Adventures of the Goldthirst Company

by Mejiro

Warning This fiction contains:
  • Sexual Content

Get the quest, kill the monsters, grab the loot, don't die.  How hard can adventuring be?  When the party is a fashionista wizard who'd rather stare at her reflection than dirty herself with actual combat, a thief that picks locks by ripping them apart, a paladin trying to do the right thing, and an archer that's better at talking to plants than people, then even a simple quest can prove a challenge. 

Hired for a variety of tasks, from retreiving the legendary Dragon's Veil to bodyguarding the wealthy, thwarting apocalyptic prophecies, or uncovering not-so-abandoned elven ruins, the problems in their way may well prove their undoing; lonesome medusas, sticky-fingered psychopomps, agressively passive golems and fearsomely violent geography stand in their way, as well as the minor issue of simply not actually trusting, or even liking, each other! 

 Releases twice weekly, generally Tuesday and Friday

(Art by Sin Soppitt)

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Table of Contents
Chapter Name Release Date
Prologue: Lies of Wizardry, the Truth of Gold ago
Dragon's Veil 1: The Night Before the Day After ago
Dragon's Veil 2: Of Wizards, and Other Irksome Things ago
Dragon's Veil 3: The Path Less Travelled ago
Dragon's Veil 4: Into the Darkness ago
Dragon's Veil 5: A Woodland Encounter ago
Dragon's Veil 6: A Thorny Encounter ago
Dragon's Veil 7: Another Day, Another Dungeon ago
Dragon's Veil 8: Light, in the Darkness ago
Dragon's Veil 9: All Ends As It Began (Drunkenly) ago
A Simple Job 1: The Party Getting Ready for the Party ago
A Simple Job 2: Breaking the Wizard ago
A Simple Job 3: Working the Room ago
A Simple Job 4: What Lies Beneath ago
A Simple Job 5: The River of Eternity ago
A Simple Job 6: Across the Darkest Ocean ago
A Simple Job 7: Ambushes and Awkward Meetings ago
A Simple Job 8: Negotiating an Advantage ago
A Simple Job 9: Entering and Breaking ago
A Simple Job 10: Fire from the Heavens ago
A Simple Job 11: Settling Scores ago
A Simple Job 12: The Going Gets Gone ago
A Simple Job 13: The Wet Way Home ago
A Simple Job 14: Blue Skies, Golden Sun ago
A Simple Job 14.5: From the Shade to the Light ago
Janaxia's History, Chapter 1: Growing Pains ago
Janaxia's History, Chapter 2: Halls of Darkest Frost ago
Janaxia’s History, Chapter 3: A Legacy Unveiled ago
Janaxia’s History, Chapter 4: An Icy Retreat ago
Janaxia’s History, Chapter 5: A Brave New World ago
Sidenote: D&D5e Game Stats ago
Redcastle 1: A New Road ago
Redcastle 2: Welcome to Redcastle ago
Redcastle 3: Empty Home, Empty Heart ago
Redcastle 4: Temple of the Sun ago
Redcastle 5: The Wounded Hart ago
Redcastle 6: The Thrill of the Hunt ago
Redcastle 7: A Chilly Return ago
Redcastle 8: Patching Pages ago
Redcastle 9: Lighting the Sky ago
Redcastle 10: An Unwelcome Visitor ago
Redcastle 11: A Bargain Struck ago
Redcastle 11.1: A Bargain Struck (Semari) ago
Redcastle 11.2 A Bargain Struck (Janaxia) ago
Redcastle 12: Family Ties ago
Redcastle 13: A Lukewarm Return ago
Redcastle 14: A Bleak Awakening ago
Redcastle 15: Night of Red Ruin ago
Redcastle 16: Battling from Sky to Earth ago
Redcastle 17: Frost and Fear and Fingerfood ago
Redcastle 18: New Departures and Old Arrivals ago
Redcastle 19: A Promise Kept ago
Redcastle 8.1: Calm Repose (Parth Chapter) ago
Redcastle 19.5: New Flames and an Old Blade ago
Between Arcs: This Space Intentionally Left Blank ago
Stathis’ History 1: Hitting the Town ago
Stathis' History 2: Dropping In ago
Stathis' History 3: Going to the Party ago
Stathis' History 4: Rave in a Cave ago
Stathis' History 5: Excuses in Diplomacy ago
Ashfall Keep 1: A New Recruit ago
Ashfall Keep 2: Temple of the Moon ago
Ashfall Keep 3: Beyond the Mist ago
Ashfall Keep 4: Ill Met By Moonlight ago
Ashfall Keep 5: The Lost Castle ago
Ashfall Keep 5.5: Into the Realm of Moonlight (Parth) ago
Ashfall Keep 6: The Restful Heart ago
Ashfall Keep 7: Meet the Boss ago
Ashfall Keep 8: A Fated Rematch ago
Ashfall Keep 9: A Brief Respite ago
Ashfall Keep 10: Flames in the Darkness ago
Ashfall Keep 10.5: The Hidden Heart (Parth) ago
Ashfall Keep 10.5: The Hidden Heart (Semari) ago
Ashfall Keep 10.5: Flames in the Darkness (Janaxia) (poll) ago
Ashfall Keep 11: The Sun Sets ago
Ashfall Keep 11.5: The Sun Sets (Parth) ago
Ashfall Keep 12: As the Fire Fades ago
Ashfall Keep 13: Resting in the Green ago
Ashfall Keep 13.5: A Better View (Semari) ago
Ashfall Keep 14: Steamy Discussions ago
Winter Break 1: Important Choices ago
Winter Break 2: A Fated Guest ago
Winter Break 3: A Winter Union ago
Winter Break 4: A Relaxed Morning ago
Semari Backstory 1: Summer Jobs ago
Semari Backstory 2: The Drink of Wrath ago
Semari Backstory 3: Raging in the Streets ago
Semari Backstory 4: When You’re in a Dark Place, Keep Punching ago
Semari Backstory 5: Arena Battle ago
Intermission: Character Polling (poll) ago
Ivory Mask 01: New Town, Old Friends (poll) ago
Ivory Mask 02: Down the Darkened Streets ago
Ivory Mask 03: Fevers and Shadows ago
Ivory Mask 04: The Crippled King ago
Ivory Mask 05: A Party, Interrupted ago
Ivory Mask 06: In the Streets (Semari) ago
Ivory Mask 07: Night Time Excursion (Janaxia) ago
Ivory Mask 08: A Cold, Unfeeling Morning (Janaxia) ago
Ivory Mask 09: The Tower of Embrelas ago
Ivory Mask 10: Uncertain Choices ago
Ivory Mask 11: Planning and Styling (Janaxia) ago
Ivory Mask 12: A Not So Restful Night ago
Ivory Mask 13: A Long Night Gets Longer ago
Ivory Mask 14: Uniting and Dividing ago
Ivory Mask 15: A Darkened Soul ago
Ivory Mask 16: Flame to Purge Flame ago
Ivory Mask 17: Of Swift Resolutions to Complicated Matters ago
Ivory Mask 18: A Not-So-Soothing Rest ago
Ivory Mask 19: A Soothing Morning ago
Ivory Mask 20: Hitting the (Defenceless) Road ago
(Warning: Image Intensive) Cover Art and Poll ago
Parth Backstory 1: The Rite of Conquest ago
Parth Backstory 2: Relaxation in the Green ago
Parth Backstory 3: An Important Mission ago
Parth Backstory 4: Flight Through the Forest ago
Parth Backstory 5: Dawn Breaks, Outside the Forest ago
Stat Sheets ago
Silver Storm 1: The Road Through Nowhere ago
Silver Storm 2: Fort Verinal, Keep on the Borderlands ago
Silver Storm 3: Silver Spears and Simple Strikes ago
Silver Storm 4: The Hippogriff and Dragon ago
Silver Storm 5: The Whispering Flame ago
Silver Storm 6: Wandering and Encountering (poll) ago
Silver Storm 7: Darkness and an Excess of Light ago
Silver Storm 8: Required Equipment ago
Silver Storm 9: Commence the Duel ago
Silver Storm 10: The Storm is Called ago
Silver Storm 10.5: A Dream of Encardine Stone (Janaxia) ago
Silver Storm 11: A New Position ago
Silver Storm 12: Steel Beneath a Stormy Sky ago
Silver Storm 13: Besieged by Weather (poll) ago
Silver Storm 14: Aerial Attacks ago
Silver Storm 15: Through Ancient Eyes (Parth) ago
Silver Storm 16: Wrath and Thunder ago
Silver Storm 17: A Brief Sanctuary ago
Silver Storm 18: A Reckoning of Powers ago
Silver Storm 19: An Excess of Darkness and No Light ago
Silver Storm 20: Storm and Fire ago
Silver Storm 21: Tunnel of Crimson ago
Silver Storm 22: Keep On Keep On Keeping On ago
Silver Storm 23: Drinking in the Dark ago
Flashback Theatre: First Meetings ago
Strange People and Strange Quests 1: Down the Pub ago
Strange People and Strange Quests 2: Village of the Dead ago
Strange People and Strange Quests 3: Just a Devil Woman ago
Strange People and Strange Quests 4: Rescue Mission ago
Strange People and Strange Quests 5: Performance Review ago
Strange People and Strange Quests 6: Darkness and Ice ago
Strange People and Strange Quests 7: An Arrangement is Made ago
Laws of Heaven 1: Domes of Fire ago
Laws of Heaven 2: Ancient, Crooked Wings ago
Laws of Heaven 3: Pleasures in the Darkness ago
Laws of Heaven 4: The Dead Amongst the Dead ago
Laws of Heaven 5: The Tolling of the Bells ago
Laws of Heaven 6: Winnowing the Competition ago
Laws of Heaven 7: Brunch and a Show ago
Laws of Heaven 8: Visions and Evasions ago
Laws of Heaven 9: Mansion of the Dead ago
Laws of Heaven 10: Brawling on the Rooftops (Semari) ago
Laws of Heaven 11: A Meeting in the Night ago
Laws of Heaven 12: The Inner Shrine ago
Laws of Heaven 13: Taking the Stand ago
Laws of Heaven 14: A Confusion of Laws ago
Laws of Heaven 15: A Foregone Conclusion ago
Laws of Heaven 16: Fists of Thunder ago
Laws of Heaven 17: A Brief Rest ago
Laws of Heaven 18: A Lord of Darkness ago
Laws of Heaven 19: An Awkward Dinner ago
Laws of Heaven 20: No Rest for the Holy ago
Inter-Chapter Discussion (poll) ago
Broken Words and Bitter Blood (Janaxia) 1: A Family Duty ago
Broken Words and Bitter Blood (Janaxia) 2: The Broken Crown ago
Broken Words and Bitter Blood (Janaxia) 3: A Good Night for Bad Things ago
Broken Words and Bitter Blood (Janaxia) 4: The Book of First Shadow ago
Broken Words and Bitter Blood (Janaxia) 5: A New Dawn ago
Defence Against the Dark 1: Past the Edge of the World ago
Defence Against the Dark 2: Touring the Base ago
Defence Against the Dark 3: The Lay of the Land ago
Defence Against the Dark 4: Testing and Gearing Up ago
Defence Against the Dark 5: A Mess in the Mess ago
Defence Against the Dark 6: Field Mission ago
Defence Against the Dark 7: Return to Base ago
Defence Against the Dark 8: Calming the Troops ago
Defence Against the Dark 9: Night Raid ago
Defence Against the Dark 10: Night Time and a Return to the Light ago
Side stories and other projects ago
Defence Against the Dark 11: Defending the Walls ago
Defence Against the Dark 12: Tangling with the Titan ago
Defence Against the Dark 13: Dawn Assault ago
Defence Against the Dark 14: Assault Against the Darkness ago
Defence Against the Dark 15: An Unanswerable Darkness ago
Defence Against the Dark 16: A Visitation from Above ago
Defence Against the Dark 17: The Journey Home ago
Defence Against the Dark 18: A Release, and an Expectation ago
Defence Against the Dark 19: A Long-Delayed Dinner ago
Defence Against the Dark 20: Distant Dawns and Uncertain Futures ago
Defence Against the Dark 21: Void ago
Ancient Blades and Lost Bells 1: The Hidden Lord ago
Ancient Blades and Lost Bells 2: Spirals of Gold ago
Ancient Blades and Lost Bells 3: No Easy Entrance ago
Ancient Blades and Lost Bells 4: Shining Gold and Azure Blue ago
Ancient Blades and Lost Bells 5: The Inner Sanctum ago
Ancient Blades and Lost Bells 6: Flight to Safety ago
Blood of Darkness 1: Getting Ahead in a Dungeon ago
Blood of Darkness 2: Meet the Darkbinder ago
Blood of Darkness 3: Welcome to Saltstone ago
Blood of Darkness 4: An Unwelcome Return ago
Blood of Darkness 5: Dinner with the Family ago
Blood of Darkness 6: A Brief Rest ago
Blood of Darkness 7: A Trial of Shadow ago
Blood of Darkness 8: The Hiring Process ago
Blood of Darkness 9: The Second Trial ago
Blood of Darkness 10: The Trials of Sisterhood ago
Blood of Darkness 11: In the Bleakest of Lands ago
Blood of Darkness 12: In the Darkness, a Light Shall Shine ago
Blood of Darkness 13: A Cold Dinner ago
Blood of Darkness 14: Broken Bindings ago
Blood of Darkness 15: Darkness and Decisions ago
Blood of Darkness 16: The City of the Crystal Princes ago
Blood of Darkness 17: An Easy, Drowsy Morning ago
Blood of Darkness 18: Big City Lights ago
Blood of Darkness 19: Speaking with the Dead ago
Blood of Darkness 20: A Place Beyond Words ago
Blood of Darkness 21: A Place Beyond Light ago
Blood of Darkness 22: A Place Beyond Fire ago
Hakara Travant’s Day Off 1: An Acrid Awakening ago
Hakara Travant’s Day Off 2: All the Fun of the Fair ago
Hakara Travant’s Day Off 3: The Serpent’s Tomb ago
Hakara Travant’s Day Off 4: Heart of the Dungeon ago
Hakara Travant’s Day Off 5: A Passing Grade ago
Shadows of Dawn 01: Darkness Awakens ago
Shadows of Dawn 02: Inexorable Advancements ago
Shadows of Dawn 03: The Lost Palace ago
Shadows of Dawn 04: Down to Earth with a Bump ago
Shadows of Dawn 05: A Deal is Made ago
Shadows of Dawn 06: A Not-so-Random Encounter ago
Shadows of Dawn 07: An Attempted Assassination ago
Shadows of Dawn 08: Visions of Another World ago
Shadows of Dawn 09: A Conversation Resumed ago
Shadows of Dawn 10: Underground Fighting ago
Shadows of Dawn 11: Scrying the City ago
Shadows of Dawn 12: Repeated Confrontation ago
Shadows of Dawn 13: Stuck in the Otherworld with You ago
Shadows of Dawn 14: An Infiltration Ensues ago
Shadows of Dawn 15: Return to the Labyrinth of Darkness ago
Shadows of Dawn 16: A Conversational Segue ago
Shadows of Dawn 17: Wrath and Fire ago
Shadows of Dawn 18: Awakening on the Ocean ago

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l nimbus

 I'm going to have to give this a proper review. So, be warned, it's going to get wordy. That little nugget of wisdom out of the way, let's dive right on in to Goldthirst. I'm going to go out on a limb and say this review won't be entirely unbiased. I will make it clear that I enjoyed this story VERY much, which is a rare thing. In fact, I can't think of another story on RR that hit all the factors needed for me to actually enjoy a story as much as this one. This little gem was randomly found of Latest Updates, and I've been following it for a while. It's never failed to please.

 It would be a misnomer to say it steadily increases in quality, although it might aeem that way. To me, it's more of the author fleshing out ideas and characters than getting better at writing. The quality is there from the start, just not as recognizable as it is later on.

 Currently three books deep, along with a few side stories I genuinely enjoyed as much as the main plot, Goldthirst has a lot to offer readers. I'll try to keep it clear and concise, although I might ramble on a little.


 Termed 'DnD Comedy' by the author, Goldthirst is so much more than that. Oh, it more than provides the comedy part, but with far better execution than many comedy stories I've seen. See, here's the thing. It never forces a situation into comedy, or tries to get a cheap laugh from you. I stead, It always plays it to the characters, and feels natural. Antics with consequences, I like to think of it. Oh, sure, Semari might goof of an try to headbutt/wrestle every mountain goat she comes across on and endlessly looping trail, but how they deal with the consequences of her actions is just as good, if not better than her actual antics.

 While the main focus of the story is comedy, it never shoves it in your face, instead leaving you to form your own picture. This method is also used to great success on some characters, more on that later.

 Instead of one long serial, this could be seen as two and a half mini-serials, each starring the same cast of characters and with ten-fifteen chapter adventures. Each of which might have mini-adventures, all of which feel well-done and relevant. The sypnosis doesn't lie, and delivered everything I was hoping for when I read it. Also noticeable Is the author's complete disreagrd for filler. The chapters, while shortish, are bursting to the brim with not only content, but memorable moments and quoteable scenes. This is something not often achieved. A story that tried not to take itself seriously, but instead ends up just as thought-provoking and engaging as stories that deliberately try to be that way.

 While little is known about the overall world, many of the themes and places introduced feel fleshed out and deep. Not just that, but it offers a stark new look at a world where the epic fantasy adventues we read about are everyday things. It doesn't go Light Novel whimsical and exaggeratedly brush of topics and whatnot, instead hitting just the right mark. A world where the 'eldritch abomination that must be stopped' is a mildly exiting day at work.

 There's a layer of redundency and normalcy underneath the fantasy and adventure, where practical decisions like using a rope to drag a cursed sword around behind you is common sense. Where cursed ferrymen of the eternal darkness use pomp, gravelly voices and grand speeches of doom to add some excitement to their jobs, all while hiding their lunch sandwich behind them and wondering when adventurers began asking for receipts when paying the dark toll.

 THIS is the sort of story-telling and complexity that made me so enjoy Goldthirst. The peeling-back of a layer and looking underneath the swords and sorcery. This, hidden underneath a skein of well-written comedy makes this fantasy gold.

 Yet, even further underneath that are deeper themes. Like when a person is forced to sacrifice one member for the good of the team, familial manipulation and cruelty. Deep, dark things. These aren't waved around and advertised, but buried and left for the reader to find, if they look hard enough.


 I'm no great expert on this subject, but the style doesn't just suffice, it shines. Your have that rare knack for not only engaging the audience with clever wordplay and consistent plot advancement, but being damn sneaky about it. The increasingly stronger lure of your writing should not be underestimated.

 When looking at the sypnosis, I thoight to myself: "I'll try just a chapter." All too soon, that chapter was gone and I tried another. Pretty soon, I had put off my own writing and had binged an entire book.

 The pacing, while fast, isn't too fast. It just seems that way, with the author's total disdain for filler.

 One thing I did notice, though. This might be a personal choice for you, and there's really nothing wrong with it, just niggling me all the time to point it out. Using (') Instead of (") marks to ondicate dialogue. I don't know the exact grammar rule when it comes to those two, but bear in mind most people are used to reading with the (") mark.


 Par excellent. While there might be a spot or two where you forget to put a space between words, those are long-forgotten and unimportant in regards to my personal enjoyment. Prose is great, worldplay even better, dialogue top-notch (Please teach me how exactly you do that) and no mistakes, at least from my rather low knowlwdge of grammar rules.


 I really wish I had some genuine critique/criticism at this point. But I don't, so that would be needless nitpicking. The chara ters here, right from the get-go, feel like a fully fleshed out cast with their unique dynamics and approaches to life. And when I say fully, I mean FULLY fleshed. Each character is completely unique, colorful in some way, and oh so engaging.

 This feels like the third act of a story, were we've already skipped past the introductions and so on. It's obvious the characters know each other and some of their secrets. All in all, a refreshing change of pace from the usual fantasy stories. Each character has their own unique speech patterns, drastically different views on life and approach to it. Most of all, they feel real. The amount of work it takes to achieve all that is no small thing, and should absolutely be recognized.

 One of the thing I liked the most was the author not telling the reader how to feel about a character, but letting them devolop their own thoughts on it. This came as a stark surprise to me, when I looked up from a side story and realized that for the first damn time, a character (a necromancer, no less.) had actually come across as CHARMING. Not because the author told me he was, or the character talking to him told us that, but because he genuinely felt that way THAT is no mean feat, when an author can reach through the pages like that.

 That cast as a whole is delightfully wacky and non-standard (no edgeyness, thank Mejiro for that). Colorful and eccentric, Semira, Janaxia and Parth are in sharp contrast to the slightly more normal Stathis. Here, wacky doesn't mean stupid or outright childish, but rather well-written eccentricity. Congrats on that.

 All in all, I rate this cast VERY highly, with even side characters following the trend of being unique and deep.

Memroable quotes:

- Parth was staring up at the sky, either having a moment of divine communion with the heavens, or just really, really drunk, needing Stathis to tug her along.

- "Huh, so Evil tastes like oranges and spice. Always though it'd be like steak, but meatier."


 I've already said all I have to say. As a story to enjoy, and maybe take seriously, Goldthirst smashes past every standard set for the genre, standing triumphantly atop a mountain of mangled competition to be the one true G.O.A.T

 I regret nothing.

..Seriosuly, though, I just wish I'd found this a month from now. Just so I don't have to agonozingly wait for more chapters.


Fun and Whimsy in a Fantasy Adventure

Reviewed at: Chapter 24: A New Road

I'm really glad to be doing all these review swaps lately, because I've been coming across stories on Royal Road that are a huge breath of fresh air from the typical droning power fantasies. Adventures of the Goldthirst Company, while nominally a dungeon crawling fantasy action/adventure story, is very different from what you'd expect-- it's actually good.

The story is a bit simple--the three members of the Goldthirst Company, Stathis, Semari, and Janaxia (plus Parth), go on adventures to try and make a lot of money. They tend to get drunk, they tend to squabble with one another, and they tend to run into incredible danger at the worst moments. Simple is good, in this case, because it allows us to focus less on the Point A > Point B adventure and more on the antics and banter along the way.

It's also divided into several self-contained story arcs, much like Deviant's Masquerade, though still the same cast every time and (as of this writing) there is no clear division between the story arcs except through author's notes. I'd liken it to the anime series Princess Principal, each episode a separate adventure, except replace the serious spy intrigue with a bunch of goofy characters getting drunk at the tavern.

So far, there are three completed story arcs, and the fourth is ongoing; the first one is an intensely silly adventure, and my favorite so far; the second falters a bit in having too many action scenes for my taste, but it's sill good. The third, a backstory arc for Janaxia, is good but more serious, aside from one major aspect that I love. You'll find a lot of stuff to enjoy in here, and the story is quick enough that you won't get bored because we're always rocketing to new adventures.

The writing style is nice, with a lot of British dry humour to it. The prose isn't anything overly special besides the funny lines, and I found myself wanting for more setting description at times, but we're at the point where my criticisms of the writing style are more of "this needs more polish before it's published as a paperback" rather than the typical Royal Road "this writer doesn't know what commas are" kind of comment.

So, The Adventures of the Goldthirst Company, while still pretty early in its story from what I can tell, already has a few fun and funny adventures for you to check out. If you like good stuff, you will like this.

Also, it's really gay. 


I Ain't Saying They Some Gold Digger, But They Ain't Messing With No Broke

Reviewed at: Redcastle 7: A Chilly Return

When a gang of misfits, groups together unexpected hilarious comedy will ensue. I don't know how to say how much I enjoy this, it one of the funniest novels I read on RR so far and the story just keeps getting better with each chapter. This is a must-read, get in before the story blows up.



This novel dives straight into the action and expertly weaves the interactions of four people over and over again.

Having attempted to write a few adventure-like scenes I found it very difficult, but the author here does a great job.

Because of how fast the action starts, I struggled through the first two chapters figuring out who was who and who was responsible for what, but by the third I was wondering what sort of interesting situations this team was going to get in next.

I'm not finished yet, but it's a very smooth read and if you thirst for adventure, this is the novel for you. I found myself squeezing in time to continue to see what comes next.

This is only a personal preference, but I enjoy watching characters behave and seeing how that shapes who they are. I was hoping to get a bit more "showing rather than telling" for how these characters came to be where they are now. The "showing" of this novel is heavily in the action and fighting. This is not a problem, but a little more non-fighting interactions that build on the characters would be great. The author has shown that he/she is more than capable of doing this through the Janaxia backstory (which was my favorite arc) and hopefully we will see more of this in the future.

I have a soft spot for the silent characters and so my favorite is Parth and her habit of one word answers. One day I'd like to know where she came from, what wood elves are like, etc etc.

Overall, definitely give this a read!

Folded Corner

This story reminded me why I still visit this site, because you'll never know when you happen upon a gem such as this. I'm honestly surprised that this isn't more popular. I suppose it's because it isn't an isekai, or a harem (i think), and doesn't have an overpowered mc, so the average RR user might pass this up for no good reason.

The bickering between party members, nonchalant attitude of the clearly-evil "wizard", and casual comedy from the prologue drew me in immediately. The story has a distinct style to it that's easy to love.

The grammar is good too, especially if it's all edited by a single person. Though there is the occasional spelling error, I was never unsure of what the sentence was supposed to say. It not never got in the way of the story-telling so still a definite pass.

As far as plot progression goes, I'm not sure how to rate it. I've played a bit of DnD before and have read an ungodly amount of fantasy novels/comics/books, so it's hard to tell how common/predictable this is for most other readers. It definitely is entertaining enough to keep me wanting to read more even if there is some commonality in plot progression other fantasies of this type have.

Slight story spoiler so I'll put a tag:

Spoiler: Spoiler

But that's such a minor issue that it's not worthing worrying over. It's much better than over-explaining every detail, motive, and decision characters make.

Speaking of characters, this is really where the story shines. I'm fervently rooting for each of our party members and it's always fun to watch them.. interact.. with eachother. I think this is the main draw of the story, as each character is so clearly defined and have such vivid personalities you can't help but get drawn into their lives. I clear sign of a successful story is when the readers can imagine what a character's life was like proir to the start of the current story, and this definitely succeeds on that front.

My only other complaint is minor and it's with the story's hook (prologue). I was confused between Stathis and Semari, mostly because they both start with "S". While this confusion would quickly be sorted in later chapters, their original introductions threw me for a loop. I think the issue is; within the first 3 paragraphs 3 character names are introduced. All 3 names have no physical descriptions attached to them so us readers had to separate them purely by name. It would have been nice to know from the beginning that stathis is a battered paladin, semari a thuggish monk, and parth a standoffish elf. The only character we have a physical description of in the prologue is Janaxia.

I don't think a rote description would be the correct writing decision, but you have an easy opportunity with Janaxia critisizing her party members choice of attire. That's just one idea, there's a lot you could do to organically introduce character descriptions without it feeling like a checklist.

This next part is more a me thing as I'm not sure if anyone else cares. I like not knowing when a story arc will end. So, while the chapter naming scheme is clearly defined, it was a bit too defined for my taste.

Overall, keep up the good work. It's truly an entertaining story and I can't wait to read more :)

PS: Re-reading back this review I felt I might've been overly critical. Don't take it the wrong way, it really is a good story!


An Adventure anthology that gains a level with each story.

Reviewed at: Redcastle 10: An Unwelcome Visitor

This story starts out a bit rough in the beginning, but as it continues the number of issues each episode steadily decreases as the quality improves bit by bit into a memorable series of short stories following the Goldthirst Company.

-Dragon Veil

The story starts out at the end of one adventure and the beginning of another, with the party formed and personal dynamics largely established. This first episode admit ably has a few issues, being a bit choppy between some of the scene changes, and pushing Semari and Parth to the side for a time.

Past those issues however is a cast of characters that play off of each other well enough for a number of laughs, given their general genre savviness, willingness to sell each other out for their own safety, and general mismanagement of their party roles. 

-A simple job

This adventure smooths out a lot of the issues I had with the previous one, while also setting up the events that'll have greater ripples to the rest of the story.

-Janaxia's History

While it doesn't answer all of the questions left to Janaxia's mystique, (which is a good thing) it does explain her beginnings as a meek but proud girl, and the events that inspired her to become the confident Eldritch wizard of present.

Side Note: Kinnevar is a dark lord whose style is worth remembering. (It's also genetic.)


This episode while lacking some of the dungeon delving adventures of the previous episodes, instead focuses more on a social adventure, as the party interacts with the various knights and inhabitants of the town of Redcastle, while combating a local demon threat.

This episode alternates between action filled sequences of fighting and a much slower pacing which works because it allows the party to do what they do, while also using the downtime to show a greater focus on the party's interactions, both with each other and others, which as always is where this story shines.

-In closing

While this story does open with a bit of a rough start, it's constant improvement and entertaining characters leave each episode memorable in its own way, and with the party's bickering and occasional bouts of genre savvy munchkinry, leaves a feeling reminicent of a night playing fantasy rpgs (just without the dice praying, and DM haggling).


A really fun story, enjoyable to read and the characters feel fully fleshed out.

There are stories that take themselves too seriously, this isn't one of them. I laughed out loud many times. The dialogue doesn't feel forced or stale and you really feel as if you are there with the characters, drinking ale, looting corpses, winding up dragons... Good old fashioned adventuring. 

My one bit of feedback: The grammar isn't perfect, but that's not something that I tend to mind, especially when the story is this enjoyable. 

Delightful story with great characters!

Kaleb Bjorkman

A fun, character-driven romp through demon-infested castles and enchanted tombs. The party has a nicely clashing set of personalities (but not so much so that they can't work together perfectly when needed) whose mysterious backstories lead to a nice bit of intrigue throughout the story. Not a terribly original setting, but it's polished to a mirror sheen with creative flair, which is so much better than a creative setting that isn't. As a DnD player, I found that the banter caters well to me, but I believe anyone even vaguely familiar with the modern fantasy scene could have fun with this one.

Domi Sotto

Warning: Laughs Ahoy!

Goldthirst Company offers an off-kilter take on a classic dungeon crawl. The story follows the classic archetypes of fighter-rogue-wizard that are fitted with personalities made for comic explosions. 

They grab at the tasks that would daunt stout-hearted, and... well, they grab it. And don’t read the fine print. Every adventure the Company goes on delights with a little twist or two on the trope for maximum comic effect.

the chapter size is just right to catch up on the latest twist in their tale, and go to the next one.

about the only thing I missed is what the cover offered — a central character focusing the narrative and breathing emotional layer into it. While I know it is a party adventure, I still think it would have benefited from the first among the equals, be it Janaxia or one of the other three misfits :) 

highly recomend for laugh out loud moments  and a solid story.

Jordan Stufflebeam

Get The Gang Together! ADVENTURE!!!!!

First off, wow! I was laughing pretty good at the majority of this because it is just a fun story. The Blurb alone gives you a good taste as to what the conflict is going to be and the author sets it up so well. Its a skill to set up humor to where it actually involves the story instead of just being funny to be funny, and she does a bang up job with that!

Dont be off put by some of the errors in the story. Overall it is a well written adventure just needs some fine tuning but the characters are diverse, the pacing is spot on, and more people need to be reading this book!

One thing I loved that the author did is that everyone in the group is drawn up to cause drama with one another but they still need to work together towards a common goal. Genius! 

Its dark, its hilarious, all around amazing! Read it! You won't regret it!