As Arthur opens his eyes, he finds himself in an unknown place, smack-dab in the middle of nowhere, without anything to help him survive save for a set of pyjamas and little knowledge of outdoors survival. Follow his steps as he tries to figure out where he is, and what will become of him.
Sunchasers is a Fantasy novel with a sprinkle of lightweight sort of LitRPG (i.e. without Classes or Stats). While the first ten or so chapters of Book I are about Arthur's lonesome survival, the rest of the story focuses more on exploration and the protagonist will come in contact with other people quite often.
The novel is being written in British English and using the metrics system.
(I do not own the Cover)
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Overall, this is a great story. The pacing is awesome, keeping you engaged with the characters and story without feeling like you are being rushed through the plot.
Underneath this I have a more complete review and will do my best to avoid spoilers.
Style wise there is a mix of typical litrpg setting with an unusual start. I read a lot and the character having to actually deal with normal survival concerns was a welcome change. The protagonist can't just walk up to a tree and get food, and he doesn't suddenly come across the weakest or strongest beast in the area. Overall I appreciate the mix between the character dealing with threats within his range to deal with and how to survive and avoid encounters with the threats so far outside his range he just has to hope they don't mess with him.
Story wise things are moving along, but it is still early game as of now. I enjoyed how the character dealt with being stuck in the desert with no supplies, and how he is interacting with the small group of people he comes across. Even though he didn't grow up in this world the group don't treat him as useless. He might not be a veteran with any weapons but they respect the skills it takes to survive alone in a desert.
The grammar is excellent, and I have not had any of my reading even slightly put off. I read quite alot and can't remeber crossing any grammar or spelling mistakes. I understand and can visualize about everything described in the story, which is really nice for a smooth read.
The characters are unique without becoming caricatures. I can understand where most of the characters are coming from when they are talking. There is a bit of culture clash, however the protagonist remains clam and talks through misunderstandings unlike a lot of protags. The only characters where I saw some problems with their reactions, have already been identified by the author. The characters have just barely been introduced, and therefore have a lot of time to show what they are really like.
The magic system is extremely interesting so far, and we have only really seen surface of the system. The litrpg system is interesting, and I can't wait to see the implications of such a setup.
The prose is not very good. The author is not a native English speaker, and it shows. Phrases that never end. Bad use of commas and full stops. Weird expressions.
Also, overall the writing is awkward. Sometimes the tenses mix. Dialogue does not feel natural, more like people talking from a script, rather than having a conversation.
The world building, up until now is decent. Interesting premise. Looks like desert pirates of some sort.
There are issues with the actual plot. The main character acquires what he needs via the power of plot armor. He's in the middle of the desert, dying of thirst, and he literally falls into a lake.
Arthur gets a hidden OP skill. He then discovers one of the limitations right as the training/crafting mini arc is done. Everything so incredibly ham-fisted.
That brings us to the main character. He is the second coming of Jesus McGiver when needed, while he behaves like a chastised kindergarten boy the next chapter. Arthur experiences wild swings in behaviour, and intelligence based on what is needed to further the plot. Very annoying.
This one got potential keep it up. I really like it