There is no Epic Loot here, Only Puns.
She became a dungeon core.
Everything pointed Delta to murdering her way to success. People were just mana farms, right?
No, that was wrong. Delta refused. Then everything became odd.
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I have just finished catching up to where the book is currently at chapter 27. I really enjoyed this book because it has a steady and realistic progression of the main characters abilities and dungeon. Also as was mentioned in another review it has an understandable map and not long list of stats and stuff. But the part I like most about this story is that is one of the few books on the site that makes me laugh out loud as opposed to just finding something funny. the characters are lovable and there are a lot of things I want to hear more about like the town and her goblins lives . It is definitely worth a read so why don't you try it!
TLDR: Stop in for the click-bait title, stay for the funs.
Ever enfolding builder scenario of increasingly numerous and lovable characters. I was a little concerned that the author had bit off more than they could chew with the continuous puns that the premise seemed to be based off, and boy was I... totally wrong to be. There are puns everywhere. Puns for days. Puns for miles. Puns on puns. Puns in building, puns in eating, puns in combat. I love puns.
Written in a narrative sort of way that has a few different perspectives of wonderful recurring characters, tremendous witticisms that seem straight out of a pratchett or gaimon book. Give it a shot for a 'meh' moment and wind up 75 chapters in.
I love how much fun this story is. The town full of retired S+ adventurers causing minor trouble, the amazingly well fleshed out characters, and the sheer whimsy of this story had me laughing nearly every chapter. I will eagerly await each new chapter!
This is a great novel unforunately the author has slowed down so much that the story as effectively stopped.
Once the system breaks the rules because the protagonist is "special" I am out. It was a lovely story prior to that.
(Currently I just finished Chapter 120)
Quite literally no character or detail is unimportant, and there is no filler. This is a series that couldn't be more wholesome or more entertaining. This is also a refreshingly new take on the genre/dungeon trope.
I've cried from laughing too hard, having my heart broken, and just in pure joy throughout this series. It has made my bar for light novels (or any fiction) set abnormally high...I feel bad for any books I will read next, because they simply won't measure up.
Without spoilers this is about:
-a girl doing her best, with most frequently hilarious results
-learning that "broken" doesn't have to equal bad
-puns can be funny, even if you hate them
-(anything else might be a spoiler, so just read it!)
The author is truly talented and I'm in awe at this work. The pacing is fast, the action scenes actually read well and up the tension, and every character gets development. The writing overall is clever and clean, emotions are easily conveyed, and each character matters.
I have thoroughly enjoyed being surprised and satisfied with where this is going.
stewart92, THANK YOU! I CAN'T WAIT FOR MORE! You are amazing.
I love the story, for what it did in the earlier chapters. It tells the story of Δ and all the others in a very endearing way.
But there is a problem I have with the story. And that's the pacing. You know. Things gling slowly in an emotion filled environment is cool and all. But if I come back to it every few weeks, to find out there's 2 chapters to read, I'll just wait, until I have some actual material in my hands. And then I forget about it. And when I come back, all the magic is gone. Sad. Because i truly feel , that this is something magical, that more people should read. And I will return in due time. Only that it doesn't feel as rewarding, when do, to when I started the series.
It's a bit more involved than the title seems to imply, but not so much as to stop being a primarily light-hearted read so far. It's actually a fair bit of fun without being mindlessly frivolous.
It is less than perfect, though. In the very begining, she immediately refused the trade, calling it out as a trap. Yet here she is, as a dungeon anyway. And shouldn't she be mentioning this to the proven friends that she has? Just a little "Hey I used to be a person and some creepy dude trapped me here"? She excitedly mentions early on that she's determined to "break the system", but she spends 0 time actually studying the mechanics in an attempt to do so. She's just bumbling around like a helpless child. She's cute and endearing, but she seems to be getting more and more childish as the story goes on.
Edit as of 66:
The supporting cast has grown and oh my has it grown well. I swear one can't go two paragraphs through this story without bumping in to someone interesting. Still fairly light on the plot, but the supporting characters are 100% strong enough to carry well past the point the story would have gotten stale if it only followed Deltas antics and her lack of real growth. Not that she's been stagnant, but that I think she was regressing earlier in the story, and that her "growth" as a person so far has just got her back up to the level she started at.
Heartwarming will be the best word to describe this story, but that does not mean the story does not possess epic or action moments and amazing characters. If you add the writing, plot, character development (Oh, Nu...), world building, dungeon building...
But returning to the review stuff.
The story is centered around Delta and the characters around her, since it starts as a classic dungeon core story (dungeon building and resource management), it keeps that going non-stop but with a VERY different and unique approach and I will even be able to say that this is a story which can be read by both 13 and 18+ year old people with a double reading with characters as endearing as DEO (screaming intended) and the rest of the cast, both from the dungeon and Durence that try to be happy go lucky even if the world is a bit grey for them.
If you can spot the puns (good and bad), it's because the grammar is solid and constant, the writting flows and even if it skips to a different POV from time to time, it sounds more like extra chapters than part of the main story while helping developing the world around the dungeon.
The main character has spun, even if Delta tries to be a loving and caring "mother" to the dungeon, and at the same time, Nu is the strict father figure that acts more like a protective and caring brother for Delta.
The cast keeps increasing and in ways nobody expected due to Delta deltaing her life inside the dungeon, and the dungeon affects at the same time Durence, making eccentric people appear from there from time to time.
At this point in the story, there have been some antagonist figures in which my favorite was the tax collector (biggest evil in the world!!), but even if everybody survives Delta, that doesn't mean that they weren't deltaed in the process.
Release dates are constant and abundant, which helps a lot with serialized works; author answers properly to critizism and at the same time addresses queries made by fans. The author even draws maps for people to understand better the description and the layout of the dungeon.
If you liked the Wandering Inn, this series is similar in some tones but keeping both a warm theme and a clear direction to the story that does not let it stagnate.
Overall: My feelings towards this story can be summarized by a random thought that I had just as I was starting the latest chapter, and was looking at the title of the story in my bookmarks. "There is epic loot here, it's the whole story." It has an abundance of heartwarming elements including an emphasis on that large family vibe that is one of the strengths that dungeon novels have. Comedy suffuses the entire thing until I cannot think of any elements of dungeon building that haven't been given their own hilarious personality.
Mana as a conquering zealous army... Most people use personification as a means to give a general impression of something that is hard to describe. In Delta's Dungeon the elements of English Literature are used to provide lunch breaks and for the glory of Delta.
Style: The entire story has a very lighthearted feel, where any of the "rules" that normally encompass a system world exist as a framework that makes a melodic snapping sound. A great deal of the focus is on character interactions between a caste of oddities that makes a very comedic sort of slice of life, and even during chapters that often come across as dull (info dumps, construction queues, lore) there is typically both a twist that makes it entertaining and another scene in the same chapter.
Grammar: For most people, grammar is a set of rules like gravity that are inescapably there, and resented like when the yogurt falls out from the fridge like a dungeon door trap out for your morale. However, mastering gravity is, paradoxically, the key to flight. stewart92 has that kind of mastery of grammar where little things like the use of all caps, or carefully placed apostrophes are the crux of a joke or characterization. I haven't noticed any problems so they are fixed with a great deal of promptness.
Story/Character: I think this story needs the slice of life tag. There are conflicts on a larger scale, beyond the scope of the dungeon, that have satisfying setups and climaxes and conclusions, but the bulk of the story is moments in the lives of the characters (to such an extent that I combined both categories rather than rave about the same things twice.) The story even avoids the pitfall of tedium common to slice of life stories by taking the collective common sense and leaving it in a corner to gradually collect assorted fungi.
Overall, this story is amongst my favorites on the site, and I would recommend it to anyone, bar none.