Path of Divinity

by D.W. Belfield

Warning This fiction contains:
  • Gore
  • Profanity
  • Sexual Content
  • Traumatising content

The world has been assimilated by the Celestial Archives, a vast system designed to fight the forces that seek to destroy the universe. For most, it's a holy cause that rewards victory with stats, levels, and skills. For Hunter Gold, it's the start of a nightmare. Even in a system dominated by paths, he finds himself taking the road less traveled. 

This is a work in progress. Major editing will be done after the book is complete, so there will be egregious typos and parts that make no sense whatsoever. Please feel free to point any and all of these things out. Chapters WILL get edited, and that editing might break earlier chapters. I will attempt to keep readers apprised of all changes. As always, feedback is welcome and appreciated. 

This is kind of something fun I wanted to write after reading stories like The New World, System Apocalypse, and the Legend of Randidly Ghosthound. I don't know how serious I will be about this story, but I just want to try it out. I imagine that it will become a love child between Fable, Diablo, and Devil May Cry. Enjoy!

The Scourge Wars Universe

Evolve: The Scourge Wars Book 1 (published)

Adapt: The Scourge Wars Book 2 (published)

Resist: The Scourge Wars Book 3 (published)

The Othryrian Archives

Advent (Read on RoyalRoad) 

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D.W. Belfield

D.W. Belfield

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Table of Contents
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Goes from different to 'Meh'

Reviewed at: Chapter 44

I'm going to give this story a 3.5. I want to give it a lower review, but three seems too harsh, and I don't want to discourage the writer. After all, I'm still reading.

So what we have here is a Randidly Ghosthound-esque story, cut and dry. There are paths, the MC doesn't have a class but becomes powerful because he's 'different' and 'cool'. I enjoy the battle of duality in the beginning, but that's pretty much thrown out the window by the time I'm writing this. It's fun in that it's a power/fight fest, but I take issue with how it was executed. Spoilers past this point.

So as in every Randidly Ghosthound story the MC is thrown into a terrible situation (in this case a Rift instead of a Dungeon) and left to fend for himself. He gets powerful, and starts to thrive. He runs into people, he is of course way more powerful than them. But they've been there for 6 months, and he's been there for a week? Time works different in the Rift blah blah blah. I think the author dropped the ball on this one really. I understand that the people are all corrupted, they're weak of will etc. So the MC is better because he was able to resist the Sin of Greed. But isn't the point of demonic faction corruption in exchange for power? The Tieflings are so corrupted they've changed species, but why are they weaker than the MC? Couldn't a Tiefling be stitching leathers or building cabins nice and safe and get more path points in 6 months than the MC in 5 days, and therefore be just as powerful?

Ultimately I take issue with this because so many stories on this website are set up the same way ( The New World, Defiler of the Fall, etc) and at least try to pretend there is a reason why their MCs worked harder or smarter to become stronger. In this story, the MC is more powerful because he is 'special' and 'not like other people'.

This kind of bleeds into my next issue, how the MC overcomes the battle of duality. Initially the MC is balancing the influences of the Demonic and Heavenly forces, and it's cool and enjoyable. He's walking the line between the two, and you want to see if he will fall to one side of the other. But then he's decided to go his own way, and suddenly he's has unique skills, paths, and a blood line of the 'Black Wind'. It just comes out of nowhere, it's a senseless, unique MC powerup and throws away the skills and gear he's fought for so far. This is what made my review go from a 4 to a 3.5. The story at this point felt super rushed just to get past the set up, but doesn't make a lot of sense to me.

TLDR: The set up of the story is good and has a unique angle, but very quickly drops all of its interesting points for senseless 'unique and different' MC powerups. So now it's a not bad power/fight fest, but it could have been better.

I'll update my review if there are any changes.


My main issue with this entire story is the MC constantly gaining new powers just before he needs them.  Everything that happens is just too damn convenient, there is no struggle, no coming up with clever work arounds, nothing. Everything just feels unearned.

The story is boilerplate and unoriginal.  The MC is just a typical cardboard cutout edgelord.

Grammar is good, but aside from that I cant recommend spending time on this.


Decent, but unoriginal

Reviewed at: Chapter 44

The writing is itself is decent, grammar is mostly errorless, it gets the job done. This is a fight for your life, get skills, level skills, get path points, complete paths for skills and atributes story. I've seen quite a few like it.

The most interesting bit of the story was the the MC needed to use corupting demonic gear to survive, while also avioding the forces of heaven's own corruption. Unfortunately, this seemed to get resolved rather easily.

There are two big mistakes I thought the author made with the story. One, the MC gets OP too fast. I don't have an issue with powerful main characters, but in this case I don't think it feels earned. Two, when the MC got his skills upgraded, the effects of his armor got rolled into his skills. I think this is problematic for what it implies about the system as a whole and for the fact that it cut out the most interesting plot arc. That being the MC's strugle with upgrading his gear to keep himself alive and holding back the corupting force of greed it had on him. 


Numbers over story

Reviewed at: Chapter 23

Honestly feel like the biggest issue with this story is inherent of the whole rpg element. I cannot fathom the time the author spent making the system or putting work in unseen elements and how it affected the work. The only thing that's evident is the lack of any compelling element besides the typical grindfest. If you could rewrite the story, scrap the rpg and add colorful characters or expand on the MC, this is a serious waste of your mental faculties big man.


It's a familiar walk down the dark spiral

Reviewed at: Chapter 12

The author is using a good strategy of trading reviews for chapters. 

As for the story... There is none as of yet. We have mc 'H' doing what everyone in his situation has been doing sice before the start of Time.

The chapter's are short, most of the time serving no points. Reading this one is a matter of taste really. If you want another 'Delve down ghosthound's throat thn this will serve you well. For me, who is looking for something different, a cut apart from the rest this one was just the same walk down the dark spiral path.


Bland of accelerated cliches and plot armor

Reviewed at: Chapter 43

Stuff that should be happening 100s of chapters in are happening in chapter 30-40. The thick plot armor of having to randomly awaken a unique "something", than to randomly mutate that to a fucking "something". Like Jezus christ man hwo convenient can this story be? He hasn't had to do anything for everything to come stumbling to him. It is just grabbing elements from what was (Randidly ghosthound, The new world, defiance of the fall etc etc) and what is (Primal hunter) popular to make a soup of plot armor and conveniences.

Something = spoiler free


Shiftless protagonist who is handed success.

Reviewed at: Chapter 46

Things happen for arbitary reasons.

So from early on, we're primed to see the main character reject both the cause of Hell but question the cause of Heaven. Only, it's treated like him questioning Heaven is a big revelation he came to, but it wasn't. It was his starting point. This sort of sets the tone, where the character is treated as special for wanting to follow a middle path, but does nothing to actually follow that path.

There's chapter after chapter of him doubling down on the Path of Greed, of diving head first into demomic corruption, then taking a step back, thinking 'maybe this is a step too far.' Only a couple chapters later he goes back and does the 'step too far' because he's grinded his corruption resistance stat up higher and now feel like he can risk it.

Yeah. That's the level we're dealing with here.

Eventually he gets handed a middle path via fiat. It wasn't something he worked towards or earned. He just got it... because. I've seen people compare this with Randidly Ghosthound, and while I ended up dropping that for characterization reason and because I stopped caring about the characters, Randidly did consistantly feel like he worked hard and suffered to get where he was going. By contrast, Hunter Gold has constantly been handed unearned success, and it feel... cheap.

In the end, we're suppose to root for him, even though he feels directionless, and shiftless. We're suppose to respect his independence, which doesn't really exist at all - he has hostile relationships with groups he isn't a part of. We're suppose to think he's blazing a middle road, when ever step of the way he took the easy path of corruption.

As this work stands, I can not recomend it.


Not bad. Just not for me

Reviewed at: Chapter 9

How do I put this? The main character is introduced as a wishy-washy person who is literally slightly above average at everything. He is told by some cosmic power that he is special for being unable to decide. He is then thrown into a dungeon/danger zone at the start of a System apocalypse and fails to choose a class.

Quite frankly, the trope has been done to death, and there are a lot of other novels that do it better. I got a few chapters in when I realized the whole thing felt like a re-skin of Randidly Ghothound without a mysterious expert to help him escape the danger zone. Or, maybe there is one. I am not invested enough to stay long enough to find out.

At least the author uses spellcheck.


Mindcontrol should be a tag.

Reviewed at: Chapter 57

I dont like it, cant help it, I deal a lot better with torture, gore, traumatising content in general but psych or mindcontrol? no thank you, specially when you dont even know you are being controled, if you cant even trust your mind...

It doesnt start too bad, just a bit of alien influence, kind of aceptable, but it ends up being a full personality switch after he had gotten better(i also dont like nerfs and it felt like it, make the mc inmune to then fuck him up). And for what? we are not reading about the mc, we are reading about something, using his corpse, that is going to be forgotten sooner or later so nothing to gain or any kind of development.

And well, there is also the plot armor, heavy at that, but it doesnt bother everyone and well done can be fun, i will go back to Ubik one of these days.

Anyway, just wanted to left the warning here. Its supossed to get better, the whole plot armor thing and basis of the novel is the middle path so the mind control shouldnt last too long but... long enough for me anyway.


This is all u want in a average litrpg with it's own twist. But it's lacks originality unfortunately, it was a good shut your brain and read until I got to ch40. 

Like seriously he got a bloodline to free himself from the faction system and anyone he care about. Wholly fuck where is the struggle.

And don't get me started as to how he got it, he just imagined it IMAGINED IT.