To Conquer Fate

by Root Greevil

Original ONGOING Action Adventure Fantasy GameLit LitRPG Male Lead Strong Lead
Warning This fiction contains:
  • Profanity

The Dimension Wars almost broke the very fabric of reality, each dimension and race struggling for supremacy in the fight to obtain the resources located in the void between dimensions. Under threat of their home worlds disappearing into the void, the major races and dimensions gathered together to form a truce, stopping the endless conflict. After decades of meetings and deliberation The Tower was born. A colossal structure formed in the void, The Tower would act as a proving ground, a place where each race could send a champion to compete. The higher their champion climbed, the more resources their race had access to.

Waking up naked with his memories sealed, Tormacc must climb The Tower. During his climb a chance encounter lets him in on a secret that would cost him his life should its knowledge get out. Burdened by the knowledge now in his possesion, and the responsibility that brings, he has to rely on vague impressions of his people and a sense of honor to push himself forward. But without any actual memories of his home planet he has no idea what his life was like before entering The Tower, or what those memories would reveal to him once unsealed.

  • Overall Score
  • Style Score
  • Story Score
  • Grammar Score
  • Character Score
  • Total Views :
  • 36,126
  • Average Views :
  • 1,338
  • Followers :
  • 511
  • Favorites :
  • 77
  • Ratings :
  • 135
  • Pages :
  • 212
Advertisement
Remove
Reviews

Leave a review

Eladar
  • Overall Score
  • Style Score
  • Story Score
  • Grammar Score
  • Character Score

As of chapter 13, I, the Writer System announce that this is going to be a good book. Now, let's hope that it ain't dropped.

Alias: Root Greevil

Stats:

Intelligence: 10

Willpower: 10

Focus: 10

Available stat points: 0

Skills: Writing Lvl. 18, Descriptive Writing Lvl. 17, Action Writing Lvl. 12, Creative Writing Lvl. 2, 

Path Points: 49

Paths: Newbie 0/6, Reparation 0/25,

PS: I can't guarantee the quality after chapter 13, cause I don't have time for this book rn.

solamaster
  • Overall Score
  • Style Score
  • Story Score
  • Grammar Score
  • Character Score

Absolutely worth the read

As of chapter 17, this story presents an engaging system/mechanic, with a potentially good plot. I say "potentially" because the major points are still unveiling, the mystery is part of the story itself. For this reason, I'm still keeping half a star away from the perfect 5 stars in "Story Score". 

The style is a good adptation from other well-established stories, but, for the same reason as pointed above, I'm giving it 4.5 stars instead of 5. Still waiting for a bit more development.

The grammar utilized provides a very comfortable read, so there goes 5 stars.

As for the character score, the main character presents a good line of thought for every situation, which is great, but I still miss other interesting characters in the mix, I hope we can get other POVs eventually.

All that said, I eagerly await for every chapter posted here, as this is a very engaging story.

Duquette7
  • Overall Score
  • Style Score
  • Story Score
  • Grammar Score
  • Character Score

Not A Wizard, Finaly,

This is an exelent addition to the Litrpg community, the characters are intense, the changing settings evocative and well fleshed out, and the system mechanics are intresting, and more importantly origanal.

But what sets this apart the most for me is the build, this is the first straight Warrior I've seen in one of these kind of settings, and it's incredibly refreshing.

The first few chapters start out a bit slow do to the memory loss mechanic, but things quickly pick up steam, and rather then a quick gimick it seems to be a fairly well intigrated part of the story, so bear with it.

sjs9999
  • Overall Score
  • Style Score
  • Story Score
  • Grammar Score
  • Character Score

The author has done a good job crafting a likable and engaging MC. He is competent, finds advantages without being OP, and makes intelligent/reasonable decisions based off his limited information. Grammar errors are minimal, and style is decent. 

As of chapter 17 the full workings of the ability system are unclear, but this is by design to space out info dumps. What I’ve seen so far is original and well thought out.

I’m excited to see where the story will go from here

Ty Bob
  • Overall Score

ThankYou for the great book

Spoiler: Spoiler

 

I love your new book birr I also loved your old one(A Place to Belong) sorry about my spelling keep up the good work but pls try to at least update your old one every once in a while

KoboldPatrol
  • Overall Score
  • Style Score
  • Story Score
  • Grammar Score
  • Character Score

High quality storytelling, don't miss it!

(as of chapter 25)

The story 'To Conquer Fate' follows Tormacc who awakens in the multi-dimensional "dungeon" system The Tower as the representative for his race. His memories have been locked per the rules of The Tower, as being there is a huge competition between all worlds and dimensions to bring power and resources to his race. But before that he has to survive against the not-so-easy monsters in the starting zone, getting strong enough to take on more lucrative challenges...

Style: The story is written in third-person internal style from the protagonist's point of view. The sentences are finely crafted with good descriptions. There are almost no huge info dumps (only when he gets a lesson at a "tourist information" but that fits the situation), most of the explanation and world-building is smoothly inserted into the story.

Story: It's a story about getting strong in a dungeon-like environment, no big surprise so far for experienced RRL readers. What is a bit different is how the different environments are organized. But the really groundbreaking idea is how the ability system works: there are myriad ways to build your character however you want depending on which of the abilities you unlock, with a new branching path starting after each ability, offering almost unlimited customization options (and not enough points to unlock all of them). The pacing of the story is very good, the advancement is visible but not overly quick. The chapters with lots of spending of points can be a bit monotone but they are informative and I think important as well.

Grammar: Very good. The grammar is excellent and only rarely is there a small typo.

Characters: Apart from a short period there is only the protagonist, acting alone. He is smart, plans ahead and chooses his options after careful deliberation. At the same time he has emotions and other natural traits, making him a rounded character. Those few people he interacts with show hints of a personality but it was too short to learn much about them.

In total, this is a high quality story with a believable character in a believable environment, certainly in the uppermost range of RRL stories.

proofreader
  • Overall Score
  • Style Score
  • Story Score
  • Grammar Score
  • Character Score

Like Blackthorne but better!

This story is ultimately a tower story, yet it is more than its literary predecessors. The Tower is not mindless, and even yesterday's enemy can have new tricks. 

Kudos to the author for keeping the struggle alive as it goes along. The grammar is impeccable, and the story will hold your attention.

In terms of room for improvement: this, like almost every novel in this genre, the MC is a bit unquestionably focused. Less than other novels, the author has attempted to put some emtional roots in, but continuing to show more of his 'humenity' would definitely improve the work. 

 

I reccomend you read this one.

smeh
  • Overall Score

Very promising! (Recommend it fully)

A very enjoyable read, with a level headed MC that at least have the ability to think before taking action.

And a fate wheel system that's unique in my opinion, plus the warrior MC.

The only thing that I don't get is the chapters about the fate wheel that the author is making, it would get out of hand's the more the fate wheel expanse.

Stomatopoda
  • Overall Score
  • Style Score
  • Story Score
  • Grammar Score
  • Character Score

Familiar, Engaging, and Worth Your TIme

A promising story, as of chapter 23.

The author isn't pushing the boundary of any tropes, firmly ensconced within the classic plot of a lone wolf MC surviving their way through a tower/series of dungeons on their climb to greatness. That being said, the theme is a good one and it's a pleasure to have a well written setting with a character who is consistent and logical, but not completely devoid of all personality or emotion.

The story hasn't had much of a chance to get off the ground yet, with general groundwork being established before larger plot devices and arcs can be put into play, but it's engaging enough to keep you entertained and coming back, and appears to be planned to some degree (so far no horribly waffling plot-stagnant chapters common in larger fictions!). The author's style isn't distinct, and the action writing is common to most popular action/fantasy fictions (except pleasingly with a little more realism), but it's competent nevertheless.

The grammar is solid, with very little mispelling and only a couple of run-on sentences. Most of these errors are cleaned up promptly, too, and generally don't disrupt the flow of the writing. The update schedule is a little haphazard, but still fairly frequent and there are up to 12 extra chapters on Patreon (meaning there's hopefully a bit of a buffer if the author goes through a busy period).

Teal Deer
  • Overall Score

If you liked A Place to Belong...

Aw yeah, I'm getting a very A Place to Belong vibe from this new story. Still catching up but I feel confident it will continue to live up to the quality of the first chapters. Top of the tower here we come!