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Summary – Level 1:

Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel.

Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing.

Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one.

Did I mention that there will be math?


 Summary – Level 2:

 Okay, but what are you in for, really?

Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme.




What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure?




Really sure? I mean, this summary is practically half as long as the first chap–




Okay, okay!

The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we?

Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no?

Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not.

POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place.

Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare.

Is there romance? Not so much, or at least, not as a major theme. Friendships are more the name of the game. Building relationships and knowledge about the world, not a harem. Definitely not a harem.

There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture.

The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving.

The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it?

Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story!


Cover by Miha Brumec

Summary Updated: 2020-06-14

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The Days after Christmas
The Cake is out of the Oven
Top List #3
Tadpoleon's Code
Word Count (15)
Premium Member
1st Anniversary
Table of Contents
Chapter Name Release Date
001: Woodland ago
002: One on One ago
003: Pothole ago
004: Statistics ago
005: Alone ago
006: Skill ago
007: Slime ago
008: Clarity ago
009: Commerce ago
010: Broke ago
011: UX ago
012: Class ago
013: Party ago
014: Math ago
015: Mine ago
016: Cleanup ago
017: Return ago
018: Rescue ago
019: Succor ago
020: Outcast ago
021: Smith ago
022: Search ago
023: Paralysis ago
024: Answers ago
025: Clay ago
026: Gratitude ago
027: Hunted ago
028: Plan ago
029: Practice ago
030: School ago
031: Gear ago
032: Well ago
033: Reunion ago
034: Kin ago
035: Dream ago
036: Focus ago
037: Modded ago
038: Geography ago
039: Arrival ago
040: Lair ago
041: Maze ago
042: Guesswork ago
043: Fall ago
044: Beast ago
045: Signal ago
046: Light ago
047: Core ago
048: Crucible ago
049: Downtime ago
050: Baggage ago
051: Completionist ago
052: Specialization ago
053: Forward ago
054: Adventure ago
055: Armored ago
056: Noble ago
057: Restored ago
058: Charge ago
059: King ago
060: Snow ago
061: Spree ago
062: Complication ago
063: Assessment ago
064: Exposition ago
065: Ring ago
066: Encounter ago
067: Footrace ago
068: Departure ago
069: Hangover ago
070: Skating ago
071: Perspective ago
072: Preemption ago
073: Inflamed ago
074: Elevation ago
075: Adaptation ago
076: Meeting ago
077: Chill ago
078: Heatsink ago
079: Slumber ago
080: Trapped ago
081: Breakdown ago
082: Intent ago
083: Boon ago
084: Entry ago
085: Guide ago
086: Explosion ago
087: Pet ago
088: Casualties ago
089: Consequence ago
090: Buried ago
091: Essence ago
092: Fracture ago
093: Tomb ago
094: Illusion ago
095: Pressure ago
096: Sanctuary ago
097: Arrested ago
098: Stability ago
099: Calm ago
100: Storm ago
101: Fireside ago
102: Reaper ago
103: Illumination ago
104: Mind ago
105: Connection ago
106: Imprint ago
107: Interface ago
108: Handover ago
109: Inception ago
110: Logistics ago
111: Pickup ago
112: Revelation ago
113: Inauguration ago
114: March ago
115: Camp ago
116: Squall ago
117: Trust ago
118: Frost ago
119: Worry ago
120: Choice ago
121: Restraint ago
122: Composition ago
123: Turbulence ago
124: Engage ago
125: Vestvall ago
126: Industry ago
127: Staredown ago
128: Finally ago
129: Confiding ago
130: Moving ago
131: Appearances ago
132: Job ago
133: Breaking ago
134: Unbreakable ago
135: Sentence ago

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Min-Maxxing for Dummies

Reviewed at: 33: Reunion

I ended up dropping this one, but more out of personal taste rather than from any lack of quality on the story's part.


Why you may like it:

It's a very in depth LitRPG, and the author has clearly put a lot of work into the system.

Unlike most LitRPGs, the action scenes are nicely detailed. Aside from the main character's internal monologue, people don't just go around shouting the names of their attacks. The author actually takes the time to tell us what's happening with descriptions.

I dislike the LitRPG subgenre because many writers either care about their system more than their story, or use the system to help cover up lazy or sloppy writing. In Delve, it's clear that the author hasn't skimped on the prose, and is genuinely working on giving us an actual story... even if that story is about the system.

Why I dropped it:

Too much G, not enough RP. The main character is basically obsessed with figuring out how the system works and making it his bitch through the power of mathematics. Very large parts of a lot of the chapters so far focus on the MC sitting around with his notebook as he looks for the best way to optimize his skill points and daily experience gains... And every bit of it is written down for you in glorious/horrific detail.

Do you want to know what his mana regeneration will be if he puts a skill point into Ability A as opposed to Ability B? Do you even care? Will it affect the plot at any point in the future?

No. Probably not. I highly doubt that a character's life and/or the fate of the world will ever be determined by a single misspent skill point.

But what if it was two points?! Think of the possibilities!

No. The answer is still no.


If you're a fan of a series because it's a LitRPG, you'll love Delve. If you enjoy a series despite it being a LitRPG, you probably won't love Delve.

If you don't feel to strongly either way, then, at the very least, it's worth giving a try.



Reviewed at: 093: Tomb

A good and fluent story with little to no grammar mistakes and wholla lot of maths. It has a great start with solid world building and realistic and fun characters (except mc for now because he can be frustratingly naive when it comes to adapting a different world with its own culture and moral system). The story hooks the reader but be careful. As much as the story is good; the pace is abysmal (A chapter per week and usually no real improvement story-wise). If you don't mind the pacing I definetily recommend this story. 


Grammar is great; story is getting boring; style is... roundabout?

Reviewed at: 076: Meeting

First of all, as some have already stated, this novel has top grammar. Punctuation is very well utilized, slang and mannerisms is kept to dialogues and moments of introspection. Now, on to the review, per se

  • For the story, about a third of it has been noteworthy... His interactions with the smith and the silverplate have been probably the most memorable, but that's it, kinda. There's a bunch of dips*** characters who are sh***y just for the sake of being so, or being bad for being bad, so on and so forth. There doesn't seem to be a driving force, some kind foreshadowing or reasoning. It seems they are there for the sake of forwarding the page count, and some later get 'retconned' into being nice.
  • The idea about killing monsters, lairs, adventuring is cool -- that's why I picked up the novel. But all he does is kill slimes and clean stuff wherever he goes. There's the occasional mob who isn't a slime, but those were maybe 6 chapters in total? Not sure, but can't have been many more than that.
  • When the MC isn't killing slimes or purifying stuff, he is micromanaging his build. And, honestly, the whole blue screen thing is being overused. Every chapter, there's a good 10% 'wasted' with copy & pastes of his stats, learned and maxed skills (useless info eight times out of ten). I say 'wasted' because it doesn't really subtract from the chapter's length, but it does inflate the novel's page stats.
  • Then there's the whole obsession with math, which is what drove me to write this in the first place. Honestly, if someone did the math (...heh) and found out that a fourth, or maybe a third of the novel is just MC doing math, I wouldn't be surprised. While it is nice seeing some of the author's focus seeping into their work, some chapters end being a deluge of numbers and formulas. Example scenario: instead of MC thinking "If I compress my aura's radius while empowering it and channeling more mana, it will do more damage!", he goes on a tirade of "If I compress my aura by 80%, I'll get a 1,8x buff, coupled with empowering it for another 100%, giving me a resulting 3,6x buff. I can also channel more mana into it, but then the efficiency might drop by about 50%. In any case, the resulting damage can be expressed by (ca.ea).(ch/eff)=dmg, which would be a bazillion damage points." It gets old fast, especially when repeated so so so many times throughout the chapters, and sometimes on the same chapter. 
  • Honestly, thinking about it while writing this, little stands out as straightforward storytelling. It is better than a lot that's available, as proven by being on the trending page, but sometimes it just feels like meaningless filler.

I mean, it's good if the author enjoys themselves. It's their novel, their writing, they're the ones who have to like it most, but still. I hope the new arc feels better.


First of all, i would like to say that the Author knows his stuff, the characters, the world-building, just well written and chances are you might actually like it.

But...  my "low" rating comes from the fact that the story seems to go nowhere, no plot, the Mc's just hanging around, basically doing nothing, talking to his friends, doing maths, or else viewing his character sheet, which sometimes takes 1/3 of a chapter (Blue screens, blue screens and more blue screens, believe me, it's annoying).

Beside that, the Mc seems to be a push over, he's too...hmm... cautious? nice? lack of self confidence? or maybe lack of self respect? people disrespect him "all the time" and he does nothing about it, and it's so frustrating. anyway, that's not the type of Mc i'm into.  

And last, I really hoped for some adventures/thrills but that doesn't seem to be on the menu. So, (I have not decided yet) i might drop this novel soon.


Update: dropped it


To become a nuclear reactor. The plot progression is also like watching nuclear reactor functioning daily, too much of system but no progress. You will not miss anything much whether you are at chapter one or at the newest chapter. My recomendation to new reader is to let this novel to be completed first and binge reading it once.


Portal/LitRPG done well

The premise is one that can easily be found on Royal Road.  The main character winds up in another world and finds himself with a status screen, and oh yeah, magic works.

What makes this different from the others in this genre, is that the Main Character doesn't come with the knowledge of how to speak the language, how to min/max his skills, how his skills work or magic work, or have even the basic survival skills.

His life is as much just trying to understand and survive as it is gaining levels and stats.

This ignorance is refreshing, and perhaps the most realistic narrative of what would happen if a person were dropped in a strange world with different rulesets. 

Amazing 5's across the board.  

Grammar is on point, and the author is responsive and quick to fix any mistakes that are pointed out.


A great realistic adventure in the making

This may just seem another story of the transported to a Fantasy world with LitRPG type, but quickly shows itself to be different, and it improves on the genre standard by so much.

I honestly did not expect much when i started to read this, but now its one of my actual favorites. I have been totally impressed by this story and how enjoyable it is to just keep reading, the story is also very entertaining with all the situations the MC gets in. I just loved every moment of reading this.

The MC is just, realistic, even if he may act stupid at times, this is mostly due to him not knowing near enough about the world and its inhabitants, sadly for him, that includes language differences, which has proven to be a major problem for him. He does have quite some flaws, such as being impulsive, and that makes me only like him more as a character.


The world so far has been well-constructed, but due to certain reasons, not much has been revealed yet. So far it has been shown to be a pretty standard Medieval Fantasy world, with there being no major differences from the usual standard.

The author has written one of the most well-constructed LitRPG Systems i have read so far on Royalroad with this story, its very different from the LitRPG systems used in other stories and really thought out, with there being no easy shortcuts to becoming powerful, its basically all how you plan your stats, skills/skill trees and classes and then act accordingly.  There are even alternative ways of earning exp aside from combat/crafts.  But the greatest difference is Customization, and thats quite hard to explain. I personally like the fact that even though the status screens appear on most chapters, they do not hinder the reading experience at all.

Good grammar in this fiction, with there being barely any grammatical errors or typo's, and even if there are, they are easy to detect and do not hinder the reading experience at all, the authors use of grammar remains very consistent throughout the story, not only that, the author has a good gasp on the English language, with correct word usage in his sentences.

Great pacing for this story, the flow of the story just keeps you reading the whole time. The story as a whole feels realistic, with no forced stuff or weird plotholes or anything like that.  The author has done a great job at making this story as detailed as possible without detracting from other aspects of the story. There is also a good balance between  adventure, humour, action and worldbuilding (what there has been so far).

Ill be honest that i just cannot find anything specific to criticize the story for,  it is just that good.


I have to applaud the author for all the work he has put into making sure this story is of high quality while also making it enjoyable to read. I have faith the author will be able to make something truly great with this story, considering what he already has written so far for this story.

I wholeheartly recommend this story for any fan of Fantasy, this has been a story of really high quality so far and there is just so much potentional to be explored here. So thus, start reading this story already!


How to never poop again

 Meet Rain. Not Falling Rain, the Undying Savage, just Rain, a normal dude.

Until he is taken to another world for no explicable reason?? Only, instead of being able to y' know, just do magic and kill stuff or build an epic kingdom from a few goblins he found in the woods, Rain can do not much, but probably die of starvation.

Luckily he is saved by some... Hobos? Oh wait, one of them has a sword, so it's definitely a fantasy world. Thankful for the rescue, Rain manages to get over being treated like a captured assassin, and luckily, also learns magic! 

Watch as Rain carves his mark upon the world! Or more likely, just get along helping other people out.

Style Score

Delve does not particularly stand out in terms of the author's personal touch. The author does not sprinkle the story with references, or quirky jokes, nor does the author re-enact his dark and twisted self-insert fantasies. The story is told as a story, and the author makes it clear that he is only the writer, not a character within the story.

Story Score

Let's be honest here. "Delve" is not a unique story idea. A man is taken to another world, how will he survive is a question that numerous people on this website have answered, and it is invariably, either "comfortably" or "seated upon a throne of bones, drenched in the blood of his enemies, and his enemies enemies, and then their enemies too, just for good measure." However, that doesn't mean that Delve is a bad story. The cliche is fine, as long as you do it well. 

Grammar Score

A large thing that makes me scream on this website is good story ideas ruined by immersion-breaking grammar. I might seem quite pedantic and fussy when it comes to grammar, but that also means good grammar is almost a guaranteed follow and review from me. Thank you SenecentSoul, for editing your work.

Character Score

Once again, let's be honest. Rain is not a unique character. He is average, and as such, a bit of an "insert-self". However, he a well written, and clearly defined and described character, who wanders around cleaning everything within ten meters of himself. He interacts with other characters, and also absolving them of their need to poop. He does not control or order anyone, but instead barters and converses with other characters, and we see a person, not a puppet walking around.


Overall, Delve is a good story. It does not strike out as a unique bestseller, but it certainly should not be forgotten by the way-side. Delve has found its place as one of those stories that you do not use to get your friends into Royalroad, but as a story that you come back to once you have read all the headline acts. The characters are funny and interesting, the story is mellow and smooth, and the grammar is not messed.

I definitely recommend you read it.

Vlademir Bonite

Good premise but too much monologue

Reviewed at: 063: Assessment

I appreciate the effort the author put into how the systems work but sometimes it just delves(ha) too much into it instead of moving the plot forward. Too much monologue too little plot in most chapters. In the earlier chapters I read all of it but lately it's just been redundant and I just skip those parts. There was even a chapter where the character was just doing an optimization matrix on his skills.


The story is good, the pacing just needs some work. Keep up the good work.



Starts strong, but quickly fizzles out

Reviewed at: 33: Reunion

Rather disapointed, but I had to drop it around chapter 50. MC has some weird mannerisms and traits that clash with his established character, striking me more as a teenage boy, or a young woman, rather than an adult construction worker he's established to be early in the story. Additionally, the plot stagnated significantly after around chapter 10-20. As the MC gains experience and strength, the looming struggle to survive disapears, and leaves no trangible drive or urgency left in the story for the following 30 chapters. The world doesn't expand beyond the MC's tiny bubble, and the endless rambling and micromanaging of his build grew tiring after the 40th info dump. What drove me over the edge however, was MC's half-baked resolution to awaken (Grant leveling abilities) to every person in the world. This came out of nowehre for me, and cemented the MC as jarringly childish for an adult. This, alongside the aformentioned lack of urgency in the story, finally killed my interest.


If you enjoy more of the inner workings behind skill/stat management, and are generally a fan of LITRPGs, this might be a much better experience for you. Unfortunately for me, this one is a miss.