Original ONGOING Action Adventure Drama Fantasy High Fantasy LitRPG Magic Male Lead Portal Fantasy / Isekai Slice of Life Strong Lead
Warning This fiction contains:
  • Gore
  • Profanity
  • Traumatising content

Summary – Level 1:

Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel.

Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing.

Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one.

Did I mention that there will be math?


 Summary – Level 2:

 Okay, but what are you in for, really?

Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme.




What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure?




Really sure? I mean, this summary is practically half as long as the first chap–




Okay, okay!

The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we?

Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no?

Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not.

POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place.

Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare.

Is there romance? Not so much, or at least, not as a major theme. Friendships are more the name of the game. Building relationships and knowledge about the world, not a harem. Definitely not a harem.

There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture.

The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving.

The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it?

Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story!


Cover by Miha Brumec

Summary Updated: 2020-06-14

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Word Count (14)
The Days after Christmas
The Cake is out of the Oven
Top List #3
Premium Member
1st Anniversary
Table of Contents
Chapter Name Release Date
001: Woodland ago
002: One on One ago
003: Pothole ago
004: Statistics ago
005: Alone ago
006: Skill ago
007: Slime ago
008: Clarity ago
009: Commerce ago
010: Broke ago
011: UX ago
012: Class ago
013: Party ago
014: Math ago
015: Mine ago
016: Cleanup ago
017: Return ago
018: Rescue ago
019: Succor ago
020: Outcast ago
021: Smith ago
022: Search ago
023: Paralysis ago
024: Answers ago
025: Clay ago
026: Gratitude ago
027: Hunted ago
028: Plan ago
029: Practice ago
030: School ago
031: Gear ago
032: Well ago
033: Reunion ago
034: Kin ago
035: Dream ago
036: Focus ago
037: Modded ago
038: Geography ago
039: Arrival ago
040: Lair ago
041: Maze ago
042: Guesswork ago
043: Fall ago
044: Beast ago
045: Signal ago
046: Light ago
047: Core ago
048: Crucible ago
049: Downtime ago
050: Baggage ago
051: Completionist ago
052: Specialization ago
053: Forward ago
054: Adventure ago
055: Armored ago
056: Noble ago
057: Restored ago
058: Charge ago
059: King ago
060: Snow ago
061: Spree ago
062: Complication ago
063: Assessment ago
064: Exposition ago
065: Ring ago
066: Encounter ago
067: Footrace ago
068: Departure ago
069: Hangover ago
070: Skating ago
071: Perspective ago
072: Preemption ago
073: Inflamed ago
074: Elevation ago
075: Adaptation ago
076: Meeting ago
077: Chill ago
078: Heatsink ago
079: Slumber ago
080: Trapped ago
081: Breakdown ago
082: Intent ago
083: Boon ago
084: Entry ago
085: Guide ago
086: Explosion ago
087: Pet ago
088: Casualties ago
089: Consequence ago
090: Buried ago
091: Essence ago
092: Fracture ago
093: Tomb ago
094: Illusion ago
095: Pressure ago
096: Sanctuary ago
097: Arrested ago
098: Stability ago
099: Calm ago
100: Storm ago
101: Fireside ago

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Not sure why this is so popular

I want to be honest here, I've read up to chapter 23, however I still fail to see the reason for this fiction's popularity.

Let's get the good out of the way first. The style of writing is pretty decent, and the grammar is also pretty good. So there aren't any technical issues in the writing. But that is as far as the positive aspects of this story goes.


And on the negative aspects, first of all, story is very boring and dull. This can be tolerated however, only if the characters were actually good. Unfortunately, MC and his actions cause me to want to repeatedly bash his head in against the nearest hard object. And there are basically no other characters, as the MC can't speak the local language. The language part was an interesting idea that was executed pretty horribly.

MC also has no personality, no agency, and acts on his whims instead of from a rational perspective. He has no goals, and spends his time doing stupid shit instead of bettering himself. His inner voice is also cringy to the extreme, displaying the immaturity of the MC.

To give an example, there is a point in the story where MC joins a party where no one wants him, and where he will not get a part of the reward from the quest (basically free labor). His reasoning for this is very flimsy, that he wants to "make friends", with people he can't even communicate. These people also, in no uncertain terms, tell him that they don't want to associate with him. His skillset also isn't geared towards party battles but more as a solo adventurer, as his main means of attack is an indiscriminate AoE skill.


He also isn't a very bright fella, instead of spending his limited mana on his offensive aura and increasing it's level(skill levels go up with mana use), he instead spends it on a skill that is basically a glorified mop.

If he were to increase his offensive potential, he can take on higher leveled quests and kill monster easier, which in turn can increase his level and strenght even more. Instead of going this route, he meanders around with his skills. In the beginning of the story, he proclaims himself as a Dungeons & Dragons min-maxer, however he lacks even the most basic awareness for any sort of coherent build.


Overall, this story needs a rewrite that either completely alters the MC or the worldbuilding.

  • Overall Score

It is missing a few things

Reviewed at: 55: Armored

Everyone has already said what's great about this story, so I'll just add what it is missing.

First thing this is missing is pace. The story is slow, and above that, the uploads are even slower.

The second thing it is missing is a threat. We are 29 chapters in and Mc still hasn't been threatened by anyone or thing. The author completely missed his chance to bring a disaster into the story related to Mc's unfortunate teleportation and then by introducing him to the smith.

The third thing this story is missing is growth. The author missed another chance in the recent chapters when Mc was left stranded by providing him a guardian out of the blue. Even there he behaves as polite as a water puddle, afraid of being stepped on.

And there were some unneeded paragraphs, but they don't really matter. And is characters changes personality from time to time, but those things can be rectified easily by doing a checkup. 

Alright, I'm done.


It's boring. 

  • Overall Score

Too Typical Isekai

Reviewed at: 59: King

Decent amounts of math, very little character. Almost textbook Japanese weak-minded beta-male transportee.

The system is interesting, but there's no real story or background. Protagonist is content to bask in his ignorance.

  • Overall Score

Well written, Interesting, but lacking something.

The story flows well, the characters are fairly interesting as is the world. The leveling system and the MCs absolutely boring build are kind of a let down, you can see the potential but it just isn't realised. Also the MC is just to childish, the best way I can explain it is like this, he isn't a man, he is a water boy. And this is the stories biggest let down, if you like characters like that then you will love this story though. 

Aditya Naik
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Interesting but too much text....and math.

Reviewed at: 101: Fireside

Great plot development as well as character interactions, interesting take on on the power system.

Not so great action sequences.

And absolutely horrendous (for me) info dumps, blue screens and the protagonist's thought process with inane calculations that ruin immersion. I understand that the long introspection are part of the character and his chosen path to power but I've taken to skipping mostly anything written in italics unless it's short. And honestly it has very little impact on overall plot. 

Should you like math, min-maxing, steady power progression and character creation with a heavy focus on utility you'll like this fiction, otherwise just skim through the long text walls and enjoy the story.

John Fighter
  • Overall Score


Rain, the main character of this novel, is the focus of this review. I will attempt to point out characteristics that I dislike about him.There are heavy spoilers included within, you've been warned.


He has a will of his own, distinct from those around him. He appears to have conviction, based upon his persistence of attempting to exert his will on his surroundings, despite facing resistance. Rain possesses his own meaning; an understanding of society and morals distinct from his surroundings.


So what’s my problem with him then? There’s something wrong, as if during the course of the story, Rain never has an opportunity to fully exercise his independence as a unique character. I feel like he was starting to exert himself between getting kicked out of Fel Sadanis and before the barrier went up. Although, I did like the part where he was mass wintering (both literally and with mass mana regening the city). But most of the post barrier story feels like he only acts due to necessity or strong compulsion from the surrounding people or environment, with little room for his individual conviction and will to be put to the test.


Mr Soul, You once recommended Azarinth Healer, which I have since been reading and have enjoyed perhaps more than I should haha. I feel like Ilea Spears has something that Rain does not, for her it’s the unyielding will and conviction combined with her own meaning to completely destroy all that oppose her. A character constantly allowed to exert her freedom and will, bending the world to fit into what she believes is right and just. I’m not saying that I want Rain to be allowed to completely upturn the way the world of Delve is constructed, morphing and destroying any foundations that oppose his will with unbreakable conviction. I would, however, allow him the chance to try. To fight against impossible odds, to change his surroundings not merely for the survival of those around him, but to enhance the ability of himself and his friends to enjoy life. And once he has that fulfilled happiness that comes after a hard fought battle, to teach others to fight their own battles, in order to secure the right to exercise their own will on their surroundings. Thus bringing about positive change for all.


Just before the Watch turned on Velika, Rain did something interesting, he attempted to negotiate with her, of his own volition. Knowing full well the possible consequences, more of that please. More exertion of free will, whenever and wherever possible. Show him making a conscious choice to do the right thing, to influence those around him. Not just to escape immediate danger, but to build a better future. To live life to the fullest. Don’t let happenstance make positive change too easy to accomplish, I live for the fight.

Thanks for writing this story, I'm enjoying it a lot :)


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A litrpg series with a min-max style character who follows a support style unorthodox build.

It is mathematics heavy and seems completely unnecessary for plot progression other than to just reorganize tables so far.

The lirpg elements are extremely flexible unlike the magic system which leaves limited room for the MC to get creative with the magic system itself.


Overall, not bad but certainly not for everyone especially given how the MC 'fights' or rather, doesn't.

  • Overall Score

A fine read held back by unnecessary math

Reviewed at: 091: Essence

While I have no issues with the story overall I find that the author has the habit of making whole chapters focus on gaming the settings system with math. While others might enjoy this aspect I find it jarring and disruptive to the otherwise fine LitRPG setting. That said I do recommend you read this.

  • Overall Score

Plot holes, Fillers, Plot Armor, Incoherent story

Reviewed at: 44: Beast

This story is filled to the brim with plotholes and so many layers of plot armor that it takes all the initial fun away from the story.

The author also feels the need to fill every chapter with math that is completely irrelevant to the story and is just a means to make the main character not completely boring.

The characters all have contradicting personalities the best example is the chapter were Ahmelia or whatever gives her perspective on our main group.

The characters make so many dumb decisions over the course of the story that can't be explained in any way, a good example being the big mission for which they travel and prepare several days in advance yet only begin to talk about a plan in front of the objective.

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Thankfully not another magical swordsman

Finally  Royal Road gets a decent story about a pure mage...not another magical swordsman with a harem. Currently, this story reads as a slice of life. The MC is just slowly cultivating his abilities and exploring the world, while questing/doing side jobs to sustain this life style. I can definitely see the story diverging from this route once he can become more useful to other adventuring groups. I’m excited for when his build will start to come to fruition.