Prophecy Approved Companion

Prophecy Approved Companion

by Tevagah

Qube was designed to die.

As the cheerful childhood NPC companion who helps the [Player] learn the world during the start of the game, it was only natural that the big bad would kill her at the end of the tutorial, kick-starting the Player on a quest for vengeance.
The only thing is, no one told her that...
And this particular Player doesn’t like to play by the rules. Being a chaos-loving gremlin, he glitches her out of her programming and drags her on various adventures. They'll grapple with friendly sharktopuses, Evil Emperors, and what it means to be a person.
On the way they pick up equally unlikely party members, with Qube breaking the world in increasingly strange ways as she seeks to be the very best Companion ever. All the while, Qube herself slowly realizes that her reality is not quite what it seems.
A loving parody of old school games, dungeon's and dragons, and every player who has ever thought “what happens if I do this...”

---

https://www.patreon.com/Tevagah - many chapters ahead!

https://ko-fi.com/tevagah - also many chapters ahead!
Discord: https://discord.gg/XGr5DTN - many friendships made!

This is essentially a first draft, so I welcome grammatical corrections etc.

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Author
Tevagah

Tevagah

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Table of Contents
173 Chapters
Chapter Name Release Date
Book One Chapter One: Backstory.exe ago
Book One Chapter Two: Loading In... ago
Book One Chapter Three: Combat Test ago
Book One Chapter Four: Physics Test ago
Book One Chapter Five: Village Interaction ago
Book One Chapter Six: To Patch Later ago
Book One Chapter Seven: Motivating the Hero’s Journey ago
Book One Chapter Eight: Establishing Main Hub ago
Book One Chapter Nine: Thieves Guild Storyline ago
Book One Chapter Ten: Royals Cutscene ago
Book One Chapter Eleven: Witches Grove Intro ago
Book One Chapter Twelve: Dryad Queen Unveiling ago
Book One Chapter Thirteen: Forbidden Forest Intro? ago
Book One Chapter Fourteen: Forbidden Forest Temple… Intro? Final? ago
Book One Chapter Fifteen: Forbidden Temple Run ago
Book One Chapter Sixteen: Traps and Trunks ago
Book One Chapter Seventeen: House Spider ago
Book One Chapter Eighteen: Moral Dilemma ago
Book One Chapter Nineteen: Generic Party Scene ago
DLC: Chosen One Mini Game ago
Book One Chapter Twenty: Returning to Hub ago
Book One Chapter Twenty One: Token Evil Teammate ago
DLC: Sexy Screamy Spider Lady Mini Game ago
Book One Chapter Twenty Two: Off Script Error ago
Book One Chapter Twenty Three: Goldfish Poop Gang ago
Book One Chapter Twenty Four: Cave Encounter ago
Book One Chapter Twenty Five: Costume Change ago
Book One Chapter Twenty Six: Volcano Temple Intro ago
Book One Chapter Twenty Seven: King Salamander Intro ago
DLC: Definitely Bad Guy Mini Game ago
Book One Chapter Twenty Eight: Seismometer Drop ago
Book One Chapter Twenty Nine: Giant Lava Slime Party ago
Book One Chapter Thirty: Hot Rock Mob ago
DLC: Mr Igma Mini Game ago
Book One Chapter Thirty One: Volcano Reward Dispense ago
Book One Chapter Thirty Two: Twin True Fire ago
Book One Chapter Thirty Three: Gold or Red ago
Book One Chapter Thirty Four: Unexpected User Side Effect ago
Book One Chapter Thirty Five: Wood Elf Companion Side Quest Hook ago
Book One Chapter Thirty Six: Voight_Kampff_Ish_test ago
Book One Chapter Thirty Seven: Construct Crossroads ago
Book One Chapter Thirty Eight: Rock vs Metal ago
Book One Chapter Thirty Nine: Chain Letters ago
Book One Chapter Forty: Puzzle Plaza ago
Book One Chapter Forty One: Riddles in the Streets ago
Book One Chapter Forty Two: Rockie-o and Julie-rivet ago
Book One Chapter Forty Three: Crossroad Conflict Kickoff ago
Book One Chapter Forty Four: Construct to Cobbletown ago
Book One Chapter Forty Five: Mass Hand In ago
Book One Chapter Forty Six: Library_Load ago
Book One Chapter Forty Seven: WoodElf_RelationValue ≥ 5 ago
Book One Chapter Forty Eight: Obligatory Companion Romance Routine ago
Book One Chapter Forty Nine: Returning to World Map ago
Book One Chapter Fifty: Lake Fear ago
DLC: Dryad Queen Mini Game ago
Book One Chapter Fifty One: Check Lever Threshold ago
Book One Chapter Fifty Two: Siren’s Touch.exe ago
Book One Chapter Fifty Three: Otter Nonsense ago
Book One Chapter Fifty Four: Save File Bug ago
Book One Chapter Fifty Five: Lure Lore ago
Book One Chapter Fifty Six: Team Pet Problem ago
Book One Chapter Fifty Seven: Sharktopus Guard ago
Book One Chapter Fifty Eight: Mascot Acquired ago
Book One Chapter Fifty Nine: Water Boss Fight ago
Book One Chapter Sixty: Temple_Choice_Loadin ago
Book One Chapter Sixty One: Dynamic Entry ago
Book One Chapter Sixty Two: Water Cry ago
Book One Chapter Sixty Three: Direct Intervention ago
Book One Chapter Sixty Four: Closing Out ago
Book One Epilogue ago
DLC: Sewer Bard Mini Game ago
Book Two Chapter One: Begin Stage Two ago
Book Two Chapter Two: Third Flag Store Restock ago
Book Two Chapter Three: Third Quest Hand In ago
Book Two Chapter Four: EE_Flag ago
Book Two Chapter Five: CT_Questboard_Accessed ago
Book Two Chapter Six: GSwordHome_Quest_Update ago
Book Two Chapter Seven: Wing Collection ago
Book Two Chapter Eight: Base GET ago
Book Two Chapter Nine: Guidebook Acquired ago
Book Two Chapter Ten: Air Temple Intro ago
Book Two Chapter Eleven: Team Wing Equip Loadout ago
Book Two Chapter Twelve: Flitter Folk Intro ago
Book Two Chapter Thirteen: Wind Vent Platforms ago
Book Two Chapter Fourteen: Tweak Sensory Input Levels ago
Book Two Chapter Fifteen: Strike Room ago
Book Two Chapter Sixteen: Wind_Weapon_Defense ago
Book Two Chapter Seventeen: AirTemple Bats LoadIn ago
Book Two Chapter Eighteen: Epic Airspace Showdown ago
Book Two Chapter Nineteen: Subclass Corrupt ago
Book Two Chapter Twenty: Air Reward ago
Book Two Chapter Twenty One: New HandIn ago
Book Two Chapter Twenty Two: White Mage Meet ago
Book Two Chapter Twenty Three: Summon Mount ago
Book Two Chapter Twenty Four: Model_Update_Failed ago
Book Two Chapter Twenty Five: Volcano Shop Hub ago
Book Two Chapter Twenty Six: Shadow Temple Intro ago
Book Two Chapter Twenty Seven: Mage Shadow Initiate ago
Book Two Chapter Twenty Eight: Hunter Shadow Room ago
Book Two Chapter Twenty Nine: Bard Shadow ago
Book Two Chapter Thirty: PC Shadow ago
Book Two Chapter Thirty One: Shadow Rewards ago
Book Two Chapter Thirty Two: Money Sink ago
Book Two Chapter Thirty Three: Decoration Home Base ago
Book Two Chapter Thirty Four: Second Round Testing ago
Book Two Chapter Thirty Five: Data Gathered ago
Book Two Chapter Thirty Six: Trial Initiation ago
DLC: Squiggles Mini Game ago
DLC: Dev Chat Logs Snapshot ago
Book Two Chapter Thirty Seven: Attic Attack ago
Book Two Chapter Thirty Eight: FF_Minigames_R_Route ago
Book Two Chapter Thirty Nine: Circus_Trial ago
Book Two Chapter Forty: Thorny Trial Boss ago
Book Two Chapter Forty One: Thorny Crown Acquired ago
Book Two Chapter Forty Two: Potential Reset to FFT_Com_Cutscene ago
Book Two Chapter Forty Three: Dual Mod Initiate ago
Book Two Chapter Forty Four: Future Personnel Assessment ago
Book Two Chapter Forty Five: Avatar Collision Corruption ago
Book Two Chapter Forty Six: Fast Travel Lag ago
Book Two Chapter Forty Seven: Delivery System ago
Book Two Chapter Forty Eight: Power Pull from Starter ago
Book Two Chapter Forty Nine: Motivating the Hero’s Journey Aftermath ago
Book Two Chapter Fifty: Emergency Meeting ago
Book Two Chapter Fifty One: Leaving Cobbletown For Light Temple ago
Book Two Chapter Fifty Two: Arriving in Desert ago
Book Two Chapter Fifty Three: Enter Light Temple ago
Book Two Chapter Fifty Four: Mirror Trick ago
Book Two Chapter Fifty Five: Scarab Room ago
Book Two Chapter Fifty Six: Bugs Bug ago
Book Two Chapter Fifty Seven: LT_Item ago
Book Two Chapter Fifty Eight: Mummy’s Curse ago
Book Two Chapter Fifty Nine: Power Fluctuation in LT ago
Book Two Chapter Sixty: LT_Poem ago
Book Two Chapter Sixty One: Int_Sandstorm_Suck_Overload ago
Book Two Chapter Sixty Two: LT_Boss ago
Book Two Chapter Sixty Three: Unauthorised Entry ago
Book Two Chapter Sixty Four: Tomb Level ago
Book Two Chapter Sixty Five: Scale_Selection ago
Book Two Chapter Sixty Six: Opening Tomb Path ago
Book Two Chapter Sixty Seven: Pharaoh_Starter ago
Book Two Chapter Sixty Eight: To Do: Name Gods At Some Point ago
Book Two Chapter Sixty Nine: Check Glitch Re: Scales ago
Book Two Chapter Seventy: Reinforce Seal Path ago
Book Two Chapter Seventy One: Loading Pharaoh Option ago
Book Two Chapter Seventy Two: LT_PW_Speech ago
Book Two Epilogue ago
Book Three Chapter One: Review ago
Book Three Chapter Two: FrostProof_Clothing ago
Book Three Chapter Three: Wiz_Academy Intro ago
Book Three Chapter Four: Copernicus ago
Book Three Chapter Five: Wiz_Snow_Effect ago
Book Three Chapter Six: Wiz_Lift ago
Book Three Chapter Seven: WoE ago
Book Three Chapter Eight: Mage of Life ago
Book Three Chapter Nine: Sorc_of_Summon ago
Book Three Chapter Ten: Mind Mage ago
Book Three Chapter Eleven: Snowmage ago
Book Three Chapter Twelve: Grand Working ago
Book Three Chapter Thirteen: Grand Working Selection ago
Book Three Chapter Fourteen: Confession_Flag_True ago
Book Three Chapter Fifteen: En.igma ago
Book Three Chapter Sixteen: CT_Lag_chk ago
Book Three Chapter Seventeen: LT_Tokens ago
Book Three Chapter Eighteen: Timmy Trouble ago
Book Three Chapter Nineteen: Meeting Request ago
Book Three Chapter Twenty: Makeshift Meeting Space ago
Book Three Chapter Twenty One: URGENT Dampen Pain Feedback ago
Book Three Chapter Twenty Two: Ian_Meeting ago
Book Three Chapter Twenty Three: System Upgrade ago
Book Three Chapter Twenty Four: Golden Slime ago
Book Three Chapter Twenty Five: Companion Rename Option ago
Book Three Chapter Twenty Six: OG Companion Names ago
Book Three Chapter Twenty Seven: FinalTemp_EE_Flag ago

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Reviews
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Darkknightboy
Overall
Style
Story
Grammar
Character

I've always liked stories from the perspective of the NPC charactors, and Prophecy Approved Companion is no exception. Qube provides an interesting and funny perspective on many of the strange things that are in video game worlds, while also showing hilarious acceptance of other aspects since she is an NPC who has always lived in that world.

THe player charactor creates a fantastic contrast to this by being a gamer that we all know about, but rarely ever see as a main charactor in a gamelit, or VR story. A player who likes to exploit glitches and bugs, mess around with the world, and pretty much try and break the game.

THis creates a hilarious chemistry between the charactors, as one is pretty much breaking the world, while the other believes he is saviour of the world and trys to find the logic in his actions.

THe story is also a fantastic parody of video games, with so many good game logic jokes. I've already had a few belly laughs reading.

All in all a unique, interesting, and funny story. Can't wait for more chapters.

Tahlin
Overall

I kinda got bored. Read up to chapter 49 and I quite like the overall concept of the story, but found it.. I dunno.. Same-y? As in, it's really just the MC watching the player break something over and over. Every time the MC starts to 'see outside the box' (phrased to not give the story away), it's like the author goes "look over here! ", and moves on. Every time I think we're finally going to get more into what I see as the most interesting part of the book, the author changes the direction of the thought /conversation.

It's well written and definitely funny in places, but it's just dragging on too long without moving on to some of the more important parts of the story. 

Coerb
Overall

There is a lot of fun and potential.  The writing is solid and mostly interesting and the dialog feels good.  There are plenty of game culture references. At the moment, the story is mainly just exploring the what-if scenarios with some silliness. 

Id say the downside is the characters don't really get a chance to interact much yet, since none of them understand each other. Hero thinks they are just scripted npcs, and they think he's someone from the world,  so the interactions are all pretty superficial. There are some hints that that may be changing in future chapters. 

Csuite
Overall
Style
Story
Grammar
Character

Funniest story I've read. Period.

Reviewed at: Book Three Chapter Seven: WoE

Comedy is subjective.

But some styles, I suspect, are less so than others. When I began reading Prophecy Approved Companion, I was not prepared for the sheer number of laughs it tugged out of me, to the extent I had to avoid reading while eating lest the local vicinity end up in a worse state than when I started.

At first glance, PAC is a solid member of the VR genre, set entirely in a game from the perspective of its AI characters - or one character in particular: Qube, the Childhood Companion of the prophesised Chosen One. Qube is a Healer, displaying all the classic traits one would expect: compassion, goodness, supportiveness and rigid monarchistic political leanings.

For it turns out, this is not your average game in the VR fantasy fiction genre. It is, in fact, your average RPG in the real world - which is to say, flawed. Very, deeply flawed. This is not a sweeping fantasy epic. This is what you would get from giving a B-grade development team access to questionably-ethical deep dive VR gaming technology and not enough oversight or quality assurance. And oh, it's the funniest thing I've ever read.

The poor AI denizens of this virtual realm have to put up with not only glitches, appallingly-cliched scripts and lazy design choices, but also deal with a Chosen One who, much like the developers, is a hilariously realistic example of an experienced and genre-savvy gamer more interested in breaking the game than role-playing. Reading PAC is a lot like experiencing a serialised version of Viva la Dirt League's Epic NPC Man, with greater focus on ongoing story arcs and philosophical observations on the logical implications of common tropes we take for granted.

And it is so heartfelt. It's been a while since I've fallen in love with characters quite as much as PAC's bumbling cast. Despite all the exploits and chaos, the heart of this story is about growth, friendship and navigating and learning together through a world that may not make a whole lot of sense. Which ironically makes it one of the more realistic stories on this site, even as it makes me laugh as much in Book Three as it did in Book One.

This is a fantastic and intelligent story for gamers, philosophers, and people who like to laugh. A very easy five stars.

KoboldPatrol
Overall
Style
Story
Grammar
Character

In a single-player VR-game there is an NPC, Qube. The game's backstory says that she is the Chosen One's (= the player character's) childhood friend and the plan is that she dies at the end of the tutorial when the main storyline starts. The rest of the game will be the usual adventure for the player, with fights and riddles and quests. But this copy of the game is played by somebody who likes to create glitches and abuse exploits for shits and giggles; that leads to Qube somehow surviving the scripted event and she follows the Chosen One on his adventures. After all, she trained all her life to be his 'prophecy-approved companion'. 

Style/Grammar: The story is told in third-person style mostly from Qube's point of view, with some scenes and side chapters from other people's POVs. The descriptions of the game world are rather superficial but that's enough, most of the readers should know what a medieval town or the magma level (fiery magma everywhere except on one winding path, even on the walls!) of a video game looks like. Word choice and the general literary quality are okay, but not exceptional; the story is about fun, not about big words. Grammar is fine and there are very few typos. 

Story: We all know video games from the player's perspective and RoyalRoad is full of stories where people play in full immersion or are transported into a game-like world. There have even been stories centered on NPCs gaining sapience but those are rather rare (3% of my "follow" list) and this one is going the way of parody. The world is a rigidly programmed one with triggered events and all those things that really make no sense when you analyze a video game logically (Why are torches burning where nobody has been for years? Why does a wolf drop a sword as loot?) but which are accepted by players for the sake of fun or convenience. Qube smartly notices (and thus points out for the readers) all those things. As the world is real for her, she tries to find explanations and this gives her no small headache. For the readers, who know about video games, this is hilarious. 
With such a premise, this story is not meant to be taken seriously and that's okay. It's written for enjoyment, not for reaching some elusive literary "heights" where professional critics analyze the vocabulary and sentence structure for correlation with the author's childhood traumata. And that enjoyment is easily provided. 

Characters: Qube starts out as a normal NPC doing her simple programmed tasks, not questioning her unusual surroundings. After meeting the prophecy-foretold Chosen One (the player) and being subjected to his glitch-exploiting actions, she starts to think for herself and her personality becomes more complex. 
The Chosen One is an unnamed player who gets his fun from breaking the game, enjoying himself without any regards for the storyline; he hits the jackpot when he manages to keep Qube, who is now considered nonexistent by the game but can still act in it. His characterization is kept deliberately vague, because while he might be the MC in the game, he's not the MC of this story. Later he slowly notices that Qube is not acting like the usual NPCs he knows. He hasn't accepted her as a real person yet but his beliefs of what he sees in this game are getting shaken rather hard as the story goes on. 
There are other NPCs in the game, both the three designated party members for the player and those that are important for the storyline. They all are scripted characters, with one-dimensional programming to keep the game simple. For some of them, contact to Qube breaks them and they slowly become a little more complex as well. 

In total, this is a light-hearted GameLit story, leaning heavily into parody. The glitch-exploiting theme makes it unique and funny and the confusion of the NPC-MC makes it even better. Everybody who has ever played an RPG/adventure video game - and had fun doing so - should read it. 

apocolypse101
Overall

This is a hilarious story of a NPC who was supposed to die at the end of the tutorial, but due to the game-breaking antics of the hero manages to survive.  Qube is an incredibly humorous narrator who regales us with her theries on such topics as what save points are, why dungeons are designed the way they are, the inner workings of prophecies, and why the world seems unable to acknowledge her presence.  The game-breaking that goes on due to their party is uproariously funny and never ceases to amuse me.  Read this RIGHT NOW!

Litrpg101
Overall
Style
Story
Grammar
Character

I'm almost positive that this story will hit trending. Granted, most stories with good grammer and dencent characterization will if they're dedicated enough, but this one is great!

I haven't found a single grammer error while reading! The characters feel like actual humans, which is funny for a story about a.i., but still a plus! Both characters have goals and drives while also being relatable. 

The fact that they have different goals and drives make interactions feel both genuine and entertaining. 

Most of the jokes, (and plot) revolve around video game culture and glitchy a.i., so you may want to avoid this work if those aren't your proverbial cup of tea. Nevertheless, the rest of this story has been so good that i'm sure he'll (or she'll) slip in some good content that dosen't depend on gaming every now and then!

I haven't been this excited for a new work since that one that started off as a system mc story that devolved into bad p0rn, or that one that has a mc get a green system and only get being a unlikeable jerk as a character trait. 

Hmmm, maybe I'm not the best at judging early stories, but trust me when I say that this one is a banger. (So far, at least.)

😎

Pakko
Overall

This story contains some great comedy and satire as it follows the MC's companion while he playtests the game. It is also great at exploring the themes of the story it sets up and crafting memorable and unique characters with often scripted goals while the chosen one breaks down the world around qube as she tries to adjust to the changes. Read this story now.

callmesteve
Overall

Very much subverts... basically everything.

Reviewed at: Chapter Twenty Two: Off Script Error

This is both hilarious and deeply horrifying. Definitely recommended.

I really want to see how this all turns out.

It's very strange to see a video game played by an inquisitive munchkin who is determined to ignore all the quest descriptions, names characters bizarre things, and does his best to break the game... from the viewpoint of an NPC who has to deal with him.

EricS
Overall

Excellent story. It's a great perspective on the uncanny valley of intelligent NPC's and the application of A.I., right in the mental uncanny valley.

It has the fundamentals down (proper grammar and description, significant plot and plot developement happening within each chapter, and a clear general direction forward with suspense in the details). 
Also, lots of excellent munchkinning which is always entertaining in the right doses. 
Some of the npc character interactions can be a bit repetitive (spider lady being flirty, npc wondering about pockets, main character skipping/screwing with things), but perhaps that's the point.