.
Great so far though.
First off, the setting is so interesting, being a sunken world with greek legends everywhere. The system too, its not over played and suffocating like other LitRPGs often are, but rather tastefully done. The main character too, he his intersting and appears to have some depth. The fights are good and the conversation compelling. Every nearly character is interesting.
Grammar got 5 stars cause I have noticed no errors in my reading.
Story got 4.5 stars because if some of the things I listed above, a great setting, a well done system, good fights, and compelling conversation. the only reason in lost that half star, is because some story elements seem, maybe not forced, but a tiny bit rushed, if I could give it 4.9 stars I would.
Character got a 4 because as I mentioned before, the characters are compelling, and seem to have some depth. Their interacting work and they play off each other well. The reason it lost a star is because some of the characters have some cliche interactions but they are few and far between.
Style got a 4.5 because its just good plain and simple. The way the story is presented is great, the way the adventures play out and the downtime between them is all great, the author is really good at "show don't tell", so I have no complaints really. Except maybe one, if you are reading quickly, and you run across where the author makes a bunch of things happen really quickly in succession in a fight, you have to backtrack and slow down to understand whats going on. But thats only a problem if you are reading quickly.