- Sexual Content
- Traumatising content
After fulfilling the duty all arch necromancers are tasked with, Sylver Sezari was not expecting to ever wake up again.
But he did.
And after crawling his way back into the land of the living, he’s alive once again. In a strange land, a strange time, and with a strange floating screen in front of his new face.
Either through plan or chance, he’s alive again, and planning to enjoy himself to his heart's content.
-The story isn’t grimdark, but it’s not all sunshine and rainbows either. There will be lighthearted and positive moments, as well as some sad ones. That being said, it’s a whole lot more light than dark.
-This is a LITRPG story.
-It can get very GORY. I’m somewhat desensitized to gore and violence. So while the story isn’t full of gore for the sake of gore, it can get a little too descriptive.
-The MC is a necromancer, so corpses and decay, and all the things that come with it, will be mentioned from time to time.
-I’m a huge fan of Egyptian, Slavic, and Greek mythology, so expect quite a bit of that. That said, so much is altered, you’ll be hard-pressed to guess how exactly it is being used.
-Despite being ‘immortal’ the MC can die. In the event he does, the story doesn’t end, simply time skips forward. Which in some cases is going to be worse than just dying.
-I love plot twists, as much as I love red herrings and Chekhov guns. Deus Ex Machina’s not so much.
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- Style Score
- Story Score
- Grammar Score
- Character Score
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Small disclaimer, I'm not the best writer so this review might seem chaotic in places.
Let me first just say that I have a soft spot for stories that take seemingly dark themes and manage to not make them edgy. This book does it well and when I found it I ended up devouring all the available chapters before I realised.
I really enjoy reading about the adventures of Sylver, he has a long term goal which means that the author thought the story through. I also like the Sylver as a character because he represents that gray zone in morality. I guess using the DND alignment chart he would be the chaotic neutral (or at least that's how I see him).
The side characters are also interesting and seem to be more then just 1 dimensional cardboard cutouts.
When it comes to grammar I think it's good, I'm no native English speak so I might not be noticing mistakes, if there are any but the book itself doesn't have that typical broken English quality, a lot of books have nowadays.
Overall I feel like the story is really solid and there's a lot to explore. The system certainly intrigues me and I want to learn more about Sylver's past. As long as the author doesn't make the MC do some weird out of character things, this story will go places.
I'm looking forward to seeing what happens next.
So far so good kinda gory for some people like a necromancer should be
Different take on the lich direction too instead of just a dead skeleton/body held together by magic its a living dead
Keep up the good work I am looking forward to this a fair amount and hope that it's going to be a looong book
If you need encouragement, just start reading! You won’t be disappointed!
This review contains a minor spoiler of the earlier chapters.
Plot Summary - Overpowered Necromancer - Sylver was an 11th-tier necromancer that gets resurrected after a long time has passed since his death. We follow his adventures as he gradually learns the new magic system of the world and tries to crack the mystery of what happened after his death. Being one of the high-tiered necromancers in his previous life, he’s very overpowered in his early struggles. However, we still get to see him solving problems in creative ways because of his current body’s limitations. We were also promised lots of things when he eventually regains his peak body capabilities, and I can’t wait to see when it happens!
World Building - Mysterious New System - Sylver ‘wakes up’ in another continent in the future, with a new system on top of the traditional magic he knows. Everyone seems to be normalized with having the system around, which implies many years has already passed. One thing I like from the story is that Sylver realizes early on that many mysteries are surrounding this new magic system, and he points it out for us readers to acknowledge the mysteries out loud with him.
Character - Evil, but Kind - Often in stories, necromancers get the stink-eye just for being a necromancer. In this story, a necromancer is just another job. There are still some oppositions, but it’s only limited to the overzealous religious group. Necromancers are also often portrayed as evil sorcerers, and even though Sylver was no holy saint, I get the impression that he is a very refined, polite, and intelligent gentleman. He approaches things with a no-nonsense attitude and is willing to sacrifice evil people for the greater good (*his greater good). However, he’s not selfish, and quite generous with what he has, and his attitude towards his allies is quite trusting. That’s refreshing to see, for a stereotypically evil lich to behave like that.
Grammar and Style - Multiple POVs and Narrative Tricks - There are multiple point-of-views in the story, but it’s not distracting. I’d say it’s great enough, and even refreshing, as Royal Road doesn’t often have many stories with multiple POVs. Once or twice, I read a passage, and I have to reread it from the beginning because what I read up to that point changes the feel of the chapter. I don’t know if this is a good thing or a bad thing, but I still enjoyed it a lot.
Conclusion - I kept thinking of adjectives like ‘refreshing’ and ‘enjoyable’ throughout writing this review, and that’s what I think of this story. If you want an overpowered necromancer and morally grey protagonist, you should read the story! But if you’re squeamish or don’t like gory things, maybe you should not read this. You’ll miss out a lot, though.
Final Score: 10/10. A masterpiece in its genre!
The story is interesting and different enough from other RoyalRoad stories to benefit from the novelty factor. The MC has clear and believable long-term and short-term goals, which help drive the story and evolve as the plot progresses and more information is revealed. Decisions made are explained convincingly and without becoming too preachy or becoming a boring lecture.
In terms of characters, I especially like the main character. He has a set moral code but does not pretend that he is some morally righteous person. He will put his life above those of a stranger, even a possibly good person, and he will not sugar-coat it or play it off as being morally righteous. However, he will help those he deems as good people, even if they cannot repay him. Just not at the cost of his or his friends’ lives. In terms of side-characters, they seem interesting and not total stereotypes, but few of them have had sufficient screen time yet to really interest me. However, that is fine for now as they fit well within their currently limited roles and we get to spend more time with the MC than possibly less interesting side-characters. And I really like the MC so far, so its not a negative for me that we spend more time focussed on him than anyone else.
The style and grammar are ok. Some of the sentences are phrased ambiguously in that they can be interpreted to mean different things. There are also some spelling errors, but most of them seem to have been found and mentioned in the comments and corrected by the author. Being willing to read and act on these comments meant I gave the book an extra star on the style score. I am a little ambivalent about the flashbacks that sometimes occur. They add some colour to the story, but I am not sure they add anything necessary to the story to detract from how they interrupt that main plotline. Maybe they are adding important details or Chekhov guns, but if they are, I have yet to notice any.
TL:DR version – You should read this story. It's not perfect, but I found it entertaining enough to spend my time writing a relatively long review on it to encourage other people to read it.
EDIT: Updated Review since over 2 months have passed and this is an ongoing story.
The MC is riding on a horse so high he can barely see the ground.
He is at the same time a heartless mass murderer that won't hesitate to do inhuman experiments on you if you so much as steal a loaf of bread, but will also go through great lengths to save some little girl or "protect those who are his".
In essence, your standard murderhappy-but-righteous Xianxia MC: it's perfectly fine for him to commit what he considers makes others not even human, which largely involves being in his way in any form, but he isn't scum like his targets because... he is the MC, I suppose?
Either own up that you are evil or be actually good. Don't keep dispensing moral judgment while rocking up the evil counter to the max.
More xianxia elements include how everyone in his way is a murdering rapist and he has yet to fail to punch way, way above his weight class, and levels don't really matter to him.
The worst part is that this all drags down some pretty interesting elements. What's up with this system? Who's the woman in white? Why can't he recall Lola? What's the needle? How did he survive? Was the system the end of the world the traitor reincarnator was trying to stop?
But the little bits of that we get are amidst extremely stilted character interactions.
Characters are divided in two categories: friends of the MC and unrepentant scum of the earth. The difference isn't in actions or character, it's just in how much he likes you and in how much one could threat his Chad-ness.
To sum it up, there are hints of interesting things going on, but it's largely Xianxia MC with a coat of paint. The interesting bits were enough to keep me hooked till the
But the faults in the writing started showing more and more: modern words and terms and analogies, stilted dialogue and interactions, flat or highly confusing descriptions (the fuck was going on during the whole climax of the cat arc? Who knows), one-dimensional and repetitive characters we don't care about, spelled out know-that-you-know dialogue, little to zero tension, others being massively dumb, the MC acting like a generic 20 year old edgy Isekai instead of a calculating old man, etc.
But it did keep me going for some twenty-something chapters, so hey. There's something there, just need to cut away the inconsistencies, edginess and give characters some depth.
I'm struggling with this one. The nuts and bolts of the writing are mostly fine, but the overall structure suffers.
MC is an op, mature master wizard from a previous life, but you wouldn't know it without the prologue because his actions and 'voice' are any generic mid 20s isekai protagonist. Maybe this helps people who want to self- insert but it pulls me out of the story every time I remember he is supposed to be an extremely wise and powerful necromancer who even had his own apprentices.
There is no driving goal so far other than get strong(er). MC can do op magic and physical combat and facerolls everything, so there is no tension. He never feels even slightly close to in danger.
The interactions with other characters are limited so it's basically just a generic wizard investing inconsequential points (because he can already fight very high level monsters and do all the spells he wants) and cruising effortlessly through a few action scenes and gathering money.
I think with a stronger driving force behind the narrative, a more thought out character, and more balance the story could have a lot of potential but right now I have to say pass for everyone but the worst power fantasy types.
Good characters. Interesting plot. Absolutely worth reading. I really like the MC. Like a lot. My favourite MC in all stories I've ever read. No glaring issues so far though it can be a bit frustrating to read by chapter rather than wait for a few to read in one go.
The mystery plot is what has been most interesting to me too. Chapter 54 was very intriguing, but then chapter perfectly 56 illustrates the lack of focus of the MC and story, when the MC explains his current high priority goals, which are TEN confusingly different things, mostly all focused on murder and abusively 'righting wrongs' done to him - how DARE anyone get in his enslaving murder hobo (aka wonderful necromancy) way?
Anyhow, it was interesting to see the MC be relatively in touch with his emotions and with himself. He often *seems* to be fairly coherent in his planning.
As a power fantasy, the starting premise is interesting: the MC spent centuries mastering necromancy, dies by betrayal and then is mysteriously brought back to life centuries/millennia later, where his world has been transformed by the arrival of a system.
So people now learn magic the lazy way, with the help of a dumb system, whereas the genius / hard working MC has spent centuries mastering magic the hard way, without a system. (Although honestly, I doubt that everyone would be so dumb as to only level their skills through the system without EVER bothering with theory or practice)
It should be fun to watch the MC own the lazy system-bred mages, but where it fails is that the magic and power system is far too large and incoherent. The world also is too large and incoherent. I have no idea what was most powerful before the system, or now after the system, and neither does anyone else it seems (or at the very least it is so incredibly complex that it would take for ever to explain). Are the true dangers other magicians of type xyz, or high elves, or specialized classes working in combo, or demons, or gods, or what? Will the MC ever learn this information or care to share it with us so we can know the bounds of the realm? It seems boundless, unfortunately (ie: it feels like the author expands on his world willy-nilly as the story progresses).
The plot is meant to be pushing the MC to take risks, but the motivations are not enough to warrant desperate action, yet the author needs the fights to feel gripping so they end up far too often desperate.
Unfortunately, since the magic and system are so ill-defined, the MC winning his desperate fights just feels like magic mumbo jumbo justifications pulled out of nowhere (but vaguely fitting the aesthetics of a necromancy/magic world).
Ironically, the major benefit of having a system (ex: major increases in power and ability, especially at low levels) is entirely missing, since the MC is already OP. I was expecting him to get more OP, but no, instead it seems like every system benefit is ultra weak and disappointing, and the MC himself is, for whatever reason, completely clueless about how to make good use of the system.
Probably worst of all are the relationships (bland NPCs, bland dialogue) and weak antagonists. I liked the MC trying to build deeper relationships, but I feel the author rushed a key scene?
It was jarring when the first awkward 'friendship request' ended up with the couple being actually replaced by magic doppelgangers unlike anything the centuries-old MC has ever seen. But when the MC finally gets that couple safely back from his abductors to ask his big question once again, the scene setup is terrible and the entire thing was just a few lines long, then OK, we are done?
Also, some things need to be edited out or better integrated, like for example:
At one point we randomly learn how the MC has this huge language defined for interacting with his shades using hand gestures, but then the author never bothers to include this detail in his story (are we to infer that all communication has been and will be by hand gestures, or that it was just used so briefly?)
Others have mentioned that the MC totally feels like a modern young man rather than a centuries old master survivor. Chapters 55-56 perfectly illustrate this:
Some dumbass higher level sorcerer treats the low level MC like garbage at the oh-so-typical 'adventurer's guild'.
The MC is supposedly centuries old and should have tons of patience, tons of strategies, and the wisdom of much experience.
He could have just ignored the chump and remained focused on his primary goals, or he could have (stupidly still) murdered or harmed the chump in some discrete way, but no, his childish emotions DEMANDED that he be respected in public immediately.
He totally freaks out because "Someone stepped on him!".
The whole thing is so bad. The MC has obviously created large problems for himself, but he doesn't care, because his hurt little emotions demanded it, so therefore it was right.
Anyhow, I think that perhaps the greatest flaw in the story is how the MC only seeks to form unbalanced relationships (ie: relationships with people far below himself = easy, low-value relationships).
It is a good thing to build up strength with people, to take on disciples or employees among weak people in need, but I think it would be interesting if some of these closer relationships were made with people who are of equivalent power and independent intent - at least then the MC's power would increase immediately rather than years in the future, and the dialogue, tension and stakes of these interpersonal relationships would actually become interesting.
Much more pathetic and disturbing are his relationships with enthralled undead. As others have mentioned in their reviews, the MC has incoherent self-serving garbage for ethics and loves to talk about his evil as if it were the best thing ever (never to be improved on or questioned).
To be frank, the story would be infinitely better if the MC realized he needs to heal, change and improve himself. Instead, this is all about creating a weak convoluted world that fits his broken self, which he clearly does not want to ever change. It gets depressing and tiring over time.
- Really like the premise and the setup we shall see if the author continues. The character is wonderfully flesh out in two chapter. I'd recommend giving this a read and see if you like it. Also author good job I haven't had a good read like this in a while.
The story is close to being considered as good, but as it is now it will quickly get boring and eventually just be completely uninteresting.
There is a basic plot, the MC is somewhat fleshed out, and things happen...thats it. There are no meaningful character interactions that are not MC centric, by this I mean that its as if the entire world revolves solely around the MC and everything else is just a basic characature that can be described in a few words.
"Inn guy who gives the MC something"
"Girl who he decides to take on a date for no reason"
Any emotional interaction or interesting dialaogue is cut unless its MC focused and/or it advances the plot.
For example, the MC goes on a date with a character out of the blue and instead of getting any rhyme or reason as to why or maybe even puzzling out if the character is interesting or not in some way all that happens is the event is glossed over with the worst case of telling and not showing ever.
This same problem occurs again and again, where instead of being shown something interesting we just get a quick description of what happened as if character building somehow is not a major component of any story.