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What happens when a man gets transported into a foreign world filled with magic?
Will his knowledge in hardware technology help him out after he discovers its correlation to the words of power?
How will he fit in with the other noble houses as the lowly 4th son?
How will his story play out in a world where skills and stats equal power and status?
First time trying to write a LitRPG, so problems might arise x3
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First of all, I must say I do enjoy the story - I wouldn't have read it to this day otherwise.
The worldbuilding is good, the story keeps moving on interesting ways.
But I must point out the flaws and things that have been bugging me for a good while in hopes of helping the author mature. Those would be writing style, choice of words and pacing.
The descriptions of the MC's thought processes... suck. It's often passive and it's somewhat boring. Unfortunately, they are very common. It seems to create distance between the reader and the MC when it should do exactly the opposite. People repeat it for a reason: more showing, less telling. The dialogue feels a bit wooden because of that as well - you tell everything beforehand and then... it's no fun.
I've gotta question some of the choices about when to focus on something and when to skip ahead. Specially from chapter to chapter, it's often changing wildly from the last time we saw the MC. It's a valuable tool in a story, but I feel it's very overused here, messing up the pacing constantly.
Everyone has some favorite words, I get that, I do too. But please, stop with the 'youth'. Whenever I see a new chapter, I think - ah, it's the youth story. Make an effort to vary your choice of words! It'll be worth it.
Hope I haven't come out too harsh, but I admit it's frustrating having something with so much potential, but so rocky to read.
Ignore chapter reviewed at, I'm actually at 102 on their patreon which I'm dropping after this month.
It is with a heavy heart I write this review. This story started off well but has since been getting worse and worse as time goes on. It has an interesting system of classes and level and a good origin story. Even had some good crafting segments. But as time has gone on the story and characters have gotten more and more ridiculous and unbelievable, and not in the good way. As of late each chapter is just drawing out the arc more and more for no good reason, with the characters making stupid unrealistic decisions, and the same points being reiterated over and over without adding anything new to the story. And with this the grammar has started to deteriorate as well. Overall its the type of drop in quality of content that is a sign of a books demise. Would not recommend reading it as it is now as you will be more and more disappointed the more you read it. Sad really, as like I said, it had a good start. It could have gone the distance but I have a feeling its gonna crash and burn soon enough.
Extra words to meet minimum word count.
I mainly liked the story for the progression and growth in abilities. I didn't like the story when the author forced certain interactions with other character to fill chapters or entire plot points. This story suffers from being a slice of life novel because it forces the author to pad out the story with annoying characters or low quality drama.
Specific points I didn't like that are also spoilers
The MC's dwarf assistant with 100 bad habits that he takes in because he pities how pathetic the dwarf is. The dwarf is greedy, lazy, perverted, dumb, and rash. This constantly gets the MC into trouble, because of course, if the MC had a competant and low key assistant the chapters would be half the length. Obviously cause it's a follower of the MC, the dwarf will be successful and grow to be useful despite very clearly being worthless and pathetic. I got very annoyed having to read any part of the story involving this character.
Second, whatever you expect will happen, will happen. "Oh the MC's brother shows up and I'm hiding from my family? Better make sure my helmet is on at all times so he can't see my face. Oh no, a very ditzy character that I should never leave alone, triggered a trap that blew off my helmet just as my brother was about to leave the town for good."
Third, MC getting a magical pet. I'm so sick of reading a story with an MC who is a loner/asocial so the author is forced to give the MC some magical intelligent pet so there could be any dialogue in most chapters. The pets usually are either very functionally useless or the most rare pet in all of history that the MC found in a garbage can. Kudos to the author for making the pet not worthless but also not some kind of super rare mega pet. Of course plot armor was involved that the pet the MC grabbed was useful, but w/e.
Fourth, the author constantly making the world revolve around the MC. Of course some super secret evil organization tries to kill the MC where he works, of course his brother shows up at a remote frontier island when the MC is hiding from his family, of course some random guild master has the exact rune technology that he needs, of course something goes wrong on the mission that he didn't want to go on and promised to never go on one again, oof course the worse possible thing could have happened and he and his pet fall into the caves along with his brother who he's hiding from. I CAN GO ON AND ON. Not even trashy xianxia novels are this bad and the MC's in those novels literally stumble over treasures and love interests.
Another crafting novel flawed by the slice of life genre is my take away. That genre just rewards timid and lazy writing.
So, it's not a bad story, but it does have some not insignificant problems.
Sometimes improper words are used in places. For instance, "unlawful" is used to describe a bastard child of a noble, where "illegitimate" would have been the proper choice.
The first few paragraphs of each chapter are actually kind of irritating. It’s like the author is writing them as if they were TV episodes that didn’t have seamless/overarching episode transitions. (I might have described it wrong, but I hope it gets my point across.)
The grammar is mostly okay but is kind of off in a significant number of places. Nothing that couldn’t be fixed by a good editor.
A particularly irritating habit of the author is skipping ahead in situations that he doesn’t want to bother with. Like when the runesmith and the guild master are discussing contracts.
One thing that is continuously irritating is that just about nothing is done with the carry-over skills the runesmith got from his previous life. Maybe it’ll get more relevant but up until ch 177, barely anything is done with them, though they do enable him to be slightly more proficient with his runes.
There are, frankly, a lot of places that could be improved, but I honestly don’t want to continue criticizing.
Overall, it's still an entertaining story if you've got some time to spare.
This is an okay story.
Grammer wise the story is well written and easy to read. No weird sentence atructures that give you a headache to look at.
The characters are decently rounded, but could have a bit more depth to them. Warning, even at over a hundred chapters in and the mc definately qualifing as a badass, he's a wimp. Very little in his life goes his way and he constantly gives in to the demands of others.
The story flow is decent and doesn't fell contrived in the situations that come up.
Now for the style score. It stinks. The author has a bad case of explainanitis. Start reading in the middle and soon you'll have a pretty good idea of what has happened from the constant reexplaining of what has happened. And it doesn't stop there. Every few chapters the chapter will start likenyou have no idea who the mc is or what he was doing or planning to do. It certainly feels like the author doesn't expect us to remember what literally just happened.
Final conclusion, read only if you are prepared to slog you way through the painful repetitions and in depth world building side notes. This could easily be so much better.
The actual content of the story is interesting enough. The composition isn't earth shattering or anything, but it's mostly done competently enough, but the problem that develops over the course of the story is that the author seems to be taking effectively entire chapters and spreading them over 3,5, sometimes even 10 chapters. This is done by taking a single narrative event like going from one place to another and rather than having the story resume at the destination, the author describes in mind numbing detail inane over thinking by the character of the events that have just happened. It's incredibly grating to basically read the story and then immediately read the critical review by Roland. What's worse is there is no sense of pacing or initiative to the updates anymore. It's a guarantee if there is something of note happening in the story there will be at least two chapters spreading it out where all we hear or see is Roland's inner dialogue. Which to be quite honest has been consistently on of the worse parts of the story. There are other issues, like many of the women characters really seeming like card board cut outs and everyone's character being boiled down to a couple character traits, but that's pretty obvious from the beginning so you'll know if that's a deal breaker for you. The author should really consider having someone stop him from writing more than five lines of inner monologue per chapter.
was a good time killer while it lasted, but eventually the lack of style quality got to me. The protagonist was also midly stepping into mary sue territory hence the lowered character score. Also a few plotholes, like the anti-identification tool not being appraised by the protag
Btw, I deem a 2.5 score average, so I'm still raiting this above that. Wish there was a category for magic systems or power progression.
still, I'm mainly interested in power progression, the magic system, and those were interesting enough. Not too revolutionary perhaps, but still fun.
overall, I liked the direction the author was taking things.
Long ago read some review from royalroad or maybe discord about this webnovel, which compelled me to not give this a try. While I ended up dropping it, still don't regret having read this far
need about 60 more words... Screw advanced reviews, I'll just do this:
magic system 3.5/5
power progression 4.2/5
Most of the other reviews I saw said that there were good concepts, and not so great execution.
I would somewhat disagree. The concept, and how the mainstay are executed are excellent. The Runesmithing, that is. I can remember liking almost every part that was the character just tinkering, or testing out his new weapons against dangerous creatures.
I remember that part of the story as genuinely fantastic.
The problem is that all the characters other than the MC were flat boring tropes. Serious wife, airhead who's secretly badass, lecher but a hard worker, battle maniac who gets reined in by a character of theopposite gender (iirc sibling in this case), and it has been awhile, but this is pretty much all I can remember from the characters. The main character was slightly more nuanced, but only slightly. He just randomly gets married, randomly gets and assistant, randomly gets friends who act similar to a found family, it's all very typical and played out.
Now tropes are.tropes for a reason, they tend to be at least somewhat entertaining, and easy to twist into something different, but when coupled with an at times rough writing style, and a story that seems averse to being particularly interesting in any way other than the Runesmithing, it just gets boring. It's a story you've already seen all the components of, once again, other than the Runesmithing. It's been, I think a year, since I read this, but one thing aticks in my head. The main character just crafting, attempting to circumvent obstacles, that sort of thing.
The combat I remember being fairly well done if not exceptional, but there felt like enough room to grow into something more.with time. The problem is that the story feels tied down to being a generic and uninspired shounen. It feels very anime inspired, but without the characters that make me interested in seeing the results of interesting concepts at play. I'm just uninterested in reading the story any further.
I don't really dislike it. But it doesn't produce any real enjoyment for me either. That bothers me, and I've thought of this story a few times since I stopped reading.
To be honest, I just wish it was a little bit better, or a little bit worse. At least then I could laugh at its silliness, enjoy what is good, but instead it just feels like a husk. A story that promises to hold your interest, but simply lacks any real substance, despite it's clear potential.
It is, in one simple word....
This is a rather enjoyable story (I'm still reading it afterall) but its plain to see Patreon is the only reason it keeps on chugging. I'll give the author that, the story has kept its chapters every 3 days schedule from the very beggining until now, which in of itself is comendable, BUT it has many other flaws I can't overlook anymore.
The writting, be it grammer, sentence structure, and storytelling, has not improved at all from chapter 1 to chapter 180.
I've read many stories and I have seen how authors evolve and get better, but... Kuropon seeens to be stuck in this limbo of mediocrity where it never changes.
The story has several problems, mostly the slow meandering pace, where you feel nothing ever happens, it doesn't even have that much actual crafting, its just slice of life, and not particularly great slice of life.
The characters come out flat and are living stereotypes, the grammar and sentence structure doesn't help their case at all.
The storyline is... not too shabby, the MC is mostly a believable one (he has his shoehorned brainfarts sometimes), but he is not Overpowered, and the story does make it feel like he works hard for the power he got.
Yet the premise is really good, and the main plot points are not unenjoyable ones... if it was better written it would definitively be among the top novels here on RR.
First off, my purpose in writing this review isn't to be rude or unnecessarily criticize the author's work but to hopefully reveal avenues of improvement. The story (like most stories) starts off with a well-known intro. The MC from Earth is aggressively chased down by trucks and forcefully transmigrated to a new world and into the body of a child. From there, the setting is interesting, but inconsistent. The basic skills you gain before ten years of age determine what classes you will be eligible for, however, there are odd restrictions that make it apparent that the author didn't want to deal with an overflowing status sheet. Sneaking, hand to hand combat, sense mana, all of these are obtainable without a class, however, no basic smithing skills can be learned without unlocking the Blacksmith profession first. This makes for an odd barrier, especially when held up against the MC's need to max basic calligraphy in order to unlock the Scribe class. What determines which skills are open to everyone, and which are locked behind classes?
Outside of that, there are odd gaps in what skills are allowed to become Skills. Reading isn't a Skill while writing is, Sleep resistance is on his status sheet, but his knight family doesn't train him in any damage resistance or even a dodge skill (which is gained later) despite the plan being to put him in the army. And there's apparently no tier 2 evolution for the mage class that isn't elemental (which catalyzes his plan to become a Runesmith). Last but not least, crafting classes are required to kill to gain levels, all but capping crafting classes that don't provide combat ability. In short, it's relatively clear that the system is written with the character's exact path in mind, rather than building a system that meshes with the world.
As far as characters go, virtually no effort is put into them until the MC meets his all-female adventuring team. He speaks to virtually no one from 5 to 10 years of age, and then as a ten-year-old is annoyed whenever anyone calls him little or young. No matter how touchy you are, at some point, you're going to get used to the idea that you're a kid again. On top of that, once on his own the MC rarely displays any of the maturity that would be expected in someone with ~30 years of life under their belt or an int of 80.
Overall, the bones of a decent foundation are there, but the world feels inconsistent as it currently is. Mages are rare and valuable, but spell scrolls from Mage-Scribe dual-classers are cheap. Trains have been engineered and built, but everything else is thoroughly medieval. It just feels like the world is constrained to exactly what the MC is doing. This isn't to rain on the author's hard work bringing all of this to life, but I do hope that they take the time to improve on things going forward.