Age of Gods - A VRMMO Story

by thomasdarkrose

Original ONGOING Action Adventure Fantasy LitRPG Magic Male Lead Slice of Life Strong Lead Supernatural Virtual Reality
Warning This fiction contains:
  • Profanity

Darren is just an average guy, not rich, not poor, not too fat, not too thin, just about everything regarding him is in the 'Goldilocks Zone'. He spends his leisure time playing VRMMO's, but he isn't the righteous hero or conniving villain, instead, he spends his time hunting down the rarest resources to craft the most powerful items he can. Today Karonite Industries newest VRMMO is launching and Darren is ready to play.  Join Darren in a new world on his adventures in Age of Gods!

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I had previously started writing this story but became dissatisfied because of my lack of experience. Now, Age of Gods is relaunching with the same premise but many many changes. I hope you will all enjoy this journey with me!

(Just a quick note, any reviews dated before 12/10/2018 are for the previous version of this story.)

I did not make the cover if the owner of the art wants me to take the image down please just send me a message and I will comply immediately.

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Table of Contents
Chapter Name Release Date
Vol. 1 - Entering the Game - Prologue ago
Vol. 1 - Entering the Game - Chapter 1 ago
Vol. 1 - Entering the Game - Chapter 2 ago
Vol. 1 - Entering the Game - Chapter 3 ago
Vol. 1 - Entering the Game - Chapter 4 ago
Vol. 1 - Entering the Game - Chapter 5 ago
Vol. 1 - Entering the Game - Chapter 6 ago
Vol. 1 - Entering the Game - Chapter 7 ago
Vol. 1 - Entering the Game - Chapter 8 ago
Vol. 1 - Entering the Game - Chapter 9 ago
Vol. 1 - Entering the Game - Chapter 10 ago
Vol. 1 - Entering the Game - Chapter 11 ago
Vol. 1 - Entering the Game - Chapter 12 ago
Vol. 1 - Entering the Game - Chapter 13 ago
Vol. 1 - Entering the Game - Epilogue ago
Vol. 2 - The Grind - Prologue ago
Vol. 2 - The Grind - Chapter 1 ago
Vol. 2 - The Grind - Chapter 2 ago
Vol. 2 - The Grind - Chapter 3 ago
Vol. 2 - The Grind - Chapter 4 ago
Vol. 2 - The Grind - Chapter 5 ago
Vol. 2 - The Grind - Chapter 6 ago
Vol. 2 - The Grind - Chapter 7 ago
Vol. 2 - The Grind - Chapter 8 ago
Vol. 2 - The Grind - Chapter 9 ago
Vol. 2 - The Grind - Chapter 10 ago
Vol. 2 - The Grind - Chapter 11 ago
Vol. 2 - The Grind - Chapter 12 ago
Vol. 2 - The Grind - Chapter 13 ago
Vol. 2 - The Grind - Chapter 14 ago
Vol. 2 - The Grind - Chapter 15 ago
Vol. 2 - The Grind - Chapter 16 ago
Vol. 2 - The Grind - Chapter 17 ago
Vol. 2 - The Grind - Chapter 18 ago
Vol. 2 - The Grind - Chapter 19 ago
Vol. 2 - The Grind - Chapter 20 ago
Vol. 2 - The Grind - Chapter 21 ago
Vol. 2 - The Grind - Chapter 22 ago
Vol. 2 - The Grind - Chapter 23 ago
Vol. 2 - The Grind - Chapter 24 ago
Vol. 3 - Education - Chapter 1 ago
Vol. 3 - Education - Chapter 2 ago
Vol. 3 - Education - Chapter 3 ago
Vol. 3 - Education - Chapter 4 ago
Vol. 3 - Education - Chapter 5 ago
Vol. 3 - Education - Chapter 6 ago
Vol. 3 - Education - Chapter 7 ago
Vol. 3 - Education - Chapter 8 ago
Vol. 3 - Education - Chapter 9 ago
Vol. 3 - Education - Chapter 10 ago
Vol. 3 - Education - Chapter 11 ago
Vol. 3 - Education - Chapter 12 ago
Vol. 3 - Education - Chapter 13 ago
Vol. 3 - Education - Chapter 14 ago
Vol. 3 - Education - Chapter 15 ago
Vol. 3 - Education - Chapter 16 ago
Vol. 3 - Education - Chapter 17 ago
Vol. 3 - Education - Chapter 18 ago
Vol. 3 - Education - Chapter 19 ago
Vol. 3 - Education - Chapter 20 ago
Vol. 3 - Education - Chapter 21 ago
Vol. 3 - Education - Chapter 22 ago
Vol. 3 - Education - Chapter 23 ago
Vol. 3 - Education - Chapter 24 ago
Vol. 3 - Education - Chapter 25 ago
Vol. 3 - Education - Chapter 26 ago
Vol. 3 - Education - Chapter 27 ago
Vol. 3 - Education - Chapter 28 ago
Vol. 3 - Education - Chapter 29 ago
Vol. 3 - Education - Chapter 30 ago
Vol. 3 - Education - Chapter 31 ago
Vol. 3 - Education - Chapter 32 ago
Vol. 3 - Education - Chapter 33 ago
Vol. 3 - Education - Chapter 34 ago
Vol. 3 - Education - Chapter 35 ago
Vol. 3 - Education - Chapter 36 ago
Vol. 3 - Education - Chapter 37 ago
Vol. 3 - Education - Chapter 38 ago
Vol. 3 - Education - Chapter 39 ago
Vol. 3 - Education - Chapter 40 ago
Vol. 3 - Education - Chapter 41 ago
Vol. 3 - Education - Epilogue ago
Vol. 4 - Growth - Prologue ago
Vol. 4 - Growth - Chapter 1 ago
Vol. 4 - Growth - Chapter 2 ago
Vol. 4 - Growth - Chapter 3 ago
Vol. 4 - Growth - Chapter 4 ago
Vol. 4 - Growth - Chapter 5 ago
Vol. 4 - Growth - Chapter 6 ago
Vol. 4 - Growth - Chapter 7 ago
Reviews

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Sir Nil
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Definitely above average

Considering the amount of shit on this site, this story is a decent breath of slightly stale but still technically breathable air. 

This review will go into spoiler territory. Read it at your own discretion.

Style: It’s ok, no glaring flaws but sometimes falls into a “MC did this, then he did that” sorta feeling. Nothing too bad. But nothing worth complimenting either.

Story: The story is not wholly original, the idea of a guy playing a VRMMORPG is almost done to death at this point, the fact that the mc focuses on crafting for most of the story so far is new but depending on how you see it it could be considered bad writing. 

The entire first ‘arc’ where the mc has to actually work to get a good skill/profession is nice, considering that all to often it is just handed to an mc of such a story on a silver platter with a harem just for good measure, or the ‘work’ is glossed over so incredibly quickly you forget about it in two chapters.

However it raises the problem of the first arc being very long winded and boring. The author seems to notice this which is nice however it slightly tests my suspension of disbelief when the mc took a whole week to master blacksmithing, the craft he’s supposed to know a shit ton about and has mastered over several games, when it took him a few days to learn alchemy and enchanting which the mc admits to being worried about. However it isn’t that much of plot hole as the mc has several skills which boost his ability to work in those crafts and he managed to recreate a revolutionary method of creating magic weapons so it sorta balances out. 

It's formulaic and slow at the beginning and sometimes the author creates possible plot holes to move the story along quicker but I guess its not his fault for planning out an incredibly boring slog of 2-3 volumes.

Grammar is fine, no annoying or glaring problems to warrant much of a notice.

Character wise most characters seem to have some amount of thought put into them which aren’t expressly mentioned, which provides for some good theory crafting (running theory that the girl at the blacksmith shop has a muscle fetish). Though sometimes the author tries to give us character ‘hints’ to the characters backstory which are so glaringly obvious I’ll need to get sunglasses. The characters are ok, nothing that’ll wow you but decent enough to 2.5 stars.

 

Now onto my only real complaints for this story. There is no real measure of power for the MC. Up till now his combat encounters involve punching a boar so hard it exploded, easily rushing through the beginner dungeon and soloing the boss on impossible difficulty. I admit that he’s supposed to be overleveled for the area, since he spent the entire time grinding crafting skills which made his stats pretty dang high. However we have no one to compare these feats with. If someone else soloed the goblin boss on impossible difficulty around the same time as him I wouldn’t care about this matter. Other people can do it so the mc isn’t someone stupidly OP.

What I want is to know that there exists other players who are stronger than him. While I do expect him to be above the common normies in terms of pure stats and game knowledge due to his playtime. There are bound to be other people who play as much as him and have focused only on combat and can thus completely wreck the mc in a 1v1. He’s supposed to be the crafter, yet in combat encounters we have only seen him winning like he’s some OP badass. OP characters aren’t necessarily bad writing, Overlord and OPM already prove this. However the author seems to want the MC to not come off as an OP character, giving explainations in story and in authors notes. Depending on how you see this, it can come off as the author trying to give excuses for why the MC is so disproportionately powerful. However since most of the explainations are actually valid and make sense, it’s not that big a deal.

However I want to see the other side of the game. Don’t tell us he’s not OP, actually fucking show it. Players who’ve played just as much as the MC but has focused mostly on combat. Like the MC but inversed. This can ground the power level of the main character and finally give him an incentive to craft better and stronger gear. Given how the system works, the mc will probably have similar stats to a character that has focused entirely on combat and that’s fine. So long as the disparity between the two is stressed by the skills they each have. The MC should be able to at least react to a player like this, however he should be beaten because the other person has a lot more combat skills. If the authors goal is to have the MC NOT seem OP, this may be the best way to do it. And finally, if this does happen then the MC SHOULD NOT then grind nothing but combat skills and suddenly be able to beat this person. As long as both characters still continue to improve at the same rate, the MC should not be able to quickly pass this person in combat skills because the other has several weeks worth of playtime as a head start.

Another thing, players have affinity with all types of magic, that makes sense since it allows players the degree of freedom they want. However if the authors goal is to not make the MC seem OP, don’t frame the moment we discover this revelation as something special. The reveal had a cliffhanger to build it up, and several gobstomped wizards proclaiming how great it is. Sure it’s special amongst the NPCs but there are literally tens of thousands of players who have the exact same thing. Which pretty much sums up my entire and only criticism with this story. The MC has been doing nothing but stomping over beginner NPCs, mobs and low level characters. Of course he’ll seem OP! Show that powerful players actually exist in story to balance this shit out.

Edit: The best way to put it, the most glaring problem of the author is that he tends to ‘tell’ rather than ‘show’. He tells us of the mcs skill in blacksmithing, yet it is one of his longest crafts to master and his only achievement we’ve seen is from him doing completely basic techniques. The author tells us that the mc isn’t op, yet all combat encounters and NPC interactions seem to suggest otherwise. Another thing is that it sometimes feels like the author is stroking his ego a little bit much and teeters on annoying, however that is purely subjective.

Overall, I’ll say that this story is above average for RRL, nothing too great but decent enough that you probably wouldn’t die of cringe while reading it. Though, above average for RRL isn't that great an achievement. 

pato
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I'll go down the list here, beginning with style and ending in my overall impression, as of Volume 3, Chapter 15.

Style:

I think that there's room to improve with regard to the amount of sensory detail and scene description provided. While there isn't necessarily a deficit of such detail right now, it feels like some of that is either redundant, uninformative, or both. Take Thomas' bedtime as an example:

Spoiler: Spoiler

Lastly, Age of Gods is written is from Thomas' point of view, which means that we, as readers, are privy to his thoughts and desires. Unfortunately, the narration often gets caught up in his thoughts, and neglects his observations. 

Spoiler: Spoiler

But it's not all bad. The writing is polished, and flows relatively smoothly from one scene to another. While there are various shortcomings that can be nitpicked by readers like me, that doesn't mean the author can't tell a decent story. My three-and-a-half stars is a tentative rating, since only 55 chapters are out at the moment. It may or may not change in the future.

Story:

A fair warning to those who enjoy quick progression: AoG lands solidly in slice-of-life territory. 

Spoiler: Spoiler

I personally enjoy the narrative, which is reminiscent of a relaxed twitch stream. It's like being a spectator, or living vicariously within the game through Thomas. Thomas does a lot of crafting. He's the type of guy who likes to personally create all of his gear. If that sounds like your cup of tea, you might like this. Other than that, whether you enjoy the story or not is probably going to be heavily influenced by whether you like the concept of the game world or not. Of course, it's difficult to pin down a concrete concept for the world since there hasn't been much information regarding it thus far, but it won't stay that way forever. Hopefully.
I do wish there was more on his life outside the game, though. Maybe his experiences in the world of the game will motivate him to become a more active member of society in real life.

Grammar:

No complaints from me. There are some minor issues here and there, like improper usage of punctuation, but grammatical errors don't pervade the chapters. If you're a good reader then you should point out any that you notice, so that the author can fix them.

Character:

Oh, boy. I don't want to say that Thomas is a cardboard cutout, but at the same time, he doesn't exactly tick all the boxes for interesting personal traits. A lot of what he says and does is minimalistic, or utilitarian, in nature. Just like the man himself. Since Thomas doesn't have much of a personal life outside of gaming, and since he hasn't really met up with any of his friends yet, we don't know what kinds of people he enjoys being around. He's not much of a class clown, either, but at least he's relatable. Some people might like that the decisions he makes are generally based off of logic, rather than a passing whim or emotion. Personally, I think it makes him seem more like a robot, but we've only spent 8 or 9 days in real life (in-universe) with him, so maybe that's to be expected.

My thoughts:

It's probably worth your time, depending on how much you value your time. If that time would otherwise be spent looking for new web novels to read, then just read Age of Gods. Or bookmark it and wait until more chapters are out, so you can binge it. We're only just past the introductory arc (as of Volume 3, Chapter 15), and now things should be getting spicier.

Also, if you have a couple seconds, and you enjoyed the story like I did, then leave a rating. Doesn't matter whether you aren't sure whether it's a 3 or a 5. Just put something down, tentatively, and then change it later. That helps authors get more visibility, which motivates them to write!

SamHaine
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Got better (prev: Too much the author's game)

Review updated after the rewrite, as of vol. 2, chapter 1.

The rewrite did the story good, but currently I don't have enough time for a proper review, so details coming later.

For the sake of history, I kept the original review in spoiler tags.

 
Spoiler: Spoiler

 Edit, as of the end of the 3rd volume.

Conclusion: a return to bad habits by the author.

In the first version of the story, my main complaint was the author's attitude to subvert logical progression of his story just to force his imagined plotline, even if he had to be heavy handed about it.

At first, it looked like he got over this approach in the rewrite, but the author's notes from the 4th volume's prologue proved otherwise: he reacted to some mass complaints by his readers. And his only actual reason for his actions was "this is helpful for me to more easily create new plotlines". At least, he admits it. Even if he sounds arrogant and indignant instead of apologetic when he does it.

The thing that a lot of readers - including me - had a problem with was the game taking away a major choice from the player, leaving him to cope with long term consequences that were forced onto him without any choice, or for that matter chance to prevent it on his side.

The problem with this comes from the setting: he is playing a game, one that isn't a monopoly, but has serious competition. A game that was shown to have quite a few elements that actively catered to the standard expectations of players. A game that should aim to be the best commercial success it can be. As such it just doesn't make any sense for it to create my way or the highway situations: statistics say that even if the person that the story centers on won't leave the game in such a situation, others will. And these others would presumably be rather loud in their discontent of the game, leading to bad publicity in addition to directly lost profits. Seems like a good business choice, right?

And this all came on top of a full volume of ratber uninspired grinding, and you have a pretty good recipe for mass goodbyes from the readers. As the writing itself is otherwise solid, I am thinking of giving the story another chance, but I don't really have much of a hope for anything substantial anymore. 

Drake19
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Nice story, must read

One of the best mmirog novels in this site. Especially since there are so few crafting types, it is nice to see a little behind the scene of all the battle and glory 

Mike33k
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Can’t get enough crafting love it

Vrmmorpg and crafting with lots of stats and blue windows! More please!

Saifullah Sani
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I am not a expert on writing, but very found of VR stories. Age of Gods is a unique VR story in a way that it has a simple ABLITY SYSTEM, unlike other populer stories here on R.R.

I like crafting system and hope to see shope and business along with action in a balance way.

Wish you all the best 

stetyson
  • Overall Score

Crafting with fighting and magic.

Great crafting systems. Interesting and in depth magic. Wonderfully written!

AndrewJVarela
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The fundamental problem with this story, for me, is that I feel I'm more reading a monologue of a person's 'adventure' rather than a story. You have far too much detail on the most mundane of things. You spent five paragraphs explaining how your character killed four goblins after using one paragraph to kill 16 and a goblin chief. You spent 12 chapters on a tutorial to justify his pet.

You focus on the most boring parts of the crafting process without giving any sort of satisfaction with the product. I mean, we're 30 chapters in and he hasn't even sold anything. Hell he hasn't even built anything beyond the barest of beginner clothing.

I enjoy a lot of inexperienced authors works because while their writing is all over the place and their story misshapen, they have great creativity and pure excitement and joy that they put into their story. They always make me smile. I don't really feel that here.

I'm sorry for being blunt, but this story just doesn't come together at all for me. However people enjoy it so you shouldn't be discouraged from my opinion. I could just be wrong. My best advice to you is to focus on your premise. A good crafting/merchant story. Most beginner writers biggest mistake is always throwing in new things for no reason. Keep it simple.

Zedicous
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The start to what I hope will be a massive story.

The story to this point is both intreging and we'll thought out, with the MC having a very distinct personality and goals. I enjoy the fact that the MC doesn't always do the obvious (to the reader) but has his own personality and preference on how to do things. 

I also enjoy the fact that when he can, he chooses to put in his own effort and time to complete a task instead of spamming his ability, but is still willing to use his ability when he needs to.

Futhark the Elder
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RRL has few stories in which one can simply immerse oneself without periodic screeches of dismay from the inner grammar nazi. To the reader’s delight, Age of Gods is high quality writing both technically and in storytelling flair.

For a change, the protagonist is not doing the hero thing and saving the world from demons, for which mercy we should all give the author a round of applause. Quite fresh, too, is the emphasis on crafting details, adding depth one seldom encounters in the typical litrpg fare.

I rate this story right up there, together with my favourites (for example, Arcane Emperor), although the style is quite different, the pace somewhat slower, and the focus of attention on crafting rather than spells. The story is well thought out and the details mesh smoothly. This tells us we’re dealing with a rarely-talented author.