Hilda Finds a Home
- Sexual Content
Hilda is a small paladin with a small dream. A home of her own where no one will wake her up at sunrise to do the dishes. Her path to glory will include a lot of dead rats and copper pieces. At least that's that plan. Who knows though? Maybe at some point something cool will happen to her. Unlikely. Nothing cool ever happens to poor Hilda... but who knows?
Updates on Mondays and Thursdays.
This is an ongoing series that currently includes:
- Overall Score
- Style Score
- Story Score
- Grammar Score
- Character Score
- Total Views :
- Average Views :
- Followers :
- Favorites :
- Ratings :
- Pages :
Leave a review
If you enjoy D&D or any type of role playing game, you'll definitely enjoy Hilda Finds a Home. This clever spoof of a D&D dungeon campaign is loaded with laughs. We meet Hilda, the not quite perfect dwarf paladin who wants nothing more than to have a home of her own (to decorate). To get this she undertakes a quest into the dirtiest and strangest dungeon in the kingdom. Let's just say it's not your conventional campaign.
Hilda is a character I enjoy, particularly the way she has of pushing the envelope of paladin rules and the way she interacts with the unusual characters she encounters. The humor of Hilda's misadventures is enhanced by clever narrator asides.
Although not perfect, the grammar is quite good. For this kind of story I wouldn't expect significant character development, but Hilda is well fleshed out and I find myself rooting for her.
Overall, this is an entertaining story story that will give readers a laugh and bring back fond memories of past D&D campaigns.
I love Fantasy stories and Urikson is a great writer who makes you feel like you're in the story so this is a win/win. Loved reading this! Primarily, I liked that I could put myself in the story, as if in a D&D game, and feel it.
If you read D&D or like tongue in cheek fantasy like Pratchett, read this.
Hilda Finds a Home is a story about more than just a sparky female dwarf, named Hilda, finding a home. She is a Paladin of the Moon. She is Lawful Neutral. And following her on this most-unconventional tale, is going to test your love of both anime and Dungeons & Dragons.
This is not a very heavy story. Its all about the idea of what it is, and that is certainly not your typical fantasy tale. It is just about as light of a fantasy story as you could ask for. Like Japanese Light Novels (ライトノベル, raito noberu), it is low-priced (free), with an original premise that merges together genres (anime + D&D), and it is a vehicle driven purely by talent, without concern for marketability. In Japan, stories like these are gobbled up by publishers of light novels, because they see it as throwing out talent and seeing what becomes popular--what gets licensed for it to be adapted into a manga and/or anime series.
The story is paced like a typical manga or anime, an is presented in short episodes. The characters demonstrate an irreverent pathos reminiscent of comedy hybrid anime, doing and saying things that condone to their bizarre reality.
Much of the humor side of things comes from the narrator's method of description, and the character's amusing dialog. The humor works, if you understand it. If you do not, the parlance was actually derived from the rulebooks of Dungeons & Dragons. It is used by the narrator of the story, and the characters within it, alike.
Let's call this form of prose, "D'n'Dese." It is basically as if reality were a tabletop role-playing game, and somehow its denizens were aware of their gameplay statistics. And society, and the endeavors by its populace, are geared towards feats and objectives relative to the practically supernatural powers, that are bestowed on them by nature, as the result of overcoming challenges in life.
The writing is good. It would fit right in if this were instead a video game. The characters could be how anyone who has ever been playing a role-playing game, and were wondering what the 32x32 pixel-sized characters, walking through a procedurally-generated dungeon, were thinking, when they stumbled across some kind of ridiculously impractical, dangerous obstacle, designed with malicious intent, by something both mad and omnipotent.
Hilda's big, wacky adventure, may only actually boil down to the sort of quest we've all been on countless times before. Going through her travails, beside Hilda, as she struggles with the rigors of gaining experience (that actually results in the acquisition of divine powers), simulates what it is like to care more about powering up your character, than what is going around in yet another dungeon.
Hilda, like myself--as a player, sees little distinction between lootable-objects, living or dead, be they treasure-chests, or orcs with shiny new equipment. She is the ruthless sociopath we all like to play--with a heart of gold (ish colored material).
With its quirky, original dialog, and freshly talented writing, Hilda Finds a Home, has found a home in my heart.
There aren't many fantasy stories with dwarf protagonists. The one that I can think of is Pratchett's "guards! Guards!" and there it's a human that thinks he's ba dwarf. I found this story most amusing and an original take on the dwarven trope and one that makes me quite identify with the heroin! I like the concept of Hilda being a dwarf that is so tired of the stuffy house all the brothers and wants a house to her own. I also enjoyed her conviction to pragmatism and Willing to interpretate her oath in the way that serves a good purpose even if the rules are cold and unrelenting. Hilda and the gang are really easy to get attached and to root for!
The protaganist is very nice but not amazing and the story is fun but not greoundbreaking. It's your typical old school dungeon crawl with the twist being a protaganist with very small dreams. What's really cool about the story is the support cast: the barbarian who is all about stealing doors and using them to construct strange stuff while never really raging or even being really angry, the ghoul who just wants to be loved and is very serious about her nudism, the golems who just suck at their job so much...
Linguistically, it's clear the author takes the time to edit the chapters. I haven't seen any grammar mistakes and the word choice is simple and effective.
This is a nice little story to pass the time. I really like Hilda's simple ambitions and the fact that she's a dwarf. Usually characters like her are at most side characters so to see her take the limelight provides some unique entertainment.
I didn't notice any grammar mistakes and it's obvious the author took their time to polish each chapter. Overall for what it is, it's a nice story to read.
I found this by complete chance and was hooked from the very start. This feels like it parodies the likes of a tabletop D&D session and the fourth-walls are clever. The humor is entertaining if a little over on the adult side. Each chapter is just so vibrant and full of life.
I love Hilda, she has this no-bullshit attitude and her chemistry with the characters she finds along the way feels like I'm reading into the interactions between actual people... well, I wouldn't go that far, but they're believable. It really does feel like the author is writing from personal experiences and it's just so lovely.
I love the world-building of the story and it's interwoven into the prose with just the right amount that works.
The author uses some interesting vocabulary here and there and there that makes me have to look up some some of them but they are far and in-between. Grammar is fine and I didn't notice any particular spelling errors or the like.
It's nice ! A simple yet well done DnD novel, with all the weird randomness that implies (there's a friggin doobearian people, a doorbearian ) and the system that goes with it, clear and present, but non-intrusive.
But really the best part is Hilda, that grumpy, stubborn, willfull and kinda stupid somteimes dwarf of a MC. She's awesome, i love her and, like, all the characters are awesome but she's the awesomest.
So far I like it! It's a nice little Lit-RPG piece that does indeed break the 4th wall where you know your a character. It also takes that perspective and adds humor into it the character knows and can laugh at herself which is very refreshing in this time around the world. It's a nice guilty pleasure to sit back and read.