Kyle signed the contract because he wanted to join an exciting pre-release eSports tournament. But now, he’s stuck in an immersive virtual reality world, fighting against hundreds of other players in a competition that might take years to complete. At least, it would take years unless the players unite to tackle the game together...
A rules-light VRMMO fiction. The mechanics have a strong survivalcraft influence. The protagonist is far less powerful than in most VRMMO stories, and must exhibit heroism despite weakness. Its themes include the social dynamics of a VR world, a game world's effect on identity, and the influence one person can have on the culture around them.
Releases every other M/W/F. Written without prior knowledge of the RPG-Lit genre; I was surpised to find out it was even a thing.
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I don't often read more than a few chapters of the LIT-RPGs on this site because so many are just so bad. The is an absolute exception to that rule.
I binge read the first 49 chapters (where it currently is as I write this) in 2 days. Every character is well defined. Every one of them has a personality too. Never do you feel like the writer had a lazy day. It's as if each chapter were meticulously combed over before hitting this website.
If you read any litrpg, read this one.
So, this won’t be a long review, since I’m lazy. I found the title while randomly looking for interesting stuff to read. It’s a different take on the VR gaming Lit-RPG idea that’s gotten so cliche. The English is good, and I haven’t found a single spelling mistake so far. The story updates on a weekly basis, at 1.5k words on average. I’m writing this after I’ve read the first 21 chapters, and concluded that the story deserved a review. Light spoilers ahead:
There’s little combat, and little emphasis on it: more is on survival, and figuring out what the heck is going on. The main character tries to convince others to work together, they start their own town, mostly they just talk, etc. Surprisingly, the story isn’t at all boring. Even without much combat, there’s enough conflict to keep things interesting, and we’re constantly met with new players and characters. The background system, e.g. the mechanics are carefully and thoughtfully designed, and it’s fun how the players try to figure them out, or break them completely, in order to use them to their advantage. The "gamers" themselves are portrayed realistically, and the characters generally feel like people, not cardboard with dialogue. Maybe the protagonist is a bit boring, for now, but the fiction is really only beginning.
Also, be warned that it’s really soft and PG-13. Like, cursing-is-censored soft, "because of morals". And the writer is extremely considerate, some of which might be seeping into the protagonist, or other characters. But it gives it an interesting twist, and has its good sides, along the bad. Also, the setting is in the future, around 30 years from now, so it might be possible that people are all-around more thoughtful and "sensitive". Or it’s just some of the characters. Even if you hate that beta stuff, and the political correctness, you’ll find that the story has plenty to offer, and it hasn’t actually gone political.
It's a pretty unique take on the whole VRMMO idea. It's well written, well thought out, and has great grammar, and has well-written characters. The whole idea of the world they're in is pretty much completely unique. Instead of the main character being super overpowered and doing everything alone and winning, the story is focused on him trying to get everyone to work together in a realistic way so that they can beat the game faster. This is one of the only Litrpg stories that I've seen where even without much combat it never got boring and kept drawing me in. The characters are real, the jokes are funny, and overall it's a great read.
It’s an interesting fast paced story. Beginning to come into its own. The story follows Kyle, his assent to power, and how he tries to play an online multiplayer game that him and other people are trapped in a little differently to how one usually plays these games.
It’s good stuff. Worthy of at least 4 and a half stars.
So stop reading reviews and read the damn thing!
Hey guys. I just want to say that I am LOVING this story so far. I don't have time to write a more detaled review right now, that will be comeing soon, but I didn't want anyone to miss out on a great read just because they didn't know about Infigeas.
Talonos' characters are truly engaging and the plot is twisty and interesting. Do yourself a favor and give this one a try.
Honestly, I gotta say I really enjoyed this story, it has the aspects of a lit-rpg and of a good story.
Now to start it off, the grammar was good not that many errors I could see and it was easy-to-read. Now off to the best part of the story in my opinion, the characters. All the characters felt genuine, I could relate to the MC, to some of the other characters. The dialogue was great, each person speaking with their personalities and passion.
Now the style is something different, at some points, the author tells more than shows which is something he could work on in some of his chapters and future work, some phrases felt wooden, but overall it was decent. One nitpick here to the author, writing 10 vs Ten, I feel it's more professional to go the lettered number route but it's up to you.
The story is interesting and there is some mystery involved in whys and hows of the plot and the major conflict/mystery portion. Although it doesn't break through anything major its a good story and I encourage ANY future readers to check him out!
In conclusion, I await future chapters and am interested to see where the author goes from here.
This is it my friend. I love it so far. And F System, i'm not gonna put 50 characters long review. this is perfect. almost
The style is indeed very great and the pace of the writing is steady. The author is merely over-descriptive with some scenarios.
It may seem like a cliche VR world like many others at the start. But somehow, the author makes his world have a unique touch to it. Be it with his mechanics, his down to earth and not unrealistic system or his way of making the world feel like a survival game like Hunger Games.
This is the second best aspect of the novel. Be it the author attainment in grammar or his overflowing vocabulary, they are of the deciding factors when describing fantastic scenarios or deep characters. This makes a great difference compared to most novels on royal road.
The characters are the crown on this king. They are either fun, deep, emotional or even normal people. They give a very alive feeling, and later in the novel, the author shows many more of their depth, making them not you everyday isekai characters, but a fully made and well-thought-of person.
There are few to no reasons for why not to read this novel besides not liking the genre. But it being bad is not one of them. I expect much more not only from the novel but also from the author.
This review is based on the first 17 chapters available on June 14, 2018. If a rewrite or renumbering is made, please alert Tyr so he can update this alert.
Also, to forewarn, I am not much into the LitRPG scene. I like to play games, not watch them or read them, so I tend to avoid the genre. That being said, you don't review a story based entirely on its genre, but it may color my review to know that I haven't read much into the standard tropes, cliche storylines, basic characters, or whatever else might plague your typical story in this genre. I was also recruited (if you'll forgive the reference to the story) for this review, so this might be somewhat out of the ordinary for me. You have been warned, and I have cleared my conscience.
The story is, if nothing else, not what I expected from a LitRPG. I was warned by the author beforehand that it wasn't intended to be the experience I would associate with the genre, and Talonos delivers on that.
The introduction was fun. Yes, it's cliche to wake up in a dungeon, but I liked the "It wasn't a prison" gambit that he used. It worked for me. The story since then has hiccupped at times, with some rather tedious explanations of things that could, honestly, be shown in some other fashion. I get that the character is bored with reading the help documentation, and that we, as readers, can relate to that, but I don't feel like actively relating to boredom in that way. Passively, sure. "I know those texts and they are so dry," but I don't want to feel it in the story.
The story's progression has left something to be desired. It's not a bad story, all things told. I don't mind lack of combat or a focus on building a society, but after 20,000 words it still doesn't feel like there's been a real catalyst for change in the story. I know that it's a slow build. I get that the challenges of the world are presenting themselves and the characters are doing things. But I suppose I expect more than the game's background story to keep driving at this point. It's difficult to explain what I mean, but let's give it a go.
Yes, they're trying to build a civilization, but only to outsmart the game, it seems, which isn't acting very clever. Plus, they already technically achieved that goal, so now it's just making that civilization bigger. The characters have teamed up because they ran into each other, and their conflicts with teaming up don't make much of a play despite what seem like very different goals. They show up, don't get me wrong, but they don't seem to be driving the plot much, and so the plot seems somewhat aimless. Not entirely, but enough that I'm not really excited about what might happen next.
The characters are fairly well-scripted, and their vocal tics/personalities are decently easy to distinguish. That being said, a lot of characters are introduced in these chapters, and though he takes it slowly, I don't feel like I have a great list in my head for each of the non-starters. Jacob, Kyle, Mia, and Mason (I really hope it was Mason) all stick, more or less, but Brandon and Dvorag (Dvorak? I remember the Dv...) and the (currently) throwaway female Avina (I hope it was Avina) all leave a less-than-solid impression. Is there another character? I swear there was another one. Jason, maybe? Not that they're all forgettable, mind you, but their characters don't seem as solid to me. They're either flat, or suddenly not, and there doesn't seem to be explanation for any of it. Perhaps Dv would be more real to me if I watched more streamers but, as I said, that's not really my bag, and so his lines all sound basically pointless.
Some of the judgment calls that Talonos' narrator (whom I blame instead of Talonos directly because sometimes that's the narrator's voice, not the author's) makes in his story with references, allusions, and 4th wall callouts land a bit flat for me. For example, Monty Python being referred to as an "antiquated dad reference" is both uncharmingly ironic in the use of antiquated to describe it, but also attributes Monty Python as a throwaway set of jokes for dads instead of the international British-based sensation that it was (and still is, to some extent). This isn't the only example, but I'm not here to harp, so I'll just say that a few of those decisions by the author don't stick well with me. Perhaps they would/do with a different audience, but this isn't their review.
The writing is fairly well-done, with only a few glaring errors, and most everything else being extremely minor. But those glaring errors (like missing words in Chapter 12's Title, or number changes without explanation in Chapter 7, or the inconsistent capitalization of "which" in the chapter titles) do take me out of the flow of the novel, which is exactly what we want to avoid as authors. Also of note are the "filter words" (like "seem" or "felt", etc.) which pop up a lot during certain chapters. While they are hardly evil, their overuse can, at times, keep the reader from engaging as directly with the story. I should know, I have been guilty of this on many occasions (and only recently learned what it was and how to fix it).
So, overall, a decent story that I might even keep reading if the story gripped me a little more, or the characters, or even the setting. Alas, none are quite strong-enough to keep me, and so I leave with the best of wishes for future success, and a suggestion to contact me if there's ever a rewrite.
It was the perfect read on a Sunday when I was sick in bed.
The story is thoroughly enjoyable.
The "survivor colony in the wilderness with no government" is my favorite genre. Talonos' writing reminded me very much of Heinlein, and took me back to my youth, reading the "classics" of "Have Spacesuit: Will Travel," and "Starman Jones," but new-and-improved and updated for more modern readers.
The plot is intriguing and thought-provoking, but not heavy, and punctuated with some very funny moments: I liked the unanticipated effect when the guy shot the goblin -- made me laugh out loud (literally!)
The throwing the bowl of soup was funny too.
I thought the challenge to authority with the karate training was very well done, and very interesting indeed. Brilliant resolution.
The exercise to "dehumanize" the NPC goblins was interesting as well.
I have thoroughly enjoyed what I have read so far, and am looking forward to reading the rest -- and hope to someday see it as a Netflix miniseries!