The Wandering Inn

by pirateaba

Original ONGOING Adventure Fantasy Female Lead LitRPG Magic Multiple Lead Characters Portal Fantasy / Isekai
Warning This fiction contains:
  • Gore
  • Traumatising content

The Wandering Inn updates every Tuesday and Saturday on the main website. Join the discussion there.


An inn is a place to rest, a place to talk and share stories, or a place to find adventures, a starting ground for quests and legends.

In this world, at least. To Erin Solstice, an inn seems like a medieval relic from the past. But here she is, running from Goblins and trying to survive in a world full of monsters and magic. She’d be more excited about all of this if everything wasn’t trying to kill her.

But an inn is what she found, and so that’s what she becomes. An innkeeper who serves drinks to heroes and monsters–

Actually, mostly monsters. But it’s a living, right?

This is the story of the Wandering Inn.


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Table of Contents
Chapter Name Release Date
1.00 ago
1.01 ago
1.02 ago
1.03 ago
1.04 ago
1.05 ago
1.06 ago
1.07 ago
1.08 ago
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Interlude ago
1.12 ago
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Interlude - 1.00 R ago
1.01 R ago
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Interlude - King Edition ago
1.24 ago
1.02 R ago
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1.00 H ago
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1.45 ago
Interlude ago
2.01 ago
2.02 ago
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S01 - Mating Rituals ago
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2.00 H ago
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Interlude ago
S02 – The Antinium Wars (Pt.1) ago
S02 – The Antinium Wars (Pt.2) ago
2.32 ago
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S03 – Wistram Days (Pt. 1) ago
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S03 – Wistram Days (Pt. 2) ago
3.16 ago
3.17 T ago
3.18 T ago
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3.23 L ago
3.24 ago
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3.27 M ago
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Wistram Days (Pt. 3) ago
Wistram Days (Pt. 4) ago
Wistram Days (Pt. 5) ago
Wistram Days (Pt. 6) ago
Wistram Days (Pt. 7) ago
3.32 ago
3.33 ago
3.34 ago
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Interlude ago
4.00 K ago
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4.18 ago
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4.25 N ago
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S02 – The Antinium Wars (Pt.3) ago
S02 – The Antinium Wars (Pt.4) ago
S02 – The Antinium Wars (Pt.5) ago
4.48 ago
4.49 ago
The Depthless Doctor ago
5.00 ago
5.01 ago
5.02 ago
5.03 ago
5.04 ago
5.05 ago
5.06 M ago
5.07 ago
5.08 ago
Interlude – Flos ago
5.09 E ago
5.10 E ago
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5.12 ago
5.13 ago
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5.16 S ago
5.17 S ago
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Interlude – Blackmage ago
5.34 ago
5.35 H ago
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Interlude – Niers ago
5.44 ago
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Interlude – Bird ago
5.51 G ago
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5.54 (Non-Canon) ago
5.54 ago
Interlude – Krshia ago
5.55 G ago
5.56 G ago
5.57 ago
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Interlude – Pebblesnatch and Garry ago
5.60 ago
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Interlude ago
6.00 ago
6.01 ago
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6.04 D ago
6.05 D ago
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6.12 K ago
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6.17 S ago
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6.29 ago
Interlude – Embria ago
6.30 ago
6.31 ago
6.32 ago
6.33 E ago
6.34 E ago
Interlude – Numbtongue (Pt.1) ago
Interlude – Numbtongue (Pt.2) ago
6.35 ago
6.36 E ago
6.37 E ago
6.38 ago
6.39 ago
6.40 E ago
6.41 E ago
Interlude – Two Rats ago
Interlude – Rufelt ago
6.42 E ago
6.43 E ago
6.44 E ago
6.45 E ago
6.46 E ago
6.47 E ago
6.48 T ago
6.49 ago
6.50 I ago
6.51 A ago
6.52 K ago
6.53 K ago
6.54 K ago
6.55 K ago
Interlude – The Titan’s Question ago
6.56 ago
6.57 ago
6.58 ago
6.59 ago
6.60 ago
Interlude – Talia ago
6.61 L ago

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l nimbus
  • Overall Score
  • Style Score
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The best on RoyalRoad. But I'm dropping it.

The Wandering Inn is something I love. It's something I admire. I have followed it for a year, and never regretted it. I jumped in every Tuesday and Saturday, gorged myself on each paragraph. And now, I'm dropping it. Don't take this as a statement of it being bad, or even getting bad. The Wandering In has proven to be nothing but pure quality.

When I talk about it, I hold it to the best of the best. I compare it the like of A Song of Fire and Ice and The Wheel of Time. Because it is. When people argue with that web serial authors aren't 'real' authors, I trot out The Wandering Inn. When they say we aren't getting money like 'real' authors, I point them at PirateAba's Patreon. They shut up.

I hold nothing but love for this amazing story, and will always remember it. But now, as I finish Volume 5, I close the proverbial pages. Why? That's something that will need explaining. Not right now, but at the end of my usual review section, I'm going to include a special section dedicated just to that.

With that, let's move on.

Table of Contents.

- 1.1. Opening.

- 2.1. Story.
  2.2. Pacing.
   2.3. Dialogue.
    2.4. Action.
     2.5. World building.

- 3.1. Style.

- 4.1. Grammar.

- 5.1. Characters.
   5.2. Main Characters.
    5.3. Side Characters.
     5.4. Antagonists.

- 6.1. The Wandering Inn's Impact.

- 7.1. The Reason.

- 8.1. Closing.


Hey Yo, it's all love, but love's got some thin lines,
L's giving you two big ninesRespect the time, especially when it reflect mine. 

The first book of The Wandering Inn will be what tests it's readers the most. It's not bad, in any sense if the word, but neither does it shine like the rest of the series. In terms of the examples I hold the rest of the series to, it seems a bit lacking. Don't mistake me, it's still better than a solid 90% of the content on RRL, but it lacks what makes TWI, well, TWI. It had plotholes, mistakes and erorrs. Even some hardcore fans I've spoken to have admitted that it needs to be rewritten.

But, make it past that first book, and the story blows you away. In terms of web serials, there is only a single one that can compare to The Wandering Inn, and that's A Practical Guide to Evil itself. The world building is huge, phenomenal and so wonderfully done. I've heard tell of professional authors saying it's too large and too much of a challenge, but Aba never falters under the monumental world they have made. That alone should speak for something.

The Wandering Inn doesn't rely on gimmicks to tell it's tale and keep readers occupied. No, it gives you quality, pure and simple. That isn't even beginning to scratch at anything else, just the story telling itself. All of you have heard of the Isekai genre. Some of you are sick of it. Of the tales with so much potential being wasted.

The Wandering Inn is an Isekai story done RIGHT.

2.1. Story:

The Wandering Inn follows a cast of characters, some from Earth, others natives of Innworld, as I call it. It starts with Erin Solstice, a young woman from Earth, as she stumbles into a foreign and alien world. But, instead of running off and going on a grand adventure, a story we've all seen before, Erin becomes an Innkeeper. And the adventure that follows is far, far more satisfying than running around hacking poor dragons to pieces.

The adventures, and at times, misadventures of this single innkeeper resonate and are more satisfying to me than some epic quest to do some random stuff and save the world. And Aba is a master. Her plotlines weave together seamlessly, small, large and unnoticed all culminating satisfyingly. It comes to the point where you hang on to every word just to see if you can guess when something will happen.

And when something does, it ALWAYS invokes whatever Aba wanted you to feel. Happiness, sadness, regret, hate, a good laugh. She gets her point across and in the best ways. The story doesn't hold your hand or throw you off the deep end, it hits that comfortable medium and let's you cruise on through.

Aba goes out of her way to make you feel this experience, make you care. My good lawd, any author that can take a race, make you abhor it, then turn around and slowly, without you realizing it, make you love them over time deserves some sort of medal. An author who can make their horror segments good enough to give even Hideo Kojima the shakes deserves that medal. An author who can make you laugh whenever she damn well pleases deserves that imaginary medal as well.

And an author who can make you cry is something special. Make you cry for a character that you've known for only seven - eight chapters is a master.

The Wandering Inn is what can be referred to as a mostly light story with moments of darkness. Don't take this as a statement that everything's going to be fine or that anyone has plot armor. It ain't and they don't. Instead, TWI comes off as almost life-like. Not in the sense of EVERYTHING being bad, but yes, the world can be fucked-up at times. If I have one thing to bitch about, it's that it's been too dark in recent chapter. More about that later.

This isn't a bright, happy romp through a smiling world. No, the world is very much a dark place, and the brightness in the story is generated by an endless fountain of positivity named Erin Solstice. Erin and her impact on this world is one of the reasons I read TWI. Seeing how she slowly wins over people, fiercely stands for her ideals and hosts games of magical baseball is one of the many reasons TWI has earned a special place in my heart.

Take a look at The Wandering Inn. As I write this review, the word count proudly sits a 3.2 million words. NONE of it is filler. ALL of it is plot. And all of it was worth it.


Many of the people who read this might assume that The Wandering Inn is a slow story. Indeed, wars and the like can take entire books to come around, and the plot doesn't rush about for anyone. But that's looking at it wrong. Instead or running right to what to most people assume is the 'important stuff's, Aba makes EVERYTHING 'important'. She makes the small plotlines leading to bigger events important. She makes the conversations you would usually race over important.

This is something to be respected. It's something to be admired and praised. When every last piece of dialouge makes you drag your eyes across it. When every description is meaningful. To those who say that The Wandering In is 'too slow', I disagree. See, TWI isn't about this grand quest and getting to the end, it's more about the metaphorical journey and characters you meet along the way.


This deserves it's own special section. Aba has gone out of her way to give each character unique dialogue patterns and ways of talking. This is something not taken lightly, and, done right, can help distinguish a story even further. Now, If I threw your headfirst into one of the later books, you would be lost. But, since this is slowly exercised throughout the whole series, it slowly grows on you.

While she doesn't go all out an expect you to fully remember each and every character's speech patterns, she doesn't go with 'he said' and 'she said'. Oftentimes, you get clues as to whos talking if you can't keep up. You just need to put them together.


I'm kind of on the fence in this one. On one hand, The Wandering Inn has many great action scenes, many gripping ones too. But, here and there, there are some I'm just tempted to skip through a scene. Because I'm starting to recognize patterns. Not obvious one, but I'm starting to get confident I can predict when something will fail, when an enemy will make a reversal, so on and so forth.

For the most part, the action scenes have impact, an air of danger and tense moments. But sometimes, you can see an outcome when you shouldn't.


Straight-up phenomenal. There is no other description that will fit this story. The world outside the walls of The Wandering Inn is enormous, amazingly fleshed-out, tantalizing with how deep and rich it is. It's one of the largest I've seen so far, and it's not just well constructed, it's a masterpiece. Every corner, every nook and cranny holds another story, another culture. Another variable. And it makes you want to KNOW all of it. Not just the lore-nuts, but even casual readers will appreciate just how expansive and fascinating this world is. The different races, continents, cultures, interactions, racism, sexism, rivalries and outright emnity. It's all there, and it's done right. More than right. The LITrpg elements of the story are done better than anything I've read online, being unique in their own right, with their own lore and history. They thread the fine line between too many numbers and not enough, striking the correct balance.

Hell, the adventures of the characters in the side chapters are so good you would be perfectly justified in giving them their own series. The SIDE CHAPTERS! These stories, set far away from the Floodplains of Liscor, are fascinating and enrapture you on their own. While, at first, they're largely unimportant to the main cast, ripples are starting to be felt.

The, ahem, Innbuilding itself is also done very well. Very well. The slow growth of Erin, her Inn and clientele feels right, in the best sense of the word. She doesn't make big breakthroughs and spread her fame worldwide in an instant. Instead, the steady build-ups, pay-offs and failures feel like they're spaced just right, but are never really predictable. They're also impactful and important to the reader, and, honestly, never get old.

I do have a few little complaints. These are strictly personal preference, and as such, aren't too important. BUT, here they are. I'll keep it short. We hear some of events like Flos, the king of destruction and the the Demons of Rhir. They're very obviously important, things the story is building towards being something like the endgame content, but we get so little of them. Why?

Final Score: 99/100.


Yo these haters can't breathe when Aba come through, hung too, some boos,
Gotta be hundred man, it's not even funny man, they can't breathe.
Their clothes look too tight, the left looks too right, you know what? You right. 

If my little rhyme above didn't give you the idea, here it is. Aba's style is breathtaking. A master at work. Every sentence, every paragraph keeps your eyes firmly glued to the screen. At no point was I tempted to skip so much as a sentence. Take this seriously, because I don't give this sort of praise lightly. Aba is among my favourite writers in style alone. Her flow is smoother than oil, her vocabulary astounding and her plots good enough to spark debates on the smallest chapters.

She focuses primarily on the characters and how they interact with the world, but can easily switch and smoothly transition to almost anything.

POV shifts are never jarring, instead smoothly transitioning from one character to the next when needed.

Final Score: 100/100


Nothing less than flawless, at least to mine and your standards. What few typos manage to slip into the story are hunted down and exterminated with extreme prejudice. To me and you, that's all that needs to be done. Periods in the right place, quotation marks in there, commas right, and no akward wording.

There is, however, something I have to bring up. A while back, I showed TWI to someone, talked about it, an he was poking holes in it, saying stuff like 'improper sentence structure, a sentence break that didn't feel right', all sorts of stuff. Said TWI was terrible from an editor's standpoint. He compared it to 'vomitting over the page'.

I won't lie. I completely went 'lol fuk wut m8?' on him. We debated on it for a while, ending with me asking 'When did writing fantasy become more about perfect sentence structure than actually telling a story?' I didn't get a reply.

So, to some, TWI's grammar might be less than perfect. But, not to me or, for that matter,more or less any reader on RR. If you care about your periods being right, sentences flowing smoothly and having an author who actively fixes her own mistakes, then you've got it.

More does not need to be said.

Final Score: 100/100.


Aba two-steps with hearts, and ever since she started dancin,
She's walked a fine line between Einstein and Charles Manson.

The Wandering Inn is second to none. I do not say this lightly. In terms of it's cast, TWI blows past everything and everyone. The cast is gigantic, no two ways about it. They make their impressions felt, from the biggest MC to the lowest shopkeeper. They're diverse, brimming with complexity and depth, simple moments that you can't help but enjoy, and complex chemistry.

The cast covers all races, character types and archetypes. In a good way. They're fascinating, rich and stand out from even each other. Aba's true talent shines here, writing believeable and fascinating character interactions, hateable villians (understatement, that), hundreds of people you have little to no trouble recalling.

Let's put it this way. The side characters have more life and depth than the main characters of most stories on royalroad. No exaggeration. Freaking Dawil could go off and be a main character in his own series and no one would bat an eyelash. An entire serial could be centered around and carried solely by Klbkch. Giving a dragon a iPhone and seeing the aftermath? Genius. Forming a picture about what to expect from the cast about now? Good.

5.2.Main Characters.

The series is carried along on he shoulders on Erin Solstice. Nobody argues with that. At times, the load is passed to Ryoka, and even less often, another character. But for the most part, Erin does the heavy lifting. And she succeeds in every sense of the word. Some people might not like her, her character or general mindset.

I disagree. Erin has accomplished more with her stubbornness and attitude than any brooding, angsty protag could ever hope to. Her successes feel impactful, real. Her failures hit you hard. Through her own unique methods, she brings light to Innworld. I've heard people say she's too naive or somesuch. That she's not the suitable protagonist for a world as dark as Innworld.

Take a look at the story. Erin is exactly what this world needs. Someone who cares nothing for bias and racism. Is willing to forgive and sees the better in people. Any mopey, nihilistic protag could have been conjured up and slapped into this story, but instead, we get Erin. She doesn't plot to overthrown kings or find a supa-dupa powa up to boost herself past 9000. No, she's concerned with running her inn and helping people. This is a gigantic variation from the usual, and it works beautifully.

Her growth as a character over the series has been fascinating to watch. Yes, she has her flaws, and they aren't swept under the rug. She might have ticked off readers a time or two, but her growth more than makes up for anyone bitching about her actions.

Ryoka on the other hand....

I liked her, for some reason. I really did. I looked past her flaws and saw someone awesome. Someone strong. Oh, she brooded and worried. With good reason too, but I felt she overdid it at times. Still, she more than came through. She had her moments and then some. Her relation with Ivolette was something I was pleasantly surprised with. Over time, you really grew to like her.

And then the last two books happened. Let me be frank. Ryoka became plain unlikeable. Her attitude started rubbing me all the wrong ways. I mean, I understood her reasons and all, but she got too negative to like. Her response to Liscor especially. Thinking that she was glad she wasn't there to make it worse did her character no favors.

You seem to have redeemed her some in the first few chapters of Book 6, but throughout most of 4 and 5, she was downright unlikeable.

5.3.Side Characters.

As I said before the side characters of The Wandering Inn are fleshed out to the extreme. And with a cast that is hundreds strong, that is no mean feat. Aba has clearly invested a great deal of time in this, meticulously drawing up personalities, histories, quirks, races and the like. These characters aren't just fleshed out, but on the same level as Erin and Ryoka. Watching them interact with not only each other, but with the world around them is one of the biggest draws of The Wandering Inn.

But it's not just Erin's clientele that's fascinating to watch. It's also those I refer to as the 'Side MCs'. These characters, most of whom are from Earth, are, like Erin, stuck in an alien world, trying g to survive, and for the most part, not let anyone know they came from another world. While they get less screentime than Erin and Ryoka, they appear to be just as important, with their own plotlines and impacts on the world around them.

Some directly affect the world, in the case of the twins meeting Flos. Some don't. All are fascinating to read about.

I have some small points of critique though. Another reviewer might have said this, but I feel it merits bringing up again. During the Winstram Days side chapters, Pisces and Ceria felt like the same characters that they were PRESENTLY in the story. As in, the 'post-Erin' versions of themselves. They didn't feel like the characters we were first introduced to when they made their first appearances. Rather, they felt like the characters we knew, despite Winstram Days taking place far earlier.


The antagonists of this series are by and large memorable. Very much so. In my years of reading, I've seen villian's come and go, and only a few have left any sort of impression on me. All three of the 'Big Bads', as I refer to them, have managed to do so.

Not only because they are excellently developed, fleshed out and unique in their own right, but because their actions have impact. They actually get shit done and make waves. You have to respect that sort of thing. They rip through plot armor like tissue paper. When fighting them there's the very real danger of characters you love dying. And they do. And not in ways you would see coming. Out of the three, Az'kerash is probably the deadliest. The one to watch out for. He's proven more than capable, cold and deadly. When he or his minions appear on the scene, you know someone is going to die. It gotten to the point where you start to actually fear his name whenever it comes up.

Veltras is second in line, being responsible for what happened in recent books. He's not only calculating, ruthless and efficient, he's also driven by a very understandable desire for revenge. Oh, he's an asshole through and through, and not a likeable one either, but you see his reasons, and you can't help but wonder. If this story had taken place a few hundred miles north, if Erin had appeared near Invisiril instead of Liscor, would you be rooting for him instead?

Flos makes the least impact of all three, despite being universally known as the King of Destruction. While his awakening is a event that shakes all of Innworld, we haven't really gotten anything of importance from his since, despite several entertaining interludes.

Final Score: 100/100.

6.1.The Wandering Inn's impact.

This is actually a somewhat important topic. The Wandering Inn isn't just a web serial, it's proof that serial authors are just as legitimate as 'real', published authors. It shows that an author can build a fanbse online, get just as much respect as any published author. Even more, perhaps. While Worm was what first legitimized web serials as a format, TWI proves that web authors can be just as respected and recognized as physical authors.

Whenever the argument inevitable comes up that 'real' authors make money and web ones don't, I smile, nod along, and then post a link to your Patreon. Whenever someone says that they can or have posted stories online as well, but that doesn't make them authors, I simply mention the fact that you have a bigger fanbase than a lot of published authors I know. That this fanbase actively supports you. That your personal discord is larger than a lot of author based ones I know.

I mention that you did all this in less than two years. I point to your word count. Over 3 million words, and no filler. 3 million words and an actual fucking plot. 3 million words and one of the best worlds ever fictionally created.

Worm might have given the life to the web serial community as a whole, but TWI is one of the pillars that holds it upright.

This is a true story. Recently, at a local library, I was talking about web serials with one of the librarians. She had never even known the genre exsisted, and was amazed when I showed her The Wandering Inn. I got her to read it, and went about my day. A few weeks later, I came back. The first thing she asked me is if I was willing to hold a, I guess, to tell other people about web serials and the advantages of publishing online.

I was actually shocked. While I did have to turn down her offer, due to a very tight working schedule and being sort of mic-shy, I was extremely surprised. After talking a little longer, we parted ways again, and I was left to think about a lot. A person who I had known for quite some time had just asked me to tell others about web serials, because, she, an experienced librarians and avid reader, had seen the advantages and opportunities of publishing online and recognized the potential there. If a story could come from literally nowhere, with no editor's to check and see if it would be sucessful, and nothing to promote, could go and gather such a huge fanbase in little under two years, what was stopping more people from going and doing the same? Nothing.

7.1.The Reason.

So, despite all this, despite The Wandering Inn being one of the best serials ever written, why am I dropping it?

That's not easily explained, but I'll try anyway.

It's TOO good at what it does. Or, in essence, Aba is too good at making you care. This might sound ridiculous, but to me, it's not. Aba does too good of a job at connecting you to these characters, making you give a shit about them, invest in them. You come to like them, love them, even. You start to cheer for them, remember them.

And then they die. Just like that. I have no problem with character deaths. Heck, I loved GoT for that. But not this. This is too much. I can't bring myself to invest in another character only to see them die the way they do. For pointless, futile causes. If you wanted to prove that Innworld is dark, and that not all deaths have meaning, fine, I'm cool with that.

But why is almsot EVERY character death like that then? Why is every one of them an empty, meaningless death that we know will never be avenged? You spent two entire books making us see the Goblin's point of view, making us like then and care about them. Then you turned around and slaughtered them wholesale, by a character that will never be brought to justice.

That's just one instance.

So, I ask this.

Why should I bring myself to read further, meet more characters, invest in them, because your writing gives me no other choice, only to watch them be brutally killed off? And watch whatever antagonist does the slaughtering skip off untouched. Despite me saying, and you trying to prove that the cast of The Wandering Inn has no plot armor, it seems to me that the villians do. Throughout 5 books, they've suffered only minor setbacks and at most list a single important minion. If anything, it seems like THEY have plot armor.

Should I go and start rooting for the villians? Because where I'm standing right now, that might actually be the safer choice. The characters you love all seem doomed to die empty, pointless, heartbreaking deaths while the antagonists you loathe succeed at every turn.

Give me a reason why, Aba.

8.1. Closing.

With this, I close the pages of The Wandering Inn. Do note that this review was by personal and professional opinion as a reader and author, but still my opinion. It also applied largely AFTER Book 1. Perhaps one day, I'll come back and read this again, once it's completed. For now, however,I can't bring myself to read any further.

If you haven't read The Wandering Inn, however, I urge you to do so. It's one of the single best pieces of Fantasy literature ever created, in my opinion, and deserves all recognition as such.

I wish you nothing but the best, Aba.

Cheers, L.

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World setup and story complement each other

It's a great blend of magic, drama, comedy, and adventure. It's just really well done.

This story has all that I like to read about. But what puts it really high on my list are these:

I like levels but thats it. I don't like when a popup with level details come to life in front of character's screen. This doesn't allow the charater to grow on you emotionally, it just doesn't come to life because you can't really relate to the character this way. I really love how author have used the good and avoided the bad completely.

This story is not linear at all and charaters' are not grinding to level. There are so many characters' that one is bound to fall in love with a few. A story about a doctor in volume 4, literally, brought me to tears, as in, I was sobbing.

I love the pace of this story. It's not too fast paced but it's definately not slow. It's the perfect blend of two. It's fast when it should be and it slows down when needed. Content defines the pace and here, it's done splendidly.

Some people won't realize it until they try to write, but the most difficult part of a story writing, is the part which most people believe to be the easiest. Its the dialogs', the conversations'. They bring a story to life. I won't say they are exceptional, but they are well thought of, and do the story the justice it needs, because it is a fantastic story.


The only thing I believe the author can improve on, is that Author tries to explain almost every thing and doesn't leave much to the readers imaginaiton. I believe it will make it easier for the Author, to avoid going into too much detail, as it will help in reducing the size of the chapters' and every reader's imagination will be running wild, making them fall in love even more; if that's posssible! because I am already in love with this story.



Note: I wish no harm to anyone with my review and those who don't agree with my opinion, its all good, you don't have to, it's only my personel opinion, and theirs bound to be people around who won't agree with it.

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So good that I support the author on Patreon

A bit hard to get through at the beginning (for someone who is used to the average RRL novel), with the MC constantly on the run and in trouble, but it is definitely worth it. This is not a wish fulfillment novel with an OP MC. It's about normal people sent to world of magic and levels without any knowledge or abilities, trying to adapt and survive. 

Characters are very likeable, feel real and are consistent in their motivations. They are growing and getting used to the world around them, getting small victories and dealing with setbacks. 

So far there have been only small hints of an overarching plot, but the arcs are interesting enough. 

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Wonderful In Every Way!

The writing is beautiful, descriptive, and most of all free of any/most gramatical errors! The style is amazing, really descriptive. The writing transports its readers into the world, its beautiful, just lovely. 

The characters are fully fleshed out. They grow, they feel real. They have defined personalities and are colorful and sometimes unpredictable, like REAL people. Not some over characterized stereotype. Plus the mc isn't op, though she isn't weak either; she has her own way of getting around!

The presentation is also great. The spacing of paragraphs and what not. It's not just some giant wall of text, it flows freely in an organised manner.

There are also a fair few chapters out, they aren't short either! Making this fun to pick up and to hopefully continue following. 


This fiction is VERY good and I hope the writer continues. I hope this becomes one of the very few finished series here on royalroadl!

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Slice-of-Life Portal Fantasy on an Epic Scale

Reviewed at: 3.39

The Wandering Inn is a great portal fantasy featuring many POVs and an epic scale, mainly told through a slice-of-life writing style.

The premise of the story is that many young people from Earth suddenly appeared all over a fantasy world containing a variety of races and monsters in addition to a system of classes, levels, and skills. The main character of the story is a girl from Earth who takes up residence in an abandoned inn outside a city and becomes an innkeeper. The secondary character for a number of the volumes is a messenger from Earth who rejects the system. Most of the other POV characters are other individuals or groups from Earth scattered across the world (hereafter referred to as Innverse), and ~15000 pages in, none of these POVs have intersected yet other than the main and secondary character. The author has slowly built up each of these plotlines occurring across the various continents of the world, and clearly has big plans for all of them.


Before I go into further detail about what this story is and break down its aspects, I first want to mention what this story is not:

  • The Wandering Inn is not a power fantasy. If you’re looking for an portal fantasy where the Earth characters get OP classes and rapidly gain power through luck and cheats, this is not one of those.
  • It is also not an action-packed story. There is action, and it is done well, but that is not usually a focus.
  • The story is not fast-paced. If you’re expecting a story where the Earth characters quickly meet up and save the world through the power of friendship, you won’t find it here.


With that done, I’m going to get into what this story is and what it does have. There is going to be a mix of highlights and criticisms in my scattered thoughts about all this story’s aspects, so I’ll get my overall feelings out first.

I love The Wandering Inn web serial, I’ve been following it for close to 2 years now, and I really look forward to chapters and the discussions on the Discord server that follow. I like most things about the story, but there are also some things that I don’t like, and a number of things that can be improved. So just keep in mind that if I seem overly harsh with some criticisms below, I love the story and plan to follow it diligently until it ends.

As a warning, there may be some minor spoilers for some of the very early parts of the story below.



The worldbuilding in the story is excellent. The author has taken the time to slowly and steadily flesh out the world from a variety of angles and in a way that adds to rather than detracts from the story. The cast of characters whose POVs we see the story from are scattered across the world geographically, and occupy a wide variety of positions in society. This means that as all the plotlines unfold, we are not only learning about different regions of the world, but also about it’s various facets. For example, plotlines involving an innkeeper will often touch upon different aspects of society than plotlines involving a kingdom at war or plotlines involving adventuring.

The story utilizes this setup very effectively, and does its worldbuilding via showing instead of telling. The story usually organically brings up details and information in way that is plot-relevant, avoiding off-topic info dumps and making the worldbuilding feel natural. The slow pace of the story means that the world continues to be fleshed out with each chapter, adding depth and breadth to an already vibrant and unique fantasy world.



There are a lot of characters in this story, and in general they have been done very well. Most of them have been very well-established, and have interesting and satisfying character arcs.

The main character Erin is very interesting and fun to follow due to her creativity, spontaneity, and highly social nature, however, she has not developed very much as a character. In the beginning, she was naïve and idealistic due to her being a kind young girl without much life experience. Since then, she has gone through many experiences that should have tempered her idealism with some pragmatism or realism, but that has not happened, and she still behaves the same, possibly due to some level of plot armor. This doesn’t make her and her antics any less fun to read about, but it can be rather annoying occasionally. Liscor’s entire cast of supporting/secondary characters is very well done, and is a part of what makes Erin so fun to read. These characters have been slowly introduced, and many of them have had their own character and story arcs. Their interactions with each other and Erin has served to enable the reader to feel like they are very immersed in Liscor storylines, since the reader is familiar with and has a connection to nearly every character involved. The plotlines involving the Antinium have all been especially good, being somewhat unique. My single favorite character arc in the entire story has been that of Lyonette, whose journey and development has been done incredibly well. The adventurer characters involved in Liscor storylines have all been given distinct and defined personalities, many with interesting backstories.

Moving on, the secondary character Ryoka is a bit different. She starts off somewhat less fun to read due to her aggressiveness, antisocial behavior, and unwillingness to accept help. I’m aware that some people drop the story because they can’t stand her. Regarding that, I’ll just say that she improves a bit when she meets Erin, and a bit more when she makes an effort to change. Then she leaves the story for a long time, and when we see her again, she’s a much better character. Despite her character being frustrating, her storyline is unique, as she is the only individual to reject the system.

The rest of the POVs are a mixed bag, some of them are great, and others are very much not. Keep in mind that I’m just referring to the characters in those POVs, not the story or associated worldbuiling. The main POVs across the world are the K set on the Chandrar continent, the D set on the Baleros continent, the C set on the Rhir continent, the E set also in Izril but far from Liscor, and the G set on Izril with strong intersections with Liscor storylines. In addition, there are a number of short-term POVs for specific arcs or one-off POVs in interludes.

These POVs are all clearly going to eventually be essential to the plot as the scale of the story increases and convergences happen, and they have been very effective at developing their continents and regions. I personally have a strong dislike of the K set of POVs following an old King reinvigorated by meeting two children from Earth and the E set of POVs following an new Emperor from Earth. The issues with these POVs are different but significant. Regarding the K POVs, we are often viewing the actions of this King through the eyes of the two children from Earth who has absolutely no character depth. The King is an interesting character at first, but he quickly becomes not fun to follow. An inherent problem with this plotline is that since the plot requires the King to win, he wins, even when it doesn’t feel earned. This plotline gets old fast, since every time we have a K arc, the King drones on about some topic with a superior attitude, some regional conflicts progress, and no character development occurs. Regarding the E set of POVs, the issue is much more straightforward. Simply put, every character associated with the set of POVs is boring beyond belief. The Emperor is interesting early on because of his mindset and disability, but it’s hard to get invested in a plotline or story arc when you couldn’t care less about any of the characters involved. The K chapters are on a separate continent, so they often contain fresh worldbuilding, making them a bit more interesting, but the E chapters are always a struggle to get through.

On a more positive note, the D set of POVs and the G set of POVs has been consistently good. The D set of POVs benefits from a group of characters who the reader can get invested in easily as well as a very interesting setting. The Doctor who is the center of a number of these chapters is a particularly standout character. This set of POVs has also featured some very interesting storylines. A disadvantage of that is that it leads to many new characters being rapidly introduced to enable those storylines, leading to many characters outside of a core set being rather shallow or flat. The G set of POVs gives a lot of unique insights into the monster race of goblins, delving in detail into their history, struggles, and goals. While G arcs and chapters can be bloated and run on for a while, they are well-written and plot-driven. The C set of POVs feature a Clown, and I have yet to form a strong opinion on it as a whole since we have only visited it twice.

Finally, the short-term POVs for specific arcs or one-off POVs in interludes are generally great. They are generally written to flesh out a specific character or for a specific plot purpose, and they tend to do that very effectively, making them very enjoyable.



The style of the story is slice-of-life, and this has both advantages and disadvantages for the story as a whole. This style leads to a slower story pace, and while this is not a problem, it means that the first volume can be a bit harder to get into. Since at that stage the world, characters, and story are still being slowly set up, some readers might not have the patience to get past that. However, after things come together at the end of the first volume, the pace is no longer an issue. The slice-of-life style was a risky choice for the story at the beginning, but it has definitely succeeded due to how well it has been used. That style is what allows the story to develop so many characters to a solid depth, as well as well as what allows the worldbuilding to touch on so many facets and aspects of the setting. A disadvantage of this style is that in the later volumes of the story, when there are so many characters and ongoing storylines involved, chapters can run on a bit. Don’t get me wrong, long chapters are amazing to read, but sometimes the style forces even small events to be spread out.

Prose, dialogue, and descriptions are all done very well, adding a lot of color and vibrancy to the story. Regarding chapters, this story consistently releases two very long chapters a week. These days, chapters are always around 10k - 15k words, and alternate between the main character and other POV’s every two to four chapters.



As of this point, the story is really long, and a ton has happened. One of the impressive things about the story is that none of the content has felt like filler. All of it has been plot. It has generally been slower paced plot, but it is a significant feat that in a story this long, every chapter, even ones I personally didn’t enjoy as much, advanced some plot in some way, building on previous setup while establishing elements that can be expanded on in turn.

The story built up a beautifully fleshed-out world and filled it with interesting characters, and has allowed organic plotlines to develop from that foundation, conveying those plotlines to the reader in a slice-of-life style very well suited to the type of story being told. I have found the story very enjoyable to read, and it has really drawn me in and made me invested in both the characters and the world. The author does an especially great job in evoking a wide variety of emotions in the reader as they tell the story, and this ability is definitely enhanced by how well-crafted the characters and world are.



The story has always been well-edited as a whole. Due to the length of chapters a few minor errors might slip through, but they are rarely noticeable and never detract from reading.


In conclusion, The Wandering Inn isn’t perfect, but its really really good, and I would strongly recommend it.

(As of 6.41)


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Good, no, great pace - check.

No annoying RPG grinding - check.

Easy readable, consistent phrasing - check.

Unique and not overused ideas - check.

That points alone make this novel worthwhile reading, but this one have more. It have something captivating, something that made me fight my drowsiness to read another chapter. And another. And another. I know it's not going anywhere, but i can't help myself being immersed in reading, in this world and it's people. Being fantasy, it touch ever actual themes of classic literature.

It's been told, that before Clifford Simak writers used people to show spaceship, but Simak started use spaceships to show people. Author here follows that principle, (s)he use another world and magic to show people.

It's sad how publishers makes huge profits of "50 shades" of porn. BUT! There is some authors, who write interesting books with interesting thoughts for free. And it's marvelous.


Characters growth and vision of the world based on critical moments of their lives, on their decisions made by both logic and emotions, instead of some dubious out-of-the-blue reasons. But such moments are rare, which makes story feel real.

Thuthfully, there shouldn't be "LitRPG" tag on this novel, because there is no major elements of this genre. Yeah, there is some blue screens, but those exist mainly for one character to reject them, otherwise skills, status and all that stuff doesn't affect story at all.

Adam C.
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Great book! MCs are dumb fücks!

Chp: 1-20

The main character is too stupid to live. I've just started reading this novel but I'm finding it very hard not to absolutely hate the MC. (14chp in) Also the writing style is a mess. 😓

Update Chp. 38

This chapter brought tears to my eyes...😢

I still really really hate all the characters in the story so far, they are all so ridiculously stupid I just want them to die. 

Okay maybe that was little harsh...😤

I do like the skeleton, it's just a shame that it is bonded to such a retarded master. 

 Update Chp 2.16

Okay this chapter was fantastic, the characters are finally starting to improve, they are still incredibly dense, but much better than before. Thank god. Book level up +1. 

Update Chp.2.39

Amazing chapter. Loved the dialogue between the dragon and Ryoko! The development of the story and characters has been incredibly slow so far but now it's seriously improving, to the point that I can't stop reading. 😆 Book level up +1

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Great Novel but the villians never die

This story has me hooked im about halfway through what is out atm and it has taken me 2 days to read.

The novel has alot of slice of life stuff that makes it seem like nothing happens but the you get a really good flos chapter that makes you seat forward in your seat but then you get a ryouka chapter that makes you rage on how arrogant and stupid she is.

No idea what the author is planning with erin though so.etimes shes a beacon everyone is drawn to then everyone is shunning her. Then shes a master chess player and can spot necromancers generals in hiding to being a idiot who pleads plp not to kill monsters as she goes around killing monsters and experimenting on slimes. Her iq changes from chapter to chapter its off putting.

Pov changes are jarring as well as the author sometimes places another characters pov in a paragraph in the middle of a chapter sometimes I start a chapter and skip a couple of paragraphs to see a name to see who im reading about.

I have seen alot of good people die so far in this but all the villians in this novel seem to survive its like the author gave them plot armor instead...really an angry dragon takes his wrath out on an undead and it survives!? Come on know if that was a good guy you would of killed him off

I have listed alot of negative stuff as you all know its easier remembering the bad rather than the good. But this really is worth the read theres alot of stuff here to enjoy my gripes are just bits and pieces spread out over 2 days of reading and hardly takes up 5% of what is written.

Good job mate

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I really, really like this story. 'A Wandering Inn' has everything: A great concept, as fulfilling an NPC's role in an RPG is fascinating when done properly; a well-developed story, no 'and then life was like a game *waves hands*', you really get the feeling Pirateaba has everything planned out far in advance and foreshadowed; Wonderful characters, no shallow 2D min-maxers that exist only to hit things, cast 'fireball' or hate orcs, and interpersonal politics is backed up with a rich history of interspecies relations; a brilliant system that feels consistent and understandable, yet can still surprise you from time-to-time without it feeling like an ass-pull; and best of all, that magical spark of 'what-if?', the part that holds your interest, makes you dwell on the world and hypothetical scenarios without feeling that it isn't detailed enough to answer your questions - there's mystery, but not at the cost of interest.


This is the first story to make me get on Patreon, and I can't recommend it enough. Admittedly, the author's lightning-fast update rate means there's the occasional typo, but corrections are accepted and it's worth it besides. There's a real feeling of growth, from the first chapters to today, and every advancement feels earned and valuable. There's an...Oh, just read it! :)

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Well, I pretty much support every review that gives this story at least 4.5 stars. This is one of those stories on RR that make this site worth it. Under all the garbage you can still find gems like this. It's not good in a way that it's fun enough to pass some time. No, this story is honestly good.

The best thing about the story is, in my opinion, the characters. The characters are fleshed out and even though they're all different, every single one is interesting. Something a lot of the stories on RR ignore is how a good cast of 'round' characters elevates a story from 'good' to 'excellent'. This coupled with a fun world with its own explained lore and an absence of clichés turns this into an addicting story. The fact that my own pet peeve of horrible grammar is absent is also welcome.

I hope the author will continue this story until it's finished and that gems like these will keep appearing on RR.