Book one is now available on Amazon!
On the day the System came to Earth, Solomon Gragg had to cut off his own hand. Then things got rough.
The arrival of the System disabled all modern technology in an instant. It exposed humanity to alien life forms for the first time. Society will never be the same after we discovered just how little we knew about the true inner workings of the universe.
Solomon just wants to kill all the invaders trying to take what’s his.
This is a litrpg story. Chapters will be between 1000 and 1200 words each. This story updates six days a week at 1700 EST.
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Boring plot. Boring MC. Boring experience.
As much as I LOVE heart of cultivation that is also written by Jacobk (seriously, check it out), I can't say the same for this lit rpg. Skill grinding and upgrading is meaningless when there is no plot and when I have no investment in the characters. Oh wow, his improvised weapons master has been raised to level 4, and he has also been awarded 9 grid points after killing some boars! The level of story telling is on par with playing in the starting zones of World of Warcraft and just reading the combat log.
So, what went wrong? Why is this a 2/5 experience and not a 5/5 like heart of cultivation? Well, there are no developed side characters after 150 pages. Let me repeat that: zero. This right here crippled the character development of the MC because the little interactions--the quiet moments between characters-- are usually the most impactful for worldbuilding and character development.
Heart of Cultibation includes a cast of interesting and nuanced characters, which is why I'm so surprised on how this turned out. In the end, this story falls into practically every pitfall the average lit rpg contains. No plot. Poorly writtenly characters; well, just character.
Definitely the most disruptive system I have seen to date, and a believable reaction to it. My suspension of disbelief remained strong, nor did I ever think that the protagonist was acting in a stupid manner given the limited information available.
First of all, I don't like litrpg. Only tried this one because i really liked Jacobk's old fanfiction.
So, in the beginning, I predictably did not enjoy it. The protagonist farms mobs in the dungeon for a while, and I just don't care. Yeah, he could die for real, but come on, it's still farming mobs. I don't wat to read about it. That's why the story score is low.
However, it really picks up when the protag gets to civilization and starts murdering people. That is great.
When he rolled into that occupied college campus and started blasting, I loved it. No mercy to the xenos scum and their human collaborators. And then his sister chops off a collaborator's arm with an armband and impales it on a pike as a warning to the others. Absolutely loved it!
But then the author decides to insert another dungeon crawl.
The chapter length didn't bother me when catching up, but reading it as it was being posted sucked.
Overall, if the chapters were longer and all the pointless grind was cut out, this could be really good. But as it is, I enjoyed it only by skimming through paragraphs and entire chapters when there was nothing going on.
Grammar is good, nothing more to say about it.
I love when Main Characters have to work for stuff. The grid system is an interesting choice of System. I do want Solomon to become an absolute monster eventually but I want him to have to earn. Also I hope he doesn't become one of those misandrist MCs who hates everyone for no reason.
I really enjoyed it at first but it lost me after the introduction.
I really like the Author's other works, but this is not great. The new Gamers system, while unique, is slightly confusing and not original enough to be interesting. The main character is boring, and the shopkeeper has barely any personality. There ares no other characters. This is mainly carried by the tech development and prose, but both aren't enough to get me to continue reading.
Well written if somewhat standard beginning, decent pace so far, though we need to see how well that keeps when more characters are introduced - there are a number of stumbling blocks at that point.
It's doing what more stories should do - have stats that actually are picked for the story you want to tell, rather than being generically ripped off of old tRPGs, and decisions like 'hp isn't your actual health' gets rid of weird edge cases. And not so edge cases.
Overall the weakest of your stories Jabock but still a rather interesting one all the same, I very much look forward to the world building you'll do when Solomon interacts with the rest of Humanity again.
His growth has been interesting to see and well written as always, with the biggest weakness being how generic everything feels. Compared to all your other stories this one feels the most similar to other stories in the same genre. Still I have faith that it will feel much more original in the future.
Giving this story 4 stars. Mainly, it is a bit boring to me. I can't put words to why it is, but doesn't seem to draw me into the story. Maybe it needs to be fleshed out or going into details more. I guess you could say it needs more personality. It's almost too straightforward with the character's actions; robotic?
It's a tad on the grindy side of litrpg but that's to be expected when the mc is by themself. Here's to hoping there are more characters introduced soon!