The Fragmented Six (Six Chances)

by elmerwynn

What would you do if your life, memories, and feelings were suddenly tied to another person?
Six people. One life.

A spoiled prince haunted by a ghost. A big city swindler with a knack for illusions. A cold soldier with a sharp eye. A pirate with a few screws loose. A chieftain’s bookish daughter with carefully bandaged hands. A peacekeeping agent with an eye for vengeance.

After simultaneously knocking on death’s door, these six find themselves psychically connected across national lines. Tensions rise between them and between their respective countries, which are recovering from a long war over the mysterious vitae—an energy source harvested and utilized in weapons and engines called conductors. Loyalty, memory, and sense of self blur as conspiracies encroach.

Assassination attempts, underground weapons dealings, border conflicts, tales of terrifying beasts, and a terrorist organization called ELPIS.

—Everything is connected. Nothing is coincidental. The spark has ignited…!

Part I: The Synchronized Six  [COMPLETE]
Part II: The Illusionary Six  [COMPLETE / (Deep editing)]
Part III: The Fragmented Six [ONGOING]

In-depth blurbs for each part within.
Contains found family, magitech, parallel plotlines that converge, conspiracies, morally gray characters, Chekhov's guns, and a lot of character development.

Additionally available here.

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Table of Contents
Chapter Name Release Date
Traveling Author's Note / Extras [Art, Cover, Media] ago
(1) Part I | 0.1, 0.2 : Prince, Swindler ago
(2) Part I | 0.3, 0.4 : Soldier, Pirate ago
(3) Part I | 0.5, 0.6: Chieftain Daughter, Peacekeeper ago
(4) Part I | 1.1: Chance Connection ago
(5) Part I | 1.2 : Morello Introduction ago
(6) Part I | 1.3: Waltz Target ago
(7) Part I | 1.4: Gloria Tango ago
(8) Part I | 1.5: Imamu Snip ago
(9) Part I | 1.6: Jericho Track ago
(10) Part I | 1.[]: Underground Doctor on the Battlefield ago
(11) Part I | 2.1: Chance Deflection ago
(12) Part I | 2.2: Morello Verse ago
(13) Part I | 2.3: Waltz Aim ago
(14): Part I | 2.4: Gloria Jive ago
(15) Part I | 2.5: Imamu Prune ago
(16) Part I | 2.6: Jericho Raid ago
(17) Part I | 2.[]: Boy in the Capital ago
(18) Part I | 3.1: Chance Detection ago
(19) Part I | 3.2: Morello Chorus ago
(20) Part I | 3.3: Waltz Trigger ago
(21) Part I | 3.4: Gloria Waltz ago
(22) Part I | 3.5: Imamu Snap ago
(23) Part I | 3.6: Jericho Brutality ago
(24) Part I | 3.[]: Convergence ago
(25) Part I | 4.1: Chance Direction ago
(26) Part I | 4.2: Morello Bridge ago
(27) Part I | 4.3: Waltz Misfire ago
(28) Part I | 4.4: Gloria Twist ago
(29) Part I | 4.5: Imamu Aeriation ago
(30) Part I | 4.[]: Peacekeeper on the Verge ago
(31) Part I | 5.1: Chance Rejection ago
(32) Part I | 5.2: Morello Conclusion ago
(33) Part I | 5.3: Waltz Lock-on ago
(34) Part I | 5.4: GOLDEN BEAST ago
(35) Part I | 5.5: Imamu Cultivar ago
(36) Part I | 6a: Chance Ignition ago
(37) Part I | 6b: Crimson Volition ago
(38) Part I | 6c: Outsiders Looking In • Part I End ago
(39) Part II | 7.0: A Broker's Concern (Malignità) ago
(40) Part II | 7.1: Olive's Bravery (Codardia) ago
(41) Part II | 7.2: Cadence's Family (Conoscenti) ago
(42) Part II | 7.3: Werner's Effficiency (Esitazione) ago
(43) Part II | 7.4: Maria's Hunt (Cacciatore) ago
(44) Part II | 7.5: Atienna's Journey (Soggiorno) ago
(45) Part II | 7.6: Jericho's Peace (Guerra) ago
(46) Part II | 7.[]: A Terrorist's Hate (Amore) ago
(47) Part II | 8.1: Cadence's Honor (Dishonore) ago
(48) Part II | 8.2: Olive’s Stagnation (Accelerazione) ago
(49) Part II | 8.3: Werner’s Diligence (Rilassamento) ago
(50) Part II | 8.4: Maria's Capture (Fuga) ago
(51) Part II | 8.5: Jericho's Reunion (Seperazione) ago
(52) Part II | 8.6: Atienna's Warmth (Refreddato) ago
(53) Part II | 8.[]: An Inheritor's Greed (Generosita) ago
(54) Part II | 9.1-1: Cadence's Stumble (Spirale) ago
(55) Part II | 9.1-2: Cadence's Love (Desiderio) ago
(56) Part II | 9.2: Olive's Naivety (Sapienza) ago
(57) Part II | 9.3: Werner's Stand (Crollo) ago
(58) Part II | 9.4: Maria's Tale (Storia) ago
(59) Part II | 9.5: Atienna’s Induction (Deduzione) ago
(60) Part II | 9.6: Jericho's (Lost) Raziocinio ago
(61) Part II | 9.[]-1 : A Soldier’s Promise (di un Amico), 1 ago
(62) Part II | 9.[]-2: A Soldier’s Promise (di un Amico), 2 ago
(63) Part II | 10.[]-1: A Brother’s Greed (Carità) ago
(64) Part II | 10.[]-2: A Brother's Wrath (Pazienza) ago
(65) Part II | 10.1: Olive's Dimming (Fiammata) ago
(66) Part II | 10.2: Cadence's Gambling (Fallacia) ago
(67) Part II | 10.3: Maria's Battling (Riposo) ago
(68) Part II | 10.4: Atienna's Questioning (Riposto) ago
(69) Part II | 10.5: Jericho's Cycling (Vendetta) ago
(70) Part II | 10.( ): The People of Sin City ago
(71) Part II | 11.1: Cadence's (Sincero) Deception ago
(72) Part II | 11.2: Werner's (Fidato) Command ago
(73) Part II | 11.3: Atienna's (Inverso) Heroism ago
(74) Part II | 11.4: Maria's (Primo) Defeat ago
(75) Part II | 11.5: Jericho's (Dicotomico) Hatred ago
(76) Part II : 11.[]: Francis's (Theta's) Singularity ago
(77) Part II | 11.6: Olive’s (Nascosto) Test ago
(78) Part II | 12.1: A Duet Between a Prince and Peacekeeper ago
(79) Part II | 12.2: A Duet Between a Soldier and Advisor ago
(80) Part II | 12.3: A Solo for a Beast ago
(81) Part II | 13a: Copper Cadence ago
(82) Part II | 13b: Solitary Maidens ago
(83) Part II | 13c: Outsiders Laughing Above • Part II End ago
(84) Part III | 14.1: Observer & Peacekeeper, 0000 Unusual Activity ago
(85) Part III | 14.2: Prince & Swindler, 0000 False Ignorance ago
(86) Part III | 14.3: Advisor & Pirate, 0000 Lost Connection ago
(87) Part III | 14.4: Soldier, 0000 Miscalculation ago
(88) Part III | 15.1: Advisor, 0001 Log Open ago
(89) Part III | 15.2: Combat Medic, 0705 Head Trauma ago
(90) Part III | 15.3: Lance Corporal, 0610 Enemy Encounter ago
(91) Part III | 15.4: Advisor, 0101 Distance Pain ago

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Ms Fiction

Ms Fiction says...
love it. Makes me want to have my own psychic link group except with less fighting. But we’re human so I guess that’s hard. The fluff areas are nice. Mysterious. Logical magic system. Lovable characters and interactions. A little bit of everything. FMA x Steins Gate x Durarara. Consistent updates.


This is a great novel. It is super creative and fun. I can condense this review down into one word, good. However if you want to stick around I will break it down into sections.


The author's writing style flows very well and meshes together fantastically. Organization makes sense and moves at a very good pace. Extremely descriptive but not over the top. Dialogue is very well done. No huge exposition dumps. 5/5


The story in this novel is my favorite part. The magic system is extremely unique, frankly unlike anything I have ever read. All the pieces of the story fit together logically. Somehow the author managed to not make exposition dumps, despite there being many separate stories all occurring at the same time. 5/5


I didn’t notice any issues in grammar throughout. Punctuation seemed to be spot on. There may have been a couple issues, but I didn’t see them. 5/5


All the characters are different, having their own quirks. Some of them can be a pain (They know who they are) but they fit into the story well. Despite some poor choices I overall enjoy the characters and what they add to the story. 4.5/5


This is clearly a character driven story and so the total quality of the story hinges on said character. Its good then that the six different main charactters are each interesting (and more imprtantly) unique  in their own way. The characters all vary from each other greatly but they all had an equal ammount of care and attention giving to them. Their actions and behavior are understandable and it doesn't feel like any one is more of a 'main character' then the others. they each have their own place and niche to fill in the world that is being crafted in the story. Speaking of the world, the story has an interesting blend of fantasy and modernity that feels like an actual mechanical factor of reality rather than just haphazardly placed solely as a literrary device.  Good characters in a good world, what more could you ask for?

This feels like a story that is less about the people in it and more about the world that they live in. The author seems to have a larger goal that is to create a world that is larger than the story itself. Perhaps this image is the result of the various characters that we encounter in the story. Or perhaps it is the effect of the beautiful world-building, I am uncertain.
However, one thing is quite clear. And that is that the author has put quite a lot of effort in detailing the background of the world and the history whose lingering effect we see in the present time within the novel. The politics of the current time has its roots in the previous wars and their resulting aftermath, as is true in the real world. 
The magic system also seems quite unique with the use of conductors and the vitae which is quite different from the usual mana route. With the existence of the Vitae reserves, the author has brilliantly built wars around them to etch rich history.
Talking about grammar, the story was wonderful to read. The characters, despite being quite numerous, were all quite different and interesting. They had their own goals and motivations and more independently of each other. Overall, this was quite a nice read.

This is it.


This is the one. 


Incredible world-building, with cultures and settings that bring the story to life. 


Characters each speak with their own, unique voice. They are built, and shaped by those around them and connected to them. Fantastic. 


Action is superb. Thrilling, suspenseful. 


I highly recommend this to most people, the exception being those that come here for blatant wish-fulfilment or murder-hobos. 


The characters here are smart, geniuses even in their small, respective domains, but they are flawed as well. Thay must struggle to overcome those flaws, and they sometimes fail. 


Complex cast of characters combine for an interesting tale

Reviewed at: (35) 3.[] : connecting piece // convergence

As the title and synopsis state, this story includes six main characters. They and the world they occupy are well written, but keeping track of everything going on will require some small effort by the reader.


Dialogue flows well with character and scene descriptions, of which there are many. Author clearly knows how to write in a more than acceptable manner.


Overall, grammar is good throughout. There are a number of minor mistakes, but barely enough to trouble even the most grammatically aware. Another editing sweep by the author will likely remove any remaining offenders.

Minor comments for author



The world is quite interesting, and features a number of distinct locales. The world building is enjoyable, as are the central concepts of the author's resource: Vitae. The use of the psychic element is also well done, and provides an opportunity for many engaging scenes. However, some additional exposition of the in-universe terms early on would be of benefit.


Each of the six main characters feels unique in their own way, and the author does a very good job of making them sound different during dialogue. There is also a great number of secondary characters that appear to be equally well written, though some readers may struggle to hold a clear picture of who each character is during the frequent POV shifts.


If you're looking for a story with a wide cast of interesting characters, in a well thought out fantasy world with a magic-like resource, definitely give this a try.


Updated Review up to ch 88! Old review in spoiler tags. Ratings staying the same.

Okay, time to update my review with a couple of new thoughts. Part 1 was great. Really played with the title "SYNCHRONIZED Six". Part 2 was amazing. The emotional depth of the characters and their internal struggles, flaws, lies, and self-deception/illusion. "ILLUSIONARY" Six.  Mmmm good stuff. Fragmented Six? We shall see. 

Each part so far, while fitting into the whole of the story, feels unique in its own right. Like each 'feel' of each part matches with the feel of the focal-character/title of that story. I have high hopes for part three because Werner is the feature character lol.

Things are being revealed gradually, and we're learning things as the characters are learning them. I never know what to expect next. I also appreciate the longer chapters

10/27/20 (Review up to ch 56): What the title says. This is an unusual story to find on royalroad. It's like an indie song. Twenty one pilots or paramore before they got popular. It's unique in that sense. And I love uniqueness.

The story follows six people who suddenly find themselves psychically connected in a way that reminds of the French film In Your Eyes or Sense8--except the characters here have their own personal goals/motivations separate from one another that usually leads to them having a whole lot of conflict. Their interactions are top notch with all of them being clearly distinct form the other. The supporting cast is also entertaining to read but there are a lot of characters. Thankfully there's a guide to help you sort through that if you struggle with that kind of thing. And the supporting characters don't take too much time away from the main cast.

i can tell a lot of thought went into planning the plot. No fillers that I can see and even the "interludes" serve to move the plot forward. The six MCs have their own mini plot lines that contribute to a larger plot line of figuring out why they suddenly became psychically connected and why ELPIS (a terrorist organization in the world) is targeting them and what in the world a 'syzgy' is. The mystery tag is definitely there for a reason. 

If you enjoy complex characters, mystery, and people working through their differences to come together then this is the story for you!


Wonderful worldbuilding, great characterization. As I'm reading I can imagine it as a popular anime (the character portraits probably helped there).

One teeny grammatic issue, a few times there's a period at the end of a spoken sentence where there should be a comma, but it's the only thing that stood out to me.

"Hi there," he said.  [Correct]

"Hi there." He said. [Incorrect]

"Hi there." His voice made her blush. [Correct]

If it's one continuous sentence/action then it's a comma. If the spoken sentence is finished and another action takes place, it's a period and a new sentence.


i don't write reviews on this site havent decided to create account until recently but have been following this story for some time. i liked seeing it evolve and rise in the ranking system. i wasn't going to write a review but i noticed that the ranking dropped drastically recently so i assume it was rating blomb so im trying to support you author by dong this

its a good story, good characters, good mystery, good atmosphere, good worldbuilding. no grammar or style issues. great characters. keep at it. wish more people gave this story a try.story builds up nicely towards something bigger. characters shine in their part. art is pretty

apparently advanced revies have to be longer so here we are with me trying ot extend this review. werner is my favorite cahracter then atienna and cadence. didnt like cadence that much until part two. is this 200 characters yet i dunot know. this is hard. really nice writing style. what else to say...... still not at 200 words dang. how do people write such long reviews .anyways this is a different storyo yo should give it a shot i guess. still not 200 words how does this work.

good story good character good story good character good story good characer